167 lines
5.3 KiB
C++
167 lines
5.3 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#if defined(WIN32) && !defined(__CYGWIN__)
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#include <Io.h>
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#include <Windows.h>
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#include <Winbase.h>
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#elif defined(__DARWIN_OSX__)
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#include <mach-o/dyld.h>
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#else // all other unix
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#include <unistd.h>
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#ifdef __hpux__
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// Although HP-UX has dlopen() it is broken! We therefore need to stick
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// to shl_load()/shl_unload()/shl_findsym()
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#include <dl.h>
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#include <errno.h>
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#else
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#include <dlfcn.h>
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#endif
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#endif
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#include <osg/Notify>
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#include <osgDB/DynamicLibrary>
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#include <osgDB/FileUtils>
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using namespace osg;
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using namespace osgDB;
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DynamicLibrary::DynamicLibrary(const std::string& name,HANDLE handle)
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{
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_name = name;
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_handle = handle;
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}
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DynamicLibrary::~DynamicLibrary()
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{
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if (_handle)
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{
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#if defined(WIN32) && !defined(__CYGWIN__)
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FreeLibrary((HMODULE)_handle);
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#elif defined(__DARWIN_OSX__)
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NSUnLinkModule(_handle, FALSE);
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#elif defined(__hpux__)
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// fortunately, shl_t is a pointer
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shl_unload (static_cast<shl_t>(_handle));
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#else // other unix
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dlclose(_handle);
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#endif
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}
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}
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DynamicLibrary* DynamicLibrary::loadLibrary(const std::string& libraryName)
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{
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HANDLE handle = NULL;
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/*
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// Daniel's proposed version.
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// try letting the OS find the library first
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handle = getLibraryHandle( libraryName );
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if (handle) return new DynamicLibrary(libraryName,handle);
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// else try to locate it ourselves
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std::string fullLibraryName = osgDB::findLibraryFile(libraryName);
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if (fullLibraryName.empty()) return NULL;
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handle = getLibraryHandle( fullLibraryName );
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if (handle) return new DynamicLibrary(libraryName,handle);
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notify(WARN)
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<< "DynamicLibrary::failed loading "<<fullLibraryName<<std::endl;
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*/
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// Robert's version of above reordering of findLibraryFile path.
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std::string fullLibraryName = osgDB::findLibraryFile(libraryName);
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if (!fullLibraryName.empty()) handle = getLibraryHandle( fullLibraryName ); // try the lib we have found
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else handle = getLibraryHandle( libraryName ); // havn't found a lib ourselves, see if the OS can find it simply from the library name.
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if (handle) return new DynamicLibrary(libraryName,handle);
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// else no lib found so report errors.
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notify(WARN) << "DynamicLibrary::failed loading "<<fullLibraryName<<std::endl;
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#if defined(WIN32) && !defined(__CYGWIN__)
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// nothing more
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#elif defined(__DARWIN_OSX__)
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// nothing more
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#elif defined(__hpux__)
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notify(WARN) << "DynamicLibrary::error "<<strerror(errno)<<std::endl;
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#else // other unix
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notify(WARN) << "DynamicLibrary::error "<<dlerror()<<std::endl;
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#endif
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return NULL;
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}
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DynamicLibrary::HANDLE
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DynamicLibrary::getLibraryHandle( const std::string& libraryName)
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{
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HANDLE handle = NULL;
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#if defined(WIN32) && !defined(__CYGWIN__)
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handle = LoadLibrary( libraryName.c_str() );
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#elif defined(__DARWIN_OSX__)
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NSObjectFileImage image;
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// NSModule os_handle = NULL;
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if (NSCreateObjectFileImageFromFile(libraryName.c_str(), &image) == NSObjectFileImageSuccess) {
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// os_handle = NSLinkModule(image, libraryName.c_str(), TRUE);
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handle = NSLinkModule(image, libraryName.c_str(), TRUE);
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NSDestroyObjectFileImage(image);
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}
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#elif defined(__hpux__)
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// BIND_FIRST is neccessary for some reason
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handle = shl_load ( libraryName.c_str(),
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BIND_DEFERRED|BIND_FIRST|BIND_VERBOSE, 0);
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return handle;
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#else // other unix
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handle = dlopen( libraryName.c_str(), RTLD_LAZY );
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#endif
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return handle;
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}
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DynamicLibrary::PROC_ADDRESS DynamicLibrary::getProcAddress(const std::string& procName)
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{
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if (_handle==NULL) return NULL;
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#if defined(WIN32) && !defined(__CYGWIN__)
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return (DynamicLibrary::PROC_ADDRESS)GetProcAddress( (HMODULE)_handle,
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procName.c_str() );
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#elif defined(__DARWIN_OSX__)
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std::string temp("_");
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NSSymbol symbol;
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temp += procName; // Mac OS X prepends an underscore on function names
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symbol = NSLookupAndBindSymbol(temp.c_str());
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return NSAddressOfSymbol(symbol);
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#elif defined(__hpux__)
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void* result = NULL;
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if (shl_findsym (reinterpret_cast<shl_t*>(&_handle), procName.c_str(), TYPE_PROCEDURE, result) == 0)
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{
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return result;
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}
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else
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{
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notify(WARN) << "DynamicLibrary::failed looking up " << procName << std::endl;
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notify(WARN) << "DynamicLibrary::error " << strerror(errno) << std::endl;
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return NULL;
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}
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#else // other unix
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void* sym = dlsym( _handle, procName.c_str() );
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if (!sym) {
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notify(WARN) << "DynamicLibrary::failed looking up " << procName << std::endl;
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notify(WARN) << "DynamicLibrary::error " << dlerror() << std::endl;
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}
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return sym;
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#endif
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return NULL;
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}
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