Files
OpenSceneGraph/src/osg/Transparency.cpp
2001-10-21 21:27:40 +00:00

20 lines
320 B
C++

#include <osg/Transparency>
using namespace osg;
Transparency::Transparency()
{
_source_factor = SRC_ALPHA;
_destination_factor = ONE_MINUS_SRC_ALPHA;
}
Transparency::~Transparency()
{
}
void Transparency::apply(State&) const
{
glBlendFunc( (GLenum)_source_factor, (GLenum)_destination_factor );
}