Files
OpenSceneGraph/src/osgPlugins/osgParticle/IO_MultiSegmentPlacer.cpp
Robert Osfield 00cc3a1833 Converted the instance of osgNew and osgDelete back to new and delete as part
of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00

55 lines
1.4 KiB
C++

#include <osgParticle/MultiSegmentPlacer>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <osg/Vec3>
#include <iostream>
bool MultiSegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool MultiSegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy MultiSegmentPlacer_Proxy
(
new osgParticle::MultiSegmentPlacer,
"MultiSegmentPlacer",
"Object Placer MultiSegmentPlacer",
MultiSegmentPlacer_readLocalData,
MultiSegmentPlacer_writeLocalData
);
bool MultiSegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr)
{
osgParticle::MultiSegmentPlacer &myobj = static_cast<osgParticle::MultiSegmentPlacer &>(obj);
bool itAdvanced = false;
osg::Vec3 v;
if (fr[0].matchWord("vertex")) {
if (fr[1].getFloat(v.x()) && fr[2].getFloat(v.y()) && fr[3].getFloat(v.z())) {
myobj.addVertex(v);
fr += 4;
itAdvanced = true;
}
}
return itAdvanced;
}
bool MultiSegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
{
const osgParticle::MultiSegmentPlacer &myobj = static_cast<const osgParticle::MultiSegmentPlacer &>(obj);
int n = myobj.numVertices();
for (int i=0; i<n; ++i) {
const osg::Vec3 &v = myobj.getVertex(i);
fw.indent() << "vertex " << v.x() << " " << v.y() << " " << v.z() << std::endl;
}
return true;
}