55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
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#include <osgParticle/MultiSegmentPlacer>
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#include <osgDB/Registry>
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#include <osgDB/Input>
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#include <osgDB/Output>
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#include <osg/Vec3>
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#include <iostream>
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bool MultiSegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr);
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bool MultiSegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
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osgDB::RegisterDotOsgWrapperProxy MultiSegmentPlacer_Proxy
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(
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new osgParticle::MultiSegmentPlacer,
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"MultiSegmentPlacer",
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"Object Placer MultiSegmentPlacer",
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MultiSegmentPlacer_readLocalData,
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MultiSegmentPlacer_writeLocalData
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);
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bool MultiSegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr)
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{
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osgParticle::MultiSegmentPlacer &myobj = static_cast<osgParticle::MultiSegmentPlacer &>(obj);
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bool itAdvanced = false;
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osg::Vec3 v;
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if (fr[0].matchWord("vertex")) {
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if (fr[1].getFloat(v.x()) && fr[2].getFloat(v.y()) && fr[3].getFloat(v.z())) {
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myobj.addVertex(v);
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fr += 4;
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itAdvanced = true;
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}
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}
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return itAdvanced;
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}
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bool MultiSegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
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{
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const osgParticle::MultiSegmentPlacer &myobj = static_cast<const osgParticle::MultiSegmentPlacer &>(obj);
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int n = myobj.numVertices();
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for (int i=0; i<n; ++i) {
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const osg::Vec3 &v = myobj.getVertex(i);
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fw.indent() << "vertex " << v.x() << " " << v.y() << " " << v.z() << std::endl;
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}
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return true;
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}
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