Files
OpenSceneGraph/src/osgPlugins/osgSim/IO_MultiSwitch.cpp
Robert Osfield 781f6d3cec From Colin McDonald, "Fixes for some duplicate global symbol definitions in the plugins,
which cause errors when creating a statically linked executable."
2005-11-02 10:29:38 +00:00

126 lines
3.0 KiB
C++

#include "osgSim/MultiSwitch"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgSim;
using namespace osgDB;
// forward declare functions to use later.
bool MultiSwitch_readLocalData(Object& obj, Input& fr);
bool MultiSwitch_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_simSwitchProxy
(
new osgSim::MultiSwitch,
"MultiSwitch",
"Object Node MultiSwitch Group",
&MultiSwitch_readLocalData,
&MultiSwitch_writeLocalData
);
bool MultiSwitch_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
MultiSwitch& sw = static_cast<MultiSwitch&>(obj);
if (fr[0].matchWord("NewChildDefaultValue"))
{
if (fr[1].matchWord("TRUE"))
{
sw.setNewChildDefaultValue(true);
iteratorAdvanced = true;
fr += 2;
}
else if (fr[1].matchWord("FALSE"))
{
sw.setNewChildDefaultValue(false);
iteratorAdvanced = true;
fr += 2;
}
else if (fr[1].isInt())
{
int value;
fr[1].getInt(value);
sw.setNewChildDefaultValue(value!=0);
iteratorAdvanced = true;
fr += 2;
}
}
if (fr.matchSequence("ActiveSwitchSet %i"))
{
unsigned int switchSet;
fr[1].getUInt(switchSet);
fr+=2;
sw.setActiveSwitchSet(switchSet);
}
if (fr.matchSequence("ValueList %i {"))
{
int entry = fr[0].getNoNestedBrackets();
unsigned int switchSet;
fr[1].getUInt(switchSet);
// move inside the brakets.
fr += 3;
unsigned int pos=0;
while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
{
int value;
if (fr[0].getInt(value))
{
sw.setValue(switchSet, pos,value!=0);
++pos;
}
++fr;
}
++fr;
iteratorAdvanced = true;
}
return iteratorAdvanced;
}
bool MultiSwitch_writeLocalData(const Object& obj, Output& fw)
{
const MultiSwitch& sw = static_cast<const MultiSwitch&>(obj);
fw.indent()<<"NewChildDefaultValue "<<sw.getNewChildDefaultValue()<<std::endl;
fw.indent()<<"ActiveSwitchSet "<<sw.getActiveSwitchSet()<<std::endl;
unsigned int pos = 0;
const osgSim::MultiSwitch::SwitchSetList& switchset = sw.getSwitchSetList();
for(osgSim::MultiSwitch::SwitchSetList::const_iterator sitr=switchset.begin();
sitr!=switchset.end();
++sitr,++pos)
{
fw.indent()<<"ValueList "<<pos<<" {"<< std::endl;
fw.moveIn();
const MultiSwitch::ValueList& values = *sitr;
for(MultiSwitch::ValueList::const_iterator itr=values.begin();
itr!=values.end();
++itr)
{
fw.indent()<<*itr<<std::endl;
}
fw.moveOut();
fw.indent()<<"}"<< std::endl;
}
return true;
}