216 lines
6.3 KiB
C++
216 lines
6.3 KiB
C++
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
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*
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* This software is open source and may be redistributed and/or modified under
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* the terms of the GNU General Public License (GPL) version 2.0.
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* The full license is in LICENSE.txt file included with this distribution,.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* include LICENSE.txt for more details.
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*/
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#ifndef SLIDEEVENTHANDLER
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#define SLIDEEVENTHANDLER 1
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#include <osg/Switch>
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#include <osg/Timer>
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#include <osgGA/GUIEventHandler>
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#include <osgViewer/Viewer>
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#include "CompileSlideCallback.h"
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#include "SlideShowConstructor.h"
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struct dereference_less
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{
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template<class T, class U>
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inline bool operator() (const T& lhs,const U& rhs) const
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{
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return *lhs < *rhs;
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}
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};
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struct ObjectOperator : public osg::Referenced
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{
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inline bool operator < (const ObjectOperator& rhs) const { return ptr() < rhs.ptr(); }
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virtual void* ptr() const = 0;
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virtual void enter() = 0;
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virtual void maintain() = 0;
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virtual void leave() = 0;
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virtual void setPause(bool pause) = 0;
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virtual void reset() = 0;
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virtual ~ObjectOperator() {}
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};
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class ActiveOperators
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{
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public:
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ActiveOperators();
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~ActiveOperators();
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void collect(osg::Node* incommingNode, osg::NodeVisitor::TraversalMode tm = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
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void process();
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void setPause(bool pause);
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bool getPause() const { return _pause; }
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void reset();
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typedef std::set< osg::ref_ptr<ObjectOperator>, dereference_less > OperatorList;
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protected:
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void processOutgoing();
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void processIncomming();
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void processMaintained();
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bool _pause;
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OperatorList _previous;
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OperatorList _current;
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OperatorList _outgoing;
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OperatorList _incomming;
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OperatorList _maintained;
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};
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class SlideEventHandler : public osgGA::GUIEventHandler
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{
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public:
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SlideEventHandler(osgViewer::Viewer* viewer=0);
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static SlideEventHandler* instance();
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META_Object(osgslideshowApp,SlideEventHandler);
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void set(osg::Node* model);
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virtual void accept(osgGA::GUIEventHandlerVisitor& v) { v.visit(*this); }
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virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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osgViewer::Viewer* getViewer() { return _viewer.get(); }
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enum WhichPosition
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{
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FIRST_POSITION = 0,
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LAST_POSITION = 0xffffffff,
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};
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void compileSlide(unsigned int slideNum);
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void releaseSlide(unsigned int slideNum);
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unsigned int getNumSlides();
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unsigned int getActiveSlide() const { return _activeSlide; }
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unsigned int getActiveLayer() const { return _activeLayer; }
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bool selectSlide(unsigned int slideNum,unsigned int layerNum=FIRST_POSITION);
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bool selectLayer(unsigned int layerNum);
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bool nextLayerOrSlide();
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bool previousLayerOrSlide();
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bool nextSlide();
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bool previousSlide();
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bool nextLayer();
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bool previousLayer();
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bool home();
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void setAutoSteppingActive(bool flag = true) { _autoSteppingActive = flag; }
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bool getAutoSteppingActive() const { return _autoSteppingActive; }
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void setTimeDelayBetweenSlides(double dt) { _timePerSlide = dt; }
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double getTimeDelayBetweenSlides() const { return _timePerSlide; }
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double getDuration(const osg::Node* node) const;
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double getCurrentTimeDelayBetweenSlides() const;
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void setReleaseAndCompileOnEachNewSlide(bool flag) { _releaseAndCompileOnEachNewSlide = flag; }
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bool getReleaseAndCompileOnEachNewSlide() const { return _releaseAndCompileOnEachNewSlide; }
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void setTimeDelayOnNewSlideWithMovies(float t) { _timeDelayOnNewSlideWithMovies = t; }
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float getTimeDelayOnNewSlideWithMovies() const { return _timeDelayOnNewSlideWithMovies; }
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void setLoopPresentation(bool loop) { _loopPresentation = loop; }
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bool getLoopPresentation() const { return _loopPresentation; }
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void dispatchEvent(const SlideShowConstructor::KeyPosition& keyPosition);
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enum ObjectMask
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{
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MOVIE = 1<<0,
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OBJECTS = 1<<1,
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ALL_OBJECTS = MOVIE | OBJECTS
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};
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protected:
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~SlideEventHandler() {}
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SlideEventHandler(const SlideEventHandler&,const osg::CopyOp&) {}
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bool home(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
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void updateAlpha(bool, bool, float x, float y);
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void updateLight(float x, float y);
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osg::observer_ptr<osgViewer::Viewer> _viewer;
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osg::ref_ptr<osg::Switch> _showSwitch;
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unsigned int _activePresentation;
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osg::ref_ptr<osg::Switch> _presentationSwitch;
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unsigned int _activeSlide;
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osg::ref_ptr<osg::Switch> _slideSwitch;
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unsigned int _activeLayer;
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bool _firstTraversal;
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double _previousTime;
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double _timePerSlide;
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bool _autoSteppingActive;
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bool _loopPresentation;
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bool _pause;
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bool _hold;
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bool _updateLightActive;
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bool _updateOpacityActive;
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float _previousX, _previousY;
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bool _cursorOn;
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bool _releaseAndCompileOnEachNewSlide;
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bool _firstSlideOrLayerChange;
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osg::Timer_t _tickAtFirstSlideOrLayerChange;
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osg::Timer_t _tickAtLastSlideOrLayerChange;
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float _timeDelayOnNewSlideWithMovies;
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double _minimumTimeBetweenKeyPresses;
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double _timeLastKeyPresses;
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ActiveOperators _activeOperators;
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osg::ref_ptr<ss3d::CompileSlideCallback> _compileSlideCallback;
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void updateOperators();
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};
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#endif
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