Files
OpenSceneGraph/src/osgPlugins/osgParticle/IO_ConstantRateCounter.cpp
Robert Osfield ffb4c79132 Ran dos2unix.
2006-05-01 16:13:37 +00:00

56 lines
1.7 KiB
C++

#include <osgParticle/ConstantRateCounter>
#include <iostream>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
bool ConstantRateCounter_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool ConstantRateCounter_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy ConstantRateCounter_Proxy
(
new osgParticle::ConstantRateCounter,
"ConstantRateCounter",
"Object Counter ConstantRateCounter",
ConstantRateCounter_readLocalData,
ConstantRateCounter_writeLocalData
);
bool ConstantRateCounter_readLocalData(osg::Object &obj, osgDB::Input &fr)
{
osgParticle::ConstantRateCounter &myobj = static_cast<osgParticle::ConstantRateCounter &>(obj);
bool itAdvanced = false;
if (fr[0].matchWord("minimumNumberOfParticlesToCreate")) {
int v;
if (fr[1].getInt(v)) {
myobj.setMinimumNumberOfParticlesToCreate(v);
fr += 2;
itAdvanced = true;
}
}
if (fr[0].matchWord("numberOfParticlesPerSecondToCreate")) {
float v;
if (fr[1].getFloat(v)) {
myobj.setNumberOfParticlesPerSecondToCreate(v);
fr += 2;
itAdvanced = true;
}
}
return itAdvanced;
}
bool ConstantRateCounter_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
{
const osgParticle::ConstantRateCounter &myobj = static_cast<const osgParticle::ConstantRateCounter &>(obj);
fw.indent() << "minimumNumberOfParticlesToCreate " << myobj.getMinimumNumberOfParticlesToCreate() << std::endl;
fw.indent() << "numberOfParticlesPerSecondToCreate " << myobj.getNumberOfParticlesPerSecondToCreate() << std::endl;
return true;
}