Files
OpenSceneGraph/src/osgUtil/HighlightMapGenerator.cpp
2006-07-18 15:21:48 +00:00

36 lines
1.3 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgUtil/HighlightMapGenerator>
using namespace osgUtil;
HighlightMapGenerator::HighlightMapGenerator(const osg::Vec3 &light_direction,
const osg::Vec4 &light_color,
float specular_exponent,
int texture_size)
: CubeMapGenerator(texture_size),
ldir_(light_direction),
lcol_(light_color),
sexp_(specular_exponent)
{
ldir_.normalize();
}
HighlightMapGenerator::HighlightMapGenerator(const HighlightMapGenerator &copy, const osg::CopyOp &copyop)
: CubeMapGenerator(copy, copyop),
ldir_(copy.ldir_),
lcol_(copy.lcol_),
sexp_(copy.sexp_)
{
}