Files
OpenSceneGraph/src/osgPlugins/flt/Makefile

63 lines
1.2 KiB
Makefile

#!smake
include $(OSGHOME)/Make/makedefs
C++FILES = \
BoundingVolumeRecords.cpp\
LongIDRecord.cpp\
ColorPaletteRecord.cpp\
MaterialPaletteRecord.cpp\
CommentRecord.cpp\
ObjectRecord.cpp\
ControlRecord.cpp\
OldVertexRecords.cpp\
OldMaterialPaletteRecord.cpp\
DofRecord.cpp\
ExtensionRecord.cpp\
ExternalRecord.cpp\
Record.cpp\
FaceRecord.cpp\
RecordVisitor.cpp\
GeoSetBuilder.cpp\
Registry.cpp\
FltFile.cpp\
GroupRecord.cpp\
SwitchRecord.cpp\
HeaderRecord.cpp\
TexturePaletteRecord.cpp\
Input.cpp\
TransformationRecords.cpp\
InstanceRecords.cpp\
UnknownRecord.cpp\
LightPointRecord.cpp\
VertexPoolRecords.cpp\
LightSourcePaletteRecord.cpp\
flt.cpp\
LightSourceRecord.cpp\
flt2osg.cpp\
LodRecord.cpp\
Pool.cpp\
TextureMappingPaletteRecord.cpp\
ReaderWriterFLT.cpp\
ReaderWriterATTR.cpp\
# PointLight.cpp\
TARGET_BASENAME = osgdb_flt
TARGET_LIB_FILES = lib$(TARGET_BASENAME).$(DL_EXT)
LIB =
LOADABLE = $(OSGHOME)/lib/osgPlugins/$(TARGET_BASENAME).$(DL_EXT)
TARGET_LOADER_FILES = osgPlugins/$(TARGET_BASENAME).$(DL_EXT)
LIBS = $(GL_LIBS) -losg -losgDB
MACOSXLIBS = -L$(OSGHOME)/lib -losg -losgDB -lstdc++
C++FLAGS += -I. -I$(OSGHOME)/include
LDFLAGS += -L$(OSGHOME)/lib
include $(OSGHOME)/Make/makerules