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OpenSceneGraph
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OpenSceneGraph
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Robert Osfield
b278660799
From Nico Kruithof, "Attached is a patch that makes the spherical manipulator frame rate independent. This is similar to what Lee did for the trackball manipulator a couple of months ago."
2009-12-02 14:21:13 +00:00
..
OpenThreads
Fixed spacing
2009-11-19 16:53:29 +00:00
osg
From Paul Martz, "This change address the following issue: an app opens a Viewer on a multidisplay system, configured to setUpViewAcrossAllDisplays, with a non-default clear mask. In this case, OSG failed to propagate the clear mask to the slave Cameras, resulting in the clear mask being ignored. To fix this issue, this revision adds a new CullSettings::VariablesMask bit, CLEAR_MASK, to explicitly control inheritance of the clear mask. This bit is set by default, which means that the clear mask now inherits by default, whereas previously it did not."
2009-11-27 15:32:43 +00:00
osgAnimation
From Cedric Pinson, Fix Skeleton to compute correctly bind matrix, fix compile issue on osganimationhardware after fixing Skeleton
2009-11-13 13:39:21 +00:00
osgDB
From Chris Hanson, " Add support for requesting and setting the current directory (a la getcwd/chdir) via a
2009-11-23 10:19:37 +00:00
osgFX
Improved the doxygen docs over the various namespaces
2008-08-05 19:17:09 +00:00
osgGA
From Nico Kruithof, "Attached is a patch that makes the spherical manipulator frame rate independent. This is similar to what Lee did for the trackball manipulator a couple of months ago."
2009-12-02 14:21:13 +00:00
osgIntrospection
Merged in various changes from the OSG-2.8 to being svn/trunk up to date.
2009-02-19 14:24:10 +00:00
osgManipulator
Introduced TabBoxTrackballDragger
2009-08-05 16:02:44 +00:00
osgParticle
From Martin Scheffler, "osgParticle: method to set start and end tile for particle texture (for animated particles). I also updated examples/osgParticle to show the feature.
2009-11-24 15:00:11 +00:00
osgPresentation
From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
2009-11-18 12:15:29 +00:00
osgShadow
Converted viewer camera references to use observer_ptr<> rather than ref_ptr<> or C pointers to avoid issues with circular references/dangling pointers.
2009-01-27 14:11:37 +00:00
osgSim
Fixed warnings
2009-01-07 10:32:59 +00:00
osgTerrain
From Jason Beverage, "I posted a question on osg users about resources not being properly released when using osgTerrain databases and multiple viewers are used a few weeks ago and I've found that at least part of the problem comes down to the fact that the nodes that are traversed by the GeometryTechnique are never actually added to the scene graph, and thus don't have releaseGLObjects called on them. I'm submitting a few changes that takes care of this by allowing the TerrainTechnique to provide a releaseGLObjects implementation. I've applied these changes in osgEarth and this example program no longer crashes on the second run, although I get corrupt geometry (see attached shot) which could be down to a driver issue. If I increment the context ID for the second viewer, I no longer get the corrupt geometry.
2009-11-20 11:08:40 +00:00
osgText
From Terry Welsh, "As I mentioned here
2009-11-24 14:12:54 +00:00
osgUtil
Cleaned up the #define's for when GLU is not available
2009-10-08 09:27:54 +00:00
osgViewer
Added missing createContextImplementation().
2009-11-22 17:27:13 +00:00
osgVolume
Renamed the osgVolume::Layer/ImageDetails parameters RescaleIntercept and RescaleSlope to more general TexelOffset and TexelScale, and changed type to Vec4.
2009-09-03 13:40:50 +00:00
osgWidget
Form Roland Smeenk, "Attached is a small change to the osgWidget::EventInterface so it matches the NotifyWidget and NullWidget interface (added const). Due to this mismatch these widgets never received events.
2009-11-19 11:30:22 +00:00