Files
OpenSceneGraph/src/osgPlugins/iv/material.h
2002-07-26 15:37:23 +00:00

34 lines
1.1 KiB
C++

/*
* osgDB::wrl - a VRML 1.0 loader for OpenSceneGraph
* Copyright (C) 2002 Ruben Lopez <ryu@gpul.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __MATERIAL_H__
#define __MATERIAL_H__
#include "mynode.h"
class Material: public MyNode {
public:
Material() {}
Material(MyNode *n): MyNode(n) {}
virtual char *type() { return "Material"; }
virtual void accept(MyNodeVisitor *v) { v->applyMaterial(this); }
};
#endif