Files
OpenSceneGraph/src/osgPlugins/dae/daeWTransforms.cpp
Robert Osfield 6bdd83413d From Roland Smeenk, "Overview of the Collada/dae plugin changes
New features
+Read and write of osg::LOD, osg::Switch, osgSim::Sequence, osgim::MultiSwitch and osgSim::DOFTransform data in <extra>
+Read and write of osg::Node description data in <extra>
+Plugin option "NoExtras" to prevent writing of <extra> data and only traverse the active children when saving
 
Changes/additions
+instanced_geometry and instanced_controller are now loaded in a single Geode with multiple Geometries instead of multiple geodes with a single Geometry
+Changed all calls to the deprecated createAndPlace() to the new add() methods
+All transformation elements <scale>, <rotate>, <translate>, <lookat>, <matrix>, <skew> are now concatenated properly in to a single MatrixTransform.
 Previously this was not done in order as required by Collada and and not all elements were included.
+Complete skew matrix creation
+Automatically add GL_RESCALE_NORMAL if scale is non-identity
+Blinn shininess remapping to [0,128] when in range [0,1]
+Changes to CMake file to make it compile on Windows
+Coding style and code documentation
 
Bug fixes
+Transparent texture writing fixed
+Fixed bug in using osg node name as collada node ID
+Fixed usage of double sided faces in GOOGLEEARTH extra
+Not adding blendfunc and blendcolor when opaque
 
TODO/Wishlist
-solve differences in drawables, DAE reader should place multiple collation elements into multiple primitivesets in a single geometry where possible (only when same material)
-solve differences in matrices
-multitexture support
-skinned mesh and generic animations using osgAnimation
-profile_GLSL based on COLLADA OpenGL Effects Viewer http://ati.amd.com/developer/rendermonkey/downloads.html
-handling more <extra> to more closely mimic the intended lighting"
2008-11-24 14:26:04 +00:00

247 lines
8.7 KiB
C++

/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#include "daeWriter.h"
#include <dom/domCOLLADA.h>
#include <dom/domNode.h>
#include <dom/domConstants.h>
#include <dae/domAny.h>
#include <osgSim/DOFTransform>
using namespace osgdae;
//MATRIX
void daeWriter::apply( osg::MatrixTransform &node )
{
#ifdef _DEBUG
debugPrint( node );
#endif
while ( lastDepth >= _nodePath.size() )
{
//We are not a child of previous node
currentNode = daeSafeCast< domNode >( currentNode->getParentElement() );
lastDepth--;
}
currentNode = daeSafeCast< domNode >(currentNode->add( COLLADA_ELEMENT_NODE ) );
currentNode->setId(getNodeName(node,"matrixTransform").c_str());
domMatrix *mat = daeSafeCast< domMatrix >(currentNode->add( COLLADA_ELEMENT_MATRIX ) );
const osg::Matrix::value_type *mat_vals = node.getMatrix().ptr();
//for ( int i = 0; i < 16; i++ )
//{
// mat->getValue().append( mat_vals[i] );
//}
mat->getValue().append( mat_vals[0] );
mat->getValue().append( mat_vals[4] );
mat->getValue().append( mat_vals[8] );
mat->getValue().append( mat_vals[12] );
mat->getValue().append( mat_vals[1] );
mat->getValue().append( mat_vals[5] );
mat->getValue().append( mat_vals[9] );
mat->getValue().append( mat_vals[13] );
mat->getValue().append( mat_vals[2] );
mat->getValue().append( mat_vals[6] );
mat->getValue().append( mat_vals[10] );
mat->getValue().append( mat_vals[14] );
mat->getValue().append( mat_vals[3] );
mat->getValue().append( mat_vals[7] );
mat->getValue().append( mat_vals[11] );
mat->getValue().append( mat_vals[15] );
lastDepth = _nodePath.size();
writeNodeExtra(node);
traverse( node );
}
//POSATT
void daeWriter::apply( osg::PositionAttitudeTransform &node )
{
#ifdef _DEBUG
debugPrint( node );
#endif
while ( lastDepth >= _nodePath.size() )
{
//We are not a child of previous node
currentNode = daeSafeCast< domNode >( currentNode->getParentElement() );
lastDepth--;
}
currentNode = daeSafeCast< domNode >(currentNode->add( COLLADA_ELEMENT_NODE ) );
currentNode->setId(getNodeName(node,"positionAttitudeTransform").c_str());
const osg::Vec3 &pos = node.getPosition();
const osg::Quat &q = node.getAttitude();
const osg::Vec3 &s = node.getScale();
if ( s.x() != 1 || s.y() != 1 || s.z() != 1 )
{
//make a scale
domScale *scale = daeSafeCast< domScale >( currentNode->add( COLLADA_ELEMENT_SCALE ) );
scale->getValue().append( s.x() );
scale->getValue().append( s.y() );
scale->getValue().append( s.z() );
}
double angle;
osg::Vec3 axis;
q.getRotate( angle, axis );
if ( angle != 0 )
{
//make a rotate
domRotate *rot = daeSafeCast< domRotate >( currentNode->add( COLLADA_ELEMENT_ROTATE ) );
rot->getValue().append( axis.x() );
rot->getValue().append( axis.y() );
rot->getValue().append( axis.z() );
rot->getValue().append( osg::RadiansToDegrees(angle) );
}
if ( pos.x() != 0 || pos.y() != 0 || pos.z() != 0 )
{
//make a translate
domTranslate *trans = daeSafeCast< domTranslate >( currentNode->add( COLLADA_ELEMENT_TRANSLATE ) );
trans->getValue().append( pos.x() );
trans->getValue().append( pos.y() );
trans->getValue().append( pos.z() );
}
writeNodeExtra(node);
lastDepth = _nodePath.size();
traverse( node );
}
void daeWriter::apply( osg::Transform &node )
{
debugPrint( node );
while ( lastDepth >= _nodePath.size() )
{
// We are not a child of previous node
currentNode = daeSafeCast< domNode >( currentNode->getParentElement() );
lastDepth--;
}
currentNode = daeSafeCast< domNode >(currentNode->add( COLLADA_ELEMENT_NODE ) );
// If a DOFTransform node store it's data as extra "DOFTransform" data in the "OpenSceneGraph" technique
osgSim::DOFTransform* dof = dynamic_cast<osgSim::DOFTransform*>(&node);
if (writeExtras && dof)
{
// Adds the following to a node
//<extra type="DOFTransform">
// <technique profile="OpenSceneGraph">
// <MinHPR>0 -0.174533 0</MinHPR>
// <MaxHPR>0 0.872665 0</MaxHPR>
// <IncrementHPR>0 0.0174533 0</IncrementHPR>
// <CurrentHPR>0 0 0</CurrentHPR>
// <MinTranslate>0 0 0</MinTranslate>
// <MaxTranslate>0 0 0</MaxTranslate>
// <IncrementTranslate>0 0 0</IncrementTranslate>
// <CurrentTranslate>0 0 0</CurrentTranslate>
// <MinScale>0 0 0</MinScale>
// <MaxScale>1 1 1</MaxScale>
// <IncrementScale>0 0 0</IncrementScale>
// <CurrentScale>1 1 1</CurrentScale>
// <MultOrder>0</MultOrder>
// <LimitationFlags>269964960</LimitationFlags>
// <AnimationOn>0</AnimationOn>
// <PutMatrix>
// 1 0 0 0
// 0 1 0 0
// 0 0 1 0
// 0 0 0 1
// </PutMatrix>
// </technique>
//</extra>
domExtra *extra = daeSafeCast<domExtra>(currentNode->add( COLLADA_ELEMENT_EXTRA ));
extra->setType("DOFTransform");
domTechnique *teq = daeSafeCast<domTechnique>(extra->add( COLLADA_ELEMENT_TECHNIQUE ) );
teq->setProfile( "OpenSceneGraph" );
domAny *minHPR = (domAny*)teq->add("MinHPR" );
minHPR->setValue(toString(dof->getMinHPR()).c_str());
domAny *maxHPR = (domAny*)teq->add("MaxHPR" );
maxHPR->setValue(toString(dof->getMaxHPR()).c_str());
domAny *incrementHPR = (domAny*)teq->add("IncrementHPR" );
incrementHPR->setValue(toString(dof->getIncrementHPR()).c_str());
domAny *currentHPR = (domAny*)teq->add("CurrentHPR" );
currentHPR->setValue(toString(dof->getCurrentHPR()).c_str());
domAny *minTranslate = (domAny*)teq->add("MinTranslate" );
minTranslate->setValue(toString(dof->getMinTranslate()).c_str());
domAny *maxTranslate = (domAny*)teq->add("MaxTranslate" );
maxTranslate->setValue(toString(dof->getMaxTranslate()).c_str());
domAny *incrementTranslate = (domAny*)teq->add("IncrementTranslate" );
incrementTranslate->setValue(toString(dof->getIncrementTranslate()).c_str());
domAny *currentTranslate = (domAny*)teq->add("CurrentTranslate" );
currentTranslate->setValue(toString(dof->getCurrentTranslate()).c_str());
domAny *minScale = (domAny*)teq->add("MinScale" );
minScale->setValue(toString(dof->getMinScale()).c_str());
domAny *maxScale = (domAny*)teq->add("MaxScale" );
maxScale->setValue(toString(dof->getMaxScale()).c_str());
domAny *incrementScale = (domAny*)teq->add("IncrementScale" );
incrementScale->setValue(toString(dof->getIncrementScale()).c_str());
domAny *currentScale = (domAny*)teq->add("CurrentScale" );
currentScale->setValue(toString(dof->getCurrentScale()).c_str());
domAny *multOrder = (domAny*)teq->add("MultOrder" );
multOrder->setValue(toString<int>(dof->getHPRMultOrder()).c_str());
domAny *limitationFlags = (domAny*)teq->add("LimitationFlags" );
limitationFlags->setValue(toString<unsigned long>(dof->getLimitationFlags()).c_str());
domAny *animationOn = (domAny*)teq->add("AnimationOn" );
animationOn->setValue(toString<bool>(dof->getAnimationOn()).c_str());
domAny *putMatrix = (domAny*)teq->add("PutMatrix" );
putMatrix->setValue(toString(dof->getPutMatrix()).c_str());
currentNode->setId(getNodeName(node, "doftransform").c_str());
}
else
{
currentNode->setId(getNodeName(node, "transform").c_str());
osg::notify( osg::WARN ) << "some other transform type. Missing " << node.getNumChildren() << " children" << std::endl;
}
writeNodeExtra(node);
lastDepth = _nodePath.size();
traverse( node );
}
void daeWriter::apply( osg::CoordinateSystemNode &node )
{
osg::notify( osg::WARN ) << "CoordinateSystemNode. Missing " << node.getNumChildren() << " children" << std::endl;
}