69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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//
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// OpenFlight® loader for OpenSceneGraph
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//
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// Copyright (C) 2005-2007 Brede Johansen
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//
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#ifndef FLT_DATAINPUTSTREAM
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#define FLT_DATAINPUTSTREAM 1
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#include <istream>
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#include <string>
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#include <osg/Vec3f>
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#include <osg/Vec3d>
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#include <osg/Vec4f>
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#include "Types.h"
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namespace flt {
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class Record;
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class DataInputStream : public std::istream
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{
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public:
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explicit DataInputStream(std::streambuf* sb);
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int8 readInt8(int8 def=0);
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uint8 readUInt8(uint8 def=0);
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int16 readInt16(int16 def=0);
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uint16 readUInt16(uint16 def=0);
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int32 readInt32(int32 def=0);
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uint32 readUInt32(uint32 def=0);
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float32 readFloat32(float32 def=0);
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float64 readFloat64(float64 def=0);
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void readCharArray(char* data, int size);
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std::string readString(int size);
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osg::Vec4f readColor32();
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osg::Vec2f readVec2f();
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osg::Vec3f readVec3f();
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osg::Vec4f readVec4f();
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osg::Vec3d readVec3d();
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std::istream& forward(std::istream::off_type off);
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int16 peekInt16();
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protected:
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bool _byteswap;
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};
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} // end namespace
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#endif
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