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FGFS-4.1/OpenSceneGraph
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6df0110d0cee6daff55efcc2dabe4f995f9dd714
OpenSceneGraph/examples/osgshadow
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Robert Osfield 6df0110d0c From Adrian Egli, "update the PSSM, i did some bug fixes and added new features to move the camera virtual against the view direction by applaying a simple distance factor (a), which is calculated camera eye - camera center distance. and we can move the "light camera" against the light direction (b).
(a) some objects behind the camera can cast shadow
(b) object aboive the camera can cast shadow

then i fixed the shadow map orientation, now screen x coordinate alinged which improve the quality"
2007-09-27 12:47:34 +00:00
..
CMakeLists.txt
Moved the TARGET_NAME setting into the SETUP_APPLICATION/EXAMPLE macro
2007-03-19 17:18:59 +00:00
osgshadow.cpp
From Adrian Egli, "update the PSSM, i did some bug fixes and added new features to move the camera virtual against the view direction by applaying a simple distance factor (a), which is calculated camera eye - camera center distance. and we can move the "light camera" against the light direction (b).
2007-09-27 12:47:34 +00:00
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