Files
OpenSceneGraph/src/Demos/osgstereoimage/osgstereoimage.cpp
Robert Osfield 6f392cdbfa Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00

140 lines
4.9 KiB
C++

#include <osg/Node>
#include <osg/Notify>
#include <osg/MatrixTransform>
#include <osg/Texture>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgGLUT/glut>
#include <osgGLUT/Viewer>
void write_usage(std::ostream& out,const std::string& name)
{
out << std::endl;
out <<"usage:"<< std::endl;
out <<" "<<name<<" [options] image_left_eye image_right_eye"<< std::endl;
out << std::endl;
out <<"options:"<< std::endl;
out <<" -l libraryName - load plugin of name libraryName"<< std::endl;
out <<" i.e. -l osgdb_pfb"<< std::endl;
out <<" Useful for loading reader/writers which can load"<< std::endl;
out <<" other file formats in addition to its extension."<< std::endl;
out <<" -e extensionName - load reader/wrter plugin for file extension"<< std::endl;
out <<" i.e. -e pfb"<< std::endl;
out <<" Useful short hand for specifying full library name as"<< std::endl;
out <<" done with -l above, as it automatically expands to"<< std::endl;
out <<" the full library name appropriate for each platform."<< std::endl;
out <<std::endl;
out <<" -stereo - switch on stereo rendering, using the default of,"<< std::endl;
out <<" ANAGLYPHIC or the value set in the OSG_STEREO_MODE "<< std::endl;
out <<" environmental variable. See doc/stereo.html for "<< std::endl;
out <<" further details on setting up accurate stereo "<< std::endl;
out <<" for your system. "<< std::endl;
out <<" -stereo ANAGLYPHIC - switch on anaglyphic(red/cyan) stereo rendering."<< std::endl;
out <<" -stereo QUAD_BUFFER - switch on quad buffered stereo rendering."<< std::endl;
out <<std::endl;
out <<" -stencil - use a visual with stencil buffer enabled, this "<< std::endl;
out <<" also allows the depth complexity statistics mode"<< std::endl;
out <<" to be used (press 'p' three times to cycle to it)."<< std::endl;
out << std::endl;
out<<"example:"<<std::endl;
out<<" Images/dog_left_eye.jpg Images/dog_right_eye.jpg"<<std::endl;
out<<std::endl;
}
int main( int argc, char **argv )
{
// initialize the GLUT
glutInit( &argc, argv );
if (argc<2)
{
write_usage(osg::notify(osg::NOTICE),argv[0]);
return 0;
}
// create the commandline args.
std::vector<std::string> commandLine;
for(int i=1;i<argc;++i) commandLine.push_back(argv[i]);
// initialize the viewer.
osgGLUT::Viewer viewer;
viewer.setWindowTitle(argv[0]);
// default to enabling stereo.
viewer.getDisplaySettings()->setStereo(true);
// configure the viewer from the commandline arguments, and eat any
// parameters that have been matched.
viewer.readCommandLine(commandLine);
// configure the plugin registry from the commandline arguments, and
// eat any parameters that have been matched.
osgDB::readCommandLine(commandLine);
if (commandLine.size()<2)
{
osg::notify(osg::NOTICE) << "Please specify two images required for stereo imaging."<<std::endl;
return 0;
}
osg::Image* imageLeft = osgDB::readImageFile(commandLine[0]);
osg::Image* imageRight = osgDB::readImageFile(commandLine[1]);
if (imageLeft && imageRight)
{
float average_s = (imageLeft->s()+imageRight->s())*0.5f;
float average_t = (imageLeft->t()+imageRight->t())*0.5f;
osg::Geode* geodeLeft = osg::createGeodeForImage(imageLeft,average_s,average_t);
geodeLeft->setNodeMask(0x01);
osg::Geode* geodeRight = osg::createGeodeForImage(imageRight,average_s,average_t);
geodeRight->setNodeMask(0x02);
osg::Group* rootNode = new osg::Group;
rootNode->addChild(geodeLeft);
rootNode->addChild(geodeRight);
// add model to viewer.
osgUtil::SceneView* sceneview = new osgUtil::SceneView;
sceneview->setDisplaySettings(viewer.getDisplaySettings());
sceneview->setDefaults();
sceneview->setCullMask(0xffffffff);
sceneview->setCullMaskLeft(0x00000001);
sceneview->setCullMaskRight(0x00000002);
sceneview->setSceneData(rootNode);
viewer.addViewport( sceneview );
// register trackball.
viewer.registerCameraManipulator(new osgGA::TrackballManipulator);
viewer.open();
viewer.run();
}
else
{
osg::notify(osg::NOTICE) << "Unable to load two images required for stereo imaging."<<std::endl;
return 0;
}
return 0;
}