54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#pragma once
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#ifndef __SIMPLEDOTVISITOR_H__
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#define __SIMPLEDOTVISITOR_H__
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#ifndef __cplusplus
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#error "this is a c++ - header!"
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#endif
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#include "BaseDotVisitor.h"
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namespace osgDot {
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class SimpleDotVisitor : public BaseDotVisitor {
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public:
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SimpleDotVisitor();
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virtual ~SimpleDotVisitor();
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protected:
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virtual void handle(osg::Node& node, int id);
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virtual void handle(osg::Geode& geode, int id);
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virtual void handle(osg::Group& node, int id);
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virtual void handle(osg::StateSet& stateset, int id);
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virtual void handle(osg::Drawable& drawable, int id);
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virtual void handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID );
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virtual void handle(osg::Geode& geometry, osg::Drawable& drawable, int parentID, int childID );
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virtual void handle(osg::Group& parent, osg::Node& child, int parentID, int childID );
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virtual void handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID );
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virtual void drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor );
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virtual void drawEdge( int sourceId, int sinkId, const std::string& style );
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};
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} // namespace osgDot
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#endif // __SIMPLEDOTVISITOR_H__
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