Files
OpenSceneGraph/src/osgPlugins/dot/SimpleDotVisitor.h
2008-10-14 16:35:03 +00:00

54 lines
1.9 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#pragma once
#ifndef __SIMPLEDOTVISITOR_H__
#define __SIMPLEDOTVISITOR_H__
#ifndef __cplusplus
#error "this is a c++ - header!"
#endif
#include "BaseDotVisitor.h"
namespace osgDot {
class SimpleDotVisitor : public BaseDotVisitor {
public:
SimpleDotVisitor();
virtual ~SimpleDotVisitor();
protected:
virtual void handle(osg::Node& node, int id);
virtual void handle(osg::Geode& geode, int id);
virtual void handle(osg::Group& node, int id);
virtual void handle(osg::StateSet& stateset, int id);
virtual void handle(osg::Drawable& drawable, int id);
virtual void handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID );
virtual void handle(osg::Geode& geometry, osg::Drawable& drawable, int parentID, int childID );
virtual void handle(osg::Group& parent, osg::Node& child, int parentID, int childID );
virtual void handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID );
virtual void drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor );
virtual void drawEdge( int sourceId, int sinkId, const std::string& style );
};
} // namespace osgDot
#endif // __SIMPLEDOTVISITOR_H__