on osgUtil by implementing a NodeVisitor::VisitorType enum, and associated g/setVisitorType. This allows callbacks to querry the visitor/traversal type without doing down cast's to specific visitor subclasses such as osgUtil::AppVisitor/CullVisitor.
379 lines
11 KiB
C++
379 lines
11 KiB
C++
#include <osg/DOFTransform>
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using namespace osg;
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struct DOFCullCallback : public Transform::ComputeTransformCallback
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{
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/**/
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virtual const bool computeLocalToWorldMatrix(Matrix& matrix, const Transform* trans, NodeVisitor* nv) const
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{
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const DOFTransform* dof = dynamic_cast<const DOFTransform*>(trans);
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if(dof)
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{
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//here we are:
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//put the PUT matrix first:
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Matrix l2w(dof->getPutMatrix());
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//now the current matrix:
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Matrix current;
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current.makeTranslate(dof->getCurrentTranslate());
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//now create the local rotation:
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current.preMult(Matrix::rotate(dof->getCurrentHPR()[1], 1.0, 0.0, 0.0));//pitch
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current.preMult(Matrix::rotate(dof->getCurrentHPR()[2], 0.0, 1.0, 0.0));//roll
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current.preMult(Matrix::rotate(dof->getCurrentHPR()[0], 0.0, 0.0, 1.0));//heading
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//and scale:
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current.preMult(Matrix::scale(dof->getCurrentScale()));
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l2w.postMult(current);
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//and impose inverse put:
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l2w.postMult(dof->getInversePutMatrix());
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//finally:
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matrix.preMult(l2w);
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}
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return true;
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}
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/**/
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virtual const bool computeWorldToLocalMatrix(Matrix& matrix, const Transform* trans, NodeVisitor* nv) const
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{
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const DOFTransform* dof = dynamic_cast<const DOFTransform*>(trans);
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if(dof)
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{
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//here we are:
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//put the PUT matrix first:
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Matrix w2l(dof->getInversePutMatrix());
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//now the current matrix:
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Matrix current;
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current.makeTranslate(-dof->getCurrentTranslate());
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//now create the local rotation:
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current.postMult(Matrix::rotate(-dof->getCurrentHPR()[0], 0.0, 0.0, 1.0));//heading
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current.postMult(Matrix::rotate(-dof->getCurrentHPR()[2], 0.0, 1.0, 0.0));//roll
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current.postMult(Matrix::rotate(-dof->getCurrentHPR()[1], 1.0, 0.0, 0.0));//pitch
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//and scale:
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current.postMult(Matrix::scale(1./dof->getCurrentScale()[0], 1./dof->getCurrentScale()[1], 1./dof->getCurrentScale()[2]));
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w2l.postMult(current);
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//and impose inverse put:
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w2l.postMult(dof->getPutMatrix());
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//finally:
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matrix.postMult(w2l);
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}
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return true;
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}
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};
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class DOFAnimationAppCallback : public osg::NodeCallback
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{
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/** Callback method call by the NodeVisitor when visiting a node.*/
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virtual void operator()(Node* node, NodeVisitor* nv)
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{
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if (nv && nv->getVisitorType()==NodeVisitor::APP_VISITOR)
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{
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//this is aspp visitor, see if we have DOFTransform:
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DOFTransform* dof = dynamic_cast<DOFTransform*>(node);
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if(dof)
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{
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//see if it is ina animation mode:
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dof->animate();
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}
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}
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// note, callback is repsonsible for scenegraph traversal so
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// should always include call the traverse(node,nv) to ensure
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// that the rest of cullbacks and the scene graph are traversed.
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traverse(node,nv);
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}
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};
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DOFTransform::DOFTransform():
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_limitationFlags(0),
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_animationOn(true),
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_increasingFlags(0xffff)
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{
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//default zero-ed Vec3-s are fine for all
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//default idenetiy inverse matrix is fine:
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_computeTransformCallback = new DOFCullCallback;
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DOFAnimationAppCallback* dof_animation = new DOFAnimationAppCallback;
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setAppCallback(dof_animation);
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}
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void DOFTransform::setCurrentHPR(const Vec3& hpr)
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{
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//if there is no constrain on animation
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if(!(_limitationFlags & ((unsigned long)1<<26)))
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{
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//if we have min == max, it is efective constrain, so don't change
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if(_minHPR[2] != _maxHPR[2])
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{
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_currentHPR[2] = hpr[2];
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unsigned short this_flag = (unsigned short)1<<4;//roll
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if(_currentHPR[2] < _minHPR[2])
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{
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_currentHPR[2] = _minHPR[2];
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//force increasing flag to 1
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_increasingFlags |= this_flag;
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}
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else if(_currentHPR[2] > _maxHPR[2])
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{
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_currentHPR[2] = _maxHPR[2];
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//force increasing flag to 0
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_increasingFlags &= ~this_flag;
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}
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}
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}
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if(!(_limitationFlags & ((unsigned long)1<<27)))
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{
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if(_minHPR[1] != _maxHPR[1])
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{
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_currentHPR[1] = hpr[1];
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unsigned short this_flag = (unsigned short)1<<3;//pitch
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if(_currentHPR[1] < _minHPR[1])
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{
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_currentHPR[1] = _minHPR[1];
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_increasingFlags |= this_flag;
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}
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else if(_currentHPR[1] > _maxHPR[1])
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{
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_currentHPR[1] = _maxHPR[1];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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if(!(_limitationFlags & ((unsigned long)1<<28)))
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{
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if(_minHPR[0] != _maxHPR[0])
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{
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_currentHPR[0] = hpr[0];
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unsigned short this_flag = (unsigned short)1<<5;//heading
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if(_currentHPR[0] < _minHPR[0])
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{
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_currentHPR[0] = _minHPR[0];
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_increasingFlags |= this_flag;
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}
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else if(_currentHPR[0] > _maxHPR[0])
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{
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_currentHPR[0] = _maxHPR[0];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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}
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void DOFTransform::setCurrentTranslate(const Vec3& translate)
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{
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if(!(_limitationFlags & (unsigned long)1<<29))
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{
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if(_minTranslate[2] != _maxTranslate[2])
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{
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_currentTranslate[2] = translate[2];
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unsigned short this_flag = (unsigned short)1<<2;
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if(_currentTranslate[2] < _minTranslate[2])
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{
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_currentTranslate[2] = _minTranslate[2];
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_increasingFlags |= this_flag;
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}
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else if(_currentTranslate[2] > _maxTranslate[2])
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{
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_currentTranslate[2] = _maxTranslate[2];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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if(!(_limitationFlags & (unsigned long)1<<30))
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{
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if(_minTranslate[1] != _maxTranslate[1])
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{
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_currentTranslate[1] = translate[1];
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unsigned short this_flag = (unsigned short)1<<1;
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if(_currentTranslate[1] < _minTranslate[1])
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{
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_currentTranslate[1] = _minTranslate[1];
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_increasingFlags |= this_flag;
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}
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else if(_currentTranslate[1] > _maxTranslate[1])
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{
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_currentTranslate[1] = _maxTranslate[1];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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if(!(_limitationFlags & (unsigned long)1<<31))
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{
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if(_minTranslate[0] != _maxTranslate[0])
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{
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_currentTranslate[0] = translate[0];
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unsigned short this_flag = (unsigned short)1;
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if(_currentTranslate[0] < _minTranslate[0])
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{
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_currentTranslate[0] = _minTranslate[0];
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_increasingFlags |= this_flag;
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}
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else if(_currentTranslate[0] > _maxTranslate[0])
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{
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_currentTranslate[0] = _maxTranslate[0];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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}
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void DOFTransform::setCurrentScale(const Vec3& scale)
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{
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if(!(_limitationFlags & ((unsigned long)1<<23)))
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{
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if(_minScale[2] != _maxScale[2])
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{
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_currentScale[2] = scale[2];
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unsigned short this_flag = (unsigned short)1<<8;
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if(_currentScale[2] < _minScale[2])
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{
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_currentScale[2] = _minScale[2];
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_increasingFlags |= this_flag;
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}
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else if(_currentScale[2] > _maxScale[2])
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{
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_currentScale[2] = _maxScale[2];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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if(!(_limitationFlags & ((unsigned long)1<<24)))
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{
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if(_minScale[1] != _maxScale[1])
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{
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_currentScale[1] = scale[1];
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unsigned short this_flag = (unsigned short)1<<7;
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if(_currentScale[1] < _minScale[1])
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{
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_currentScale[1] = _minScale[1];
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_increasingFlags |= this_flag;
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}
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else if(_currentScale[1] > _maxScale[1])
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{
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_currentScale[1] = _maxScale[1];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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if(!(_limitationFlags & ((unsigned long)1<<25)))
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{
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if(_minScale[0] != _maxScale[0])
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{
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_currentScale[0] = scale[0];
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unsigned short this_flag = (unsigned short)1<<6;
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if(_currentScale[0] < _minScale[0])
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{
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_currentScale[0] = _minScale[0];
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_increasingFlags |= this_flag;
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}
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else if(_currentScale[0] > _maxScale[0])
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{
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_currentScale[0] = _maxScale[0];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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}
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void DOFTransform::animate()
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{
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if(!_animationOn) return;
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//this will increment or decrement all allowed values
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Vec3 new_value = _currentTranslate;
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if(_increasingFlags & 1)
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new_value[0] += _incrementTranslate[0];
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else
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new_value[0] -= _incrementTranslate[0];
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if(_increasingFlags & 1<<1)
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new_value[1] += _incrementTranslate[1];
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else
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new_value[1] -= _incrementTranslate[1];
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if(_increasingFlags & 1<<2)
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new_value[2] += _incrementTranslate[2];
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else
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new_value[2] -= _incrementTranslate[2];
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setCurrentTranslate(new_value);
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new_value = _currentHPR;
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if(_increasingFlags & ((unsigned short)1<<3))
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new_value[1] += _incrementHPR[1];
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else
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new_value[1] -= _incrementHPR[1];
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if(_increasingFlags & ((unsigned short)1<<4))
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new_value[2] += _incrementHPR[2];
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else
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new_value[2] -= _incrementHPR[2];
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if(_increasingFlags & ((unsigned short)1<<5))
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new_value[0] += _incrementHPR[0];
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else
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new_value[0] -= _incrementHPR[0];
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setCurrentHPR(new_value);
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new_value = _currentScale;
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if(_increasingFlags & 1<<6)
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new_value[0] += _incrementScale[0];
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else
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new_value[0] -= _incrementScale[0];
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if(_increasingFlags & 1<<7)
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new_value[1] += _incrementScale[1];
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else
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new_value[1] -= _incrementScale[1];
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if(_increasingFlags & 1<<8)
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new_value[2] += _incrementScale[2];
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else
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new_value[2] -= _incrementScale[2];
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setCurrentScale(new_value);
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dirtyBound();
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}
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