Files
OpenSceneGraph/src/osgPlugins/RestHttpDevice/connection.cpp
2013-06-19 17:25:55 +00:00

102 lines
2.9 KiB
C++

//
// connection.cpp
// ~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include "connection.hpp"
#include <vector>
#include <boost/bind.hpp>
#include "request_handler.hpp"
#include <osg/Notify>
namespace http {
namespace server {
connection::connection(asio::io_service& io_service,
request_handler& handler)
: socket_(io_service),
request_handler_(handler)
{
OSG_DEBUG << "RestHttpDevice :: connection::connection" << std::endl;
}
connection::~connection()
{
OSG_DEBUG << "RestHttpDevice :: connection::~connection" << std::endl;
}
asio::ip::tcp::socket& connection::socket()
{
return socket_;
}
void connection::start()
{
OSG_DEBUG << "RestHttpDevice :: connection::start" << std::endl;
socket_.async_read_some(asio::buffer(buffer_),
boost::bind(&connection::handle_read, shared_from_this(),
asio::placeholders::error,
asio::placeholders::bytes_transferred));
}
void connection::handle_read(const asio::error_code& e,
std::size_t bytes_transferred)
{
if (!e)
{
boost::tribool result;
boost::tie(result, boost::tuples::ignore) = request_parser_.parse(
request_, buffer_.data(), buffer_.data() + bytes_transferred);
if (result)
{
request_handler_.handle_request(request_, reply_);
asio::async_write(socket_, reply_.to_buffers(),
boost::bind(&connection::handle_write, shared_from_this(),
asio::placeholders::error));
}
else if (!result)
{
reply_ = reply::stock_reply(reply::bad_request);
asio::async_write(socket_, reply_.to_buffers(),
boost::bind(&connection::handle_write, shared_from_this(),
asio::placeholders::error));
}
else
{
socket_.async_read_some(asio::buffer(buffer_),
boost::bind(&connection::handle_read, shared_from_this(),
asio::placeholders::error,
asio::placeholders::bytes_transferred));
}
}
// If an error occurs then no new asynchronous operations are started. This
// means that all shared_ptr references to the connection object will
// disappear and the object will be destroyed automatically after this
// handler returns. The connection class's destructor closes the socket.
}
void connection::handle_write(const asio::error_code& e)
{
if (!e)
{
// Initiate graceful connection closure.
asio::error_code ignored_ec;
socket_.shutdown(asio::ip::tcp::socket::shutdown_both, ignored_ec);
}
// No new asynchronous operations are started. This means that all shared_ptr
// references to the connection object will disappear and the object will be
// destroyed automatically after this handler returns. The connection class's
// destructor closes the socket.
}
} // namespace server
} // namespace http