47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
// ***************************************************************************
|
|
//
|
|
// Generated automatically by genwrapper.
|
|
// Please DO NOT EDIT this file!
|
|
//
|
|
// ***************************************************************************
|
|
|
|
#include <osgIntrospection/ReflectionMacros>
|
|
#include <osgIntrospection/TypedMethodInfo>
|
|
#include <osgIntrospection/Attributes>
|
|
|
|
#include <osg/BoundingBox>
|
|
#include <osg/BoundingSphere>
|
|
#include <osg/Vec3>
|
|
|
|
// Must undefine IN and OUT macros defined in Windows headers
|
|
#ifdef IN
|
|
#undef IN
|
|
#endif
|
|
#ifdef OUT
|
|
#undef OUT
|
|
#endif
|
|
|
|
BEGIN_VALUE_REFLECTOR(osg::BoundingSphere)
|
|
I_Constructor0();
|
|
I_Constructor2(IN, const osg::Vec3 &, center, IN, float, radius);
|
|
I_Constructor1(IN, const osg::BoundingSphere &, bs);
|
|
I_Constructor1(IN, const osg::BoundingBox &, bb);
|
|
I_Method0(void, init);
|
|
I_Method0(bool, valid);
|
|
I_Method2(void, set, IN, const osg::Vec3 &, center, IN, float, radius);
|
|
I_Method0(osg::Vec3 &, center);
|
|
I_Method0(const osg::Vec3 &, center);
|
|
I_Method0(float &, radius);
|
|
I_Method0(float, radius);
|
|
I_Method0(float, radius2);
|
|
I_Method1(void, expandBy, IN, const osg::Vec3 &, v);
|
|
I_Method1(void, expandRadiusBy, IN, const osg::Vec3 &, v);
|
|
I_Method1(void, expandBy, IN, const osg::BoundingSphere &, sh);
|
|
I_Method1(void, expandRadiusBy, IN, const osg::BoundingSphere &, sh);
|
|
I_Method1(void, expandBy, IN, const osg::BoundingBox &, bb);
|
|
I_Method1(void, expandRadiusBy, IN, const osg::BoundingBox &, bb);
|
|
I_Method1(bool, contains, IN, const osg::Vec3 &, v);
|
|
I_Method1(bool, intersects, IN, const osg::BoundingSphere &, bs);
|
|
END_REFLECTOR
|
|
|