Files
OpenSceneGraph/src/osgWrappers/osg/LOD.cpp
Robert Osfield 74bce0e410 Updated wrappers
2005-05-16 09:41:10 +00:00

82 lines
2.9 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/BoundingSphere>
#include <osg/CopyOp>
#include <osg/LOD>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Vec3>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::pair< float COMMA float >, osg::LOD::MinMaxPair);
TYPE_NAME_ALIAS(std::vector< osg::LOD::MinMaxPair >, osg::LOD::RangeList);
BEGIN_ENUM_REFLECTOR(osg::LOD::CenterMode)
I_EnumLabel(osg::LOD::USE_BOUNDING_SPHERE_CENTER);
I_EnumLabel(osg::LOD::USER_DEFINED_CENTER);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osg::LOD::RangeMode)
I_EnumLabel(osg::LOD::DISTANCE_FROM_EYE_POINT);
I_EnumLabel(osg::LOD::PIXEL_SIZE_ON_SCREEN);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::LOD)
I_BaseType(osg::Group);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::LOD &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
I_Method1(bool, addChild, IN, osg::Node *, child);
I_Method3(bool, addChild, IN, osg::Node *, child, IN, float, min, IN, float, max);
I_Method1(bool, removeChild, IN, osg::Node *, child);
I_Method1(void, setCenterMode, IN, osg::LOD::CenterMode, mode);
I_Method0(osg::LOD::CenterMode, getCenterMode);
I_Method1(void, setCenter, IN, const osg::Vec3 &, center);
I_Method0(const osg::Vec3 &, getCenter);
I_Method1(void, setRadius, IN, float, radius);
I_Method0(float, getRadius);
I_Method1(void, setRangeMode, IN, osg::LOD::RangeMode, mode);
I_Method0(osg::LOD::RangeMode, getRangeMode);
I_Method3(void, setRange, IN, unsigned int, childNo, IN, float, min, IN, float, max);
I_Method1(float, getMinRange, IN, unsigned int, childNo);
I_Method1(float, getMaxRange, IN, unsigned int, childNo);
I_Method0(unsigned int, getNumRanges);
I_Method1(void, setRangeList, IN, const osg::LOD::RangeList &, rangeList);
I_Method0(const osg::LOD::RangeList &, getRangeList);
I_Method0(osg::BoundingSphere, computeBound);
I_Property(const osg::Vec3 &, Center);
I_Property(osg::LOD::CenterMode, CenterMode);
I_Property(float, Radius);
I_Property(const osg::LOD::RangeList &, RangeList);
I_Property(osg::LOD::RangeMode, RangeMode);
END_REFLECTOR
STD_PAIR_REFLECTOR(std::pair< float COMMA float >);
STD_VECTOR_REFLECTOR(std::vector< osg::LOD::MinMaxPair >);