63 lines
2.2 KiB
C++
63 lines
2.2 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/Sequence>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_ENUM_REFLECTOR(osg::Sequence::LoopMode)
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I_EnumLabel(osg::Sequence::LOOP);
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I_EnumLabel(osg::Sequence::SWING);
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END_REFLECTOR
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BEGIN_ENUM_REFLECTOR(osg::Sequence::SequenceMode)
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I_EnumLabel(osg::Sequence::START);
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I_EnumLabel(osg::Sequence::STOP);
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I_EnumLabel(osg::Sequence::PAUSE);
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I_EnumLabel(osg::Sequence::RESUME);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::Sequence)
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I_BaseType(osg::Group);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osg::Sequence &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, className);
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I_Method0(const char *, libraryName);
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
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I_Method1(void, setValue, IN, int, value);
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I_Method0(int, getValue);
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I_Method2(void, setTime, IN, int, frame, IN, float, t);
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I_Method1(float, getTime, IN, int, frame);
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I_Method3(void, setInterval, IN, osg::Sequence::LoopMode, mode, IN, int, begin, IN, int, end);
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I_Method3(void, getInterval, IN, osg::Sequence::LoopMode &, mode, IN, int &, begin, IN, int &, end);
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I_MethodWithDefaults2(void, setDuration, IN, float, speed, , IN, int, nreps, -1);
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I_Method2(void, getDuration, IN, float &, speed, IN, int &, nreps);
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I_Method1(void, setMode, IN, osg::Sequence::SequenceMode, mode);
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I_Method0(osg::Sequence::SequenceMode, getMode);
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I_Property(osg::Sequence::SequenceMode, Mode);
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I_IndexedProperty1(float, Time, int, frame);
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I_Property(int, Value);
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END_REFLECTOR
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