Files
OpenSceneGraph/include
mp3butcher 7606159a78 add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X)
TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 01:54:25 +02:00
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2016-10-07 12:17:03 +01:00
2016-11-15 08:37:05 +00:00
2017-05-25 08:56:53 +01:00
2017-03-28 14:42:40 +01:00
2016-06-22 11:58:45 +01:00