Files
OpenSceneGraph/src/osgUtil/GLObjectsVisitor.cpp
2006-11-14 12:51:31 +00:00

118 lines
2.8 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgUtil/GLObjectsVisitor>
#include <osg/Drawable>
#include <osg/Notify>
using namespace osg;
using namespace osgUtil;
GLObjectsVisitor::GLObjectsVisitor(Mode mode)
{
setTraversalMode(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN);
_mode = mode;
}
void GLObjectsVisitor::apply(osg::Node& node)
{
if (node.getStateSet())
{
apply(*(node.getStateSet()));
}
traverse(node);
}
void GLObjectsVisitor::apply(osg::Geode& node)
{
if (node.getStateSet())
{
apply(*(node.getStateSet()));
}
for(unsigned int i=0;i<node.getNumDrawables();++i)
{
Drawable* drawable = node.getDrawable(i);
if (drawable)
{
apply(*drawable);
if (drawable->getStateSet())
{
apply(*(drawable->getStateSet()));
}
}
}
}
void GLObjectsVisitor::apply(osg::Drawable& drawable)
{
if (_drawablesAppliedSet.count(&drawable)!=0) return;
_drawablesAppliedSet.insert(&drawable);
if (_mode&SWITCH_OFF_DISPLAY_LISTS)
{
drawable.setUseDisplayList(false);
}
if (_mode&SWITCH_ON_DISPLAY_LISTS)
{
drawable.setUseDisplayList(true);
}
if (_mode&COMPILE_DISPLAY_LISTS && _renderInfo.getState())
{
drawable.compileGLObjects(_renderInfo);
}
if (_mode&RELEASE_DISPLAY_LISTS)
{
drawable.releaseGLObjects(_renderInfo.getState());
}
if (_mode&SWITCH_ON_VERTEX_BUFFER_OBJECTS)
{
drawable.setUseVertexBufferObjects(true);
}
if (_mode&SWITCH_OFF_VERTEX_BUFFER_OBJECTS)
{
drawable.setUseVertexBufferObjects(false);
}
}
void GLObjectsVisitor::apply(osg::StateSet& stateset)
{
if (_stateSetAppliedSet.count(&stateset)!=0) return;
_stateSetAppliedSet.insert(&stateset);
if (_mode & COMPILE_STATE_ATTRIBUTES && _renderInfo.getState())
{
stateset.compileGLObjects(*_renderInfo.getState());
}
if (_mode & RELEASE_STATE_ATTRIBUTES)
{
stateset.releaseGLObjects(_renderInfo.getState());
}
if (_mode & CHECK_BLACK_LISTED_MODES)
{
stateset.checkValidityOfAssociatedModes(*_renderInfo.getState());
}
}