Files
OpenSceneGraph/src/osgWrappers/osg/CoordinateSystemNode.cpp
2005-04-07 20:00:17 +00:00

70 lines
3.4 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CoordinateSystemNode>
#include <osg/CopyOp>
#include <osg/Matrixd>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Vec3d>
BEGIN_OBJECT_REFLECTOR(osg::CoordinateSystemNode)
BaseType(osg::Group);
Constructor0();
Constructor2(IN, const std::string &, format, IN, const std::string &, cs);
ConstructorWithDefaults2(IN, const osg::CoordinateSystemNode &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, className);
Method0(const char *, libraryName);
Method1(void, accept, IN, osg::NodeVisitor &, nv);
Method1(void, set, IN, const osg::CoordinateSystemNode &, csn);
Method1(void, setFormat, IN, const std::string &, format);
Method0(const std::string &, getFormat);
Method1(void, setCoordinateSystem, IN, const std::string &, cs);
Method0(const std::string &, getCoordinateSystem);
Method1(void, setEllipsoidModel, IN, osg::EllipsoidModel *, ellipsode);
Method0(osg::EllipsoidModel *, getEllipsoidModel);
Method0(const osg::EllipsoidModel *, getEllipsoidModel);
Method1(osg::CoordinateFrame, computeLocalCoordinateFrame, IN, const osg::Vec3d &, position);
Method1(osg::Vec3d, computeLocalUpVector, IN, const osg::Vec3d &, position);
WriteOnlyProperty(const osg::CoordinateSystemNode &, );
Property(const std::string &, CoordinateSystem);
Property(osg::EllipsoidModel *, EllipsoidModel);
Property(const std::string &, Format);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::EllipsoidModel)
BaseType(osg::Object);
ConstructorWithDefaults2(IN, double, radiusEquator, osg::WGS_84_RADIUS_EQUATOR, IN, double, radiusPolar, osg::WGS_84_RADIUS_POLAR);
ConstructorWithDefaults2(IN, const osg::EllipsoidModel &, et, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method1(void, setRadiusEquator, IN, double, radius);
Method0(double, getRadiusEquator);
Method1(void, setRadiusPolar, IN, double, radius);
Method0(double, getRadiusPolar);
Method6(void, convertLatLongHeightToXYZ, IN, double, latitude, IN, double, longitude, IN, double, height, IN, double &, X, IN, double &, Y, IN, double &, Z);
Method6(void, convertXYZToLatLongHeight, IN, double, X, IN, double, Y, IN, double, Z, IN, double &, latitude, IN, double &, longitude, IN, double &, height);
Method4(void, computeLocalToWorldTransformFromLatLongHeight, IN, double, latitude, IN, double, longitude, IN, double, height, IN, osg::Matrixd &, localToWorld);
Method4(void, computeLocalToWorldTransformFromXYZ, IN, double, X, IN, double, Y, IN, double, Z, IN, osg::Matrixd &, localToWorld);
Method3(osg::Vec3d, computeLocalUpVector, IN, double, X, IN, double, Y, IN, double, Z);
Property(double, RadiusEquator);
Property(double, RadiusPolar);
END_REFLECTOR
TYPE_NAME_ALIAS(osg::Matrixd, osg::CoordinateFrame);