202 lines
4.9 KiB
C++
202 lines
4.9 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
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#include <osgManipulator/AntiSquish>
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using namespace osgManipulator;
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AntiSquish::AntiSquish() : _usePivot(true), _usePosition(false), _cacheDirty( true )
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{
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}
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AntiSquish::AntiSquish(const osg::Vec3d& pivot) : _pivot(pivot), _usePivot(true), _usePosition(false), _cacheDirty( true )
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{
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}
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AntiSquish::AntiSquish(const osg::Vec3d& pivot, const osg::Vec3d& pos)
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: _pivot(pivot), _usePivot(true), _position(pos), _usePosition(true), _cacheDirty( true )
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{
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}
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AntiSquish::AntiSquish(const AntiSquish& pat,const osg::CopyOp& copyop) :
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Transform(pat,copyop),
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_pivot(pat._pivot),
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_usePivot(pat._usePivot),
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_position(pat._position),
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_usePosition(pat._usePosition),
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_cacheDirty(pat._cacheDirty),
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_cacheLocalToWorld(pat._cacheLocalToWorld),
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_cache(pat._cache)
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{
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}
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AntiSquish::~AntiSquish()
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{
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}
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bool AntiSquish::computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* /*nv*/) const
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{
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osg::Matrix unsquishedMatrix;
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if ( !computeUnSquishedMatrix( unsquishedMatrix ) )
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{
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return false;
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}
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if (_referenceFrame==RELATIVE_RF)
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{
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matrix.preMult(unsquishedMatrix);
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}
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else // absolute
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{
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matrix = unsquishedMatrix;
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}
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return true;
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}
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bool AntiSquish::computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisitor*) const
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{
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osg::Matrix unsquishedMatrix;
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if ( !computeUnSquishedMatrix( unsquishedMatrix ) )
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{
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return false;
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}
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osg::Matrixd inverse;
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inverse.invert( unsquishedMatrix );
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if (_referenceFrame==RELATIVE_RF)
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{
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matrix.postMult(inverse);
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}
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else // absolute
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{
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matrix = inverse;
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}
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return true;
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}
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bool AntiSquish::computeUnSquishedMatrix(osg::Matrix& unsquished) const
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock( _cacheLock );
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osg::NodePathList nodePaths = getParentalNodePaths();
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if (nodePaths.empty()) return false;
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osg::NodePath np = nodePaths.front();
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if (np.empty()) return false;
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// Remove the last node which is the anti squish node itself.
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np.pop_back();
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// Get the accumulated modeling matrix.
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const osg::Matrix localToWorld = osg::computeLocalToWorld(np);
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// reuse cached value
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if ( !_cacheDirty && _cacheLocalToWorld==localToWorld )
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{
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unsquished = _cache;
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return true;
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}
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osg::Vec3d t, s;
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osg::Quat r, so;
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localToWorld.decompose(t, r, s, so);
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// Let's take an average of the scale.
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double av = (s[0] + s[1] + s[2])/3.0;
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s[0] = av; s[1] = av; s[2]=av;
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if (av == 0)
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return false;
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//
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// Final Matrix: [-Pivot][SO]^[S][SO][R][T][Pivot][LOCALTOWORLD]^[position]
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// OR [SO]^[S][SO][R][T][LOCALTOWORLD]^
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//
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if (_usePivot)
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{
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unsquished.postMultTranslate(-_pivot);
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osg::Matrix tmps, invtmps;
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so.get(tmps);
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if (!invtmps.invert(tmps))
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return false;
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//SO^
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unsquished.postMult(invtmps);
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//S
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unsquished.postMultScale(s);
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//SO
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unsquished.postMult(tmps);
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//R
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unsquished.postMultRotate(r);
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//T
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unsquished.postMultTranslate(t);
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osg::Matrix invltw;
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if (!invltw.invert(localToWorld))
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return false;
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// LTW^
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unsquished.postMult( invltw );
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// Position
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if (_usePosition)
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unsquished.postMultTranslate(_position);
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else
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unsquished.postMultTranslate(_pivot);
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}
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else
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{
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osg::Matrix tmps, invtmps;
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so.get(tmps);
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if (!invtmps.invert(tmps))
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return false;
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unsquished.postMult(invtmps);
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unsquished.postMultScale(s);
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unsquished.postMult(tmps);
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unsquished.postMultRotate(r);
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unsquished.postMultTranslate(t);
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osg::Matrix invltw;
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if (!invltw.invert(localToWorld))
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return false;
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unsquished.postMult( invltw );
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}
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if (unsquished.isNaN())
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return false;
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_cache = unsquished;
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_cacheLocalToWorld = localToWorld;
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_cacheDirty = false;
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//As Transform::computeBounde calls us without a node-path it relies on
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//The cache. Hence a new _cache affects the bound.
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const_cast<AntiSquish*>(this)->dirtyBound();
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return true;
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}
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