Files
OpenSceneGraph/src/osgViewer/config/AcrossAllScreens.cpp

134 lines
4.9 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgViewer/config/AcrossAllScreens>
#include <osgViewer/config/SingleScreen>
#include <osgViewer/Renderer>
#include <osgViewer/View>
#include <osgViewer/GraphicsWindow>
#include <osg/io_utils>
using namespace osgViewer;
void AcrossAllScreens::configure(osgViewer::View& view) const
{
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi)
{
OSG_NOTICE<<"AcrossAllScreens::configure() : Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
return;
}
osg::DisplaySettings* ds = getActiveDisplaySetting(view);
double fovy, aspectRatio, zNear, zFar;
view.getCamera()->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar);
osg::GraphicsContext::ScreenIdentifier si;
si.readDISPLAY();
// displayNum has not been set so reset it to 0.
if (si.displayNum<0) si.displayNum = 0;
unsigned int numScreens = wsi->getNumScreens(si);
if (numScreens==1)
{
osg::ref_ptr<SingleScreen> ss = new SingleScreen(0);
ss->configure(view);
}
else
{
double translate_x = 0.0;
for(unsigned int i=0; i<numScreens; ++i)
{
si.screenNum = i;
unsigned int width, height;
wsi->getScreenResolution(si, width, height);
translate_x += double(width) / (double(height) * aspectRatio);
}
bool stereoSplitScreens = numScreens==2 &&
ds->getStereoMode()==osg::DisplaySettings::HORIZONTAL_SPLIT &&
ds->getStereo();
for(unsigned int i=0; i<numScreens; ++i)
{
si.screenNum = i;
unsigned int width, height;
wsi->getScreenResolution(si, width, height);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(ds);
traits->hostName = si.hostName;
traits->displayNum = si.displayNum;
traits->screenNum = si.screenNum;
traits->screenNum = i;
traits->x = 0;
traits->y = 0;
traits->width = width;
traits->height = height;
traits->windowDecoration = false;
traits->doubleBuffer = true;
traits->sharedContext = 0;
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext(gc.get());
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
if (gw)
{
OSG_INFO<<" GraphicsWindow has been created successfully."<<gw<<std::endl;
gw->getEventQueue()->getCurrentEventState()->setWindowRectangle(traits->x, traits->y, traits->width, traits->height );
}
else
{
OSG_NOTICE<<" GraphicsWindow has not been created successfully."<<std::endl;
}
camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height));
GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
camera->setDrawBuffer(buffer);
camera->setReadBuffer(buffer);
if (stereoSplitScreens)
{
unsigned int leftCameraNum = (ds->getSplitStereoHorizontalEyeMapping()==osg::DisplaySettings::LEFT_EYE_LEFT_VIEWPORT) ? 0 : 1;
osg::ref_ptr<osg::DisplaySettings> ds_local = new osg::DisplaySettings(*ds);
ds_local->setStereoMode(leftCameraNum==i ? osg::DisplaySettings::LEFT_EYE : osg::DisplaySettings::RIGHT_EYE);
camera->setDisplaySettings(ds_local.get());
view.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd() );
}
else
{
double newAspectRatio = double(traits->width) / double(traits->height);
double aspectRatioChange = newAspectRatio / aspectRatio;
view.addSlave(camera.get(), osg::Matrixd::translate( translate_x - aspectRatioChange, 0.0, 0.0) * osg::Matrix::scale(1.0/aspectRatioChange,1.0,1.0), osg::Matrixd() );
translate_x -= aspectRatioChange * 2.0;
}
}
}
view.assignSceneDataToCameras();
}