236 lines
9.6 KiB
C++
236 lines
9.6 KiB
C++
// ***************************************************************************
|
|
//
|
|
// Generated automatically by genwrapper.
|
|
// Please DO NOT EDIT this file!
|
|
//
|
|
// ***************************************************************************
|
|
|
|
#include <osgIntrospection/ReflectionMacros>
|
|
#include <osgIntrospection/TypedMethodInfo>
|
|
#include <osgIntrospection/StaticMethodInfo>
|
|
#include <osgIntrospection/Attributes>
|
|
|
|
#include <osg/BoundingBox>
|
|
#include <osg/CopyOp>
|
|
#include <osg/Drawable>
|
|
#include <osg/Object>
|
|
#include <osg/PrimitiveSet>
|
|
#include <osg/RenderInfo>
|
|
#include <osg/State>
|
|
#include <osgText/Font3D>
|
|
#include <osgText/Text3D>
|
|
|
|
// Must undefine IN and OUT macros defined in Windows headers
|
|
#ifdef IN
|
|
#undef IN
|
|
#endif
|
|
#ifdef OUT
|
|
#undef OUT
|
|
#endif
|
|
|
|
BEGIN_ENUM_REFLECTOR(osgText::Text3D::RenderMode)
|
|
I_DeclaringFile("osgText/Text3D");
|
|
I_EnumLabel(osgText::Text3D::PER_FACE);
|
|
I_EnumLabel(osgText::Text3D::PER_GLYPH);
|
|
END_REFLECTOR
|
|
|
|
BEGIN_OBJECT_REFLECTOR(osgText::Text3D)
|
|
I_DeclaringFile("osgText/Text3D");
|
|
I_BaseType(osgText::TextBase);
|
|
I_Constructor0(____Text3D,
|
|
"",
|
|
"");
|
|
I_ConstructorWithDefaults2(IN, const osgText::Text3D &, text, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
|
|
____Text3D__C5_Text3D_R1__C5_osg_CopyOp_R1,
|
|
"",
|
|
"");
|
|
I_Method0(osg::Object *, cloneType,
|
|
Properties::VIRTUAL,
|
|
__osg_Object_P1__cloneType,
|
|
"Clone the type of an object, with Object* return type. ",
|
|
"Must be defined by derived classes. ");
|
|
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
|
|
Properties::VIRTUAL,
|
|
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
|
"Clone an object, with Object* return type. ",
|
|
"Must be defined by derived classes. ");
|
|
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
|
Properties::VIRTUAL,
|
|
__bool__isSameKindAs__C5_osg_Object_P1,
|
|
"",
|
|
"");
|
|
I_Method0(const char *, libraryName,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__libraryName,
|
|
"return the name of the object's library. ",
|
|
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
|
I_Method0(const char *, className,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__className,
|
|
"return the name of the object's class type. ",
|
|
"Must be defined by derived classes. ");
|
|
I_Method0(float, getCharacterDepth,
|
|
Properties::NON_VIRTUAL,
|
|
__float__getCharacterDepth,
|
|
"Get the Charactere Depth of text. ",
|
|
"");
|
|
I_Method1(void, setCharacterDepth, IN, float, characterDepth,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setCharacterDepth__float,
|
|
"Set the Charactere Depth of text. ",
|
|
"");
|
|
I_Method0(osgText::Text3D::RenderMode, getRenderMode,
|
|
Properties::NON_VIRTUAL,
|
|
__RenderMode__getRenderMode,
|
|
"Get the render mode used to render the text. ",
|
|
"");
|
|
I_Method1(void, setRenderMode, IN, osgText::Text3D::RenderMode, renderMode,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setRenderMode__RenderMode,
|
|
"Set the render mode used to render the text. ",
|
|
"");
|
|
I_MethodWithDefaults1(void, setFont, IN, osgText::Font3D *, font, 0,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setFont__Font3D_P1,
|
|
"Set the Font to use to render the text. ",
|
|
"setFont(0) sets the use of the default font. ");
|
|
I_Method1(void, setFont, IN, osg::ref_ptr< osgText::Font3D >, font,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setFont__osg_ref_ptrT1_Font3D_,
|
|
"Set the Font to use to render the text. ",
|
|
"");
|
|
I_Method1(void, setFont, IN, const std::string &, fontfile,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setFont__C5_std_string_R1,
|
|
"Set the font, loaded from the specified front file, to use to render the text, setFont(\"\") sets the use of the default font. ",
|
|
"See the osgText::readFontFile function for how the font file will be located. ");
|
|
I_Method0(const osgText::Font3D *, getFont,
|
|
Properties::NON_VIRTUAL,
|
|
__C5_Font3D_P1__getFont,
|
|
"Get the font. ",
|
|
"Return 0 if default is being used. ");
|
|
I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo,
|
|
Properties::VIRTUAL,
|
|
__void__drawImplementation__osg_RenderInfo_R1,
|
|
"Draw the text. ",
|
|
"");
|
|
I_Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x,
|
|
Properties::VIRTUAL,
|
|
__bool__supports__C5_osg_Drawable_AttributeFunctor_R1,
|
|
"return false, osgText::Text does not support accept(AttributeFunctor&). ",
|
|
"");
|
|
I_Method1(bool, supports, IN, const osg::Drawable::ConstAttributeFunctor &, x,
|
|
Properties::VIRTUAL,
|
|
__bool__supports__C5_osg_Drawable_ConstAttributeFunctor_R1,
|
|
"return true, osgText::Text does support accept(ConstAttributeFunctor&). ",
|
|
"");
|
|
I_Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x,
|
|
Properties::VIRTUAL,
|
|
__bool__supports__C5_osg_PrimitiveFunctor_R1,
|
|
"return true, osgText::Text does support accept(PrimitiveFunctor&) . ",
|
|
"");
|
|
I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
|
|
Properties::VIRTUAL,
|
|
__void__setThreadSafeRefUnref__bool,
|
|
"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
|
|
"");
|
|
I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
|
|
Properties::VIRTUAL,
|
|
__void__resizeGLObjectBuffers__unsigned_int,
|
|
"Resize any per context GLObject buffers to specified size. ",
|
|
"");
|
|
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0,
|
|
Properties::VIRTUAL,
|
|
__void__releaseGLObjects__osg_State_P1,
|
|
"If State is non-zero, this function releases OpenGL objects for the specified graphics context. ",
|
|
"Otherwise, releases OpenGL objexts for all graphics contexts. ");
|
|
I_Method0(osg::BoundingBox, computeBound,
|
|
Properties::VIRTUAL,
|
|
__osg_BoundingBox__computeBound,
|
|
"Compute the bounding box around Drawables's geometry. ",
|
|
"");
|
|
I_ProtectedMethod1(void, renderPerGlyph, IN, osg::State &, state,
|
|
Properties::NON_VIRTUAL,
|
|
Properties::CONST,
|
|
__void__renderPerGlyph__osg_State_R1,
|
|
"",
|
|
"");
|
|
I_ProtectedMethod1(void, renderPerFace, IN, osg::State &, state,
|
|
Properties::NON_VIRTUAL,
|
|
Properties::CONST,
|
|
__void__renderPerFace__osg_State_R1,
|
|
"",
|
|
"");
|
|
I_ProtectedMethod3(osgText::String::iterator, computeLastCharacterOnLine, IN, osg::Vec2 &, cursor, IN, osgText::String::iterator, first, IN, osgText::String::iterator, last,
|
|
Properties::NON_VIRTUAL,
|
|
Properties::NON_CONST,
|
|
__String_iterator__computeLastCharacterOnLine__osg_Vec2_R1__String_iterator__String_iterator,
|
|
"",
|
|
"");
|
|
I_ProtectedMethod0(void, computeGlyphRepresentation,
|
|
Properties::VIRTUAL,
|
|
Properties::NON_CONST,
|
|
__void__computeGlyphRepresentation,
|
|
"",
|
|
"");
|
|
I_ProtectedMethod1(void, computePositions, IN, unsigned int, contextID,
|
|
Properties::VIRTUAL,
|
|
Properties::CONST,
|
|
__void__computePositions__unsigned_int,
|
|
"",
|
|
"");
|
|
I_SimpleProperty(float, CharacterDepth,
|
|
__float__getCharacterDepth,
|
|
__void__setCharacterDepth__float);
|
|
I_SimpleProperty(osg::ref_ptr< osgText::Font3D >, Font,
|
|
0,
|
|
__void__setFont__osg_ref_ptrT1_Font3D_);
|
|
I_SimpleProperty(osgText::Text3D::RenderMode, RenderMode,
|
|
__RenderMode__getRenderMode,
|
|
__void__setRenderMode__RenderMode);
|
|
I_SimpleProperty(bool, ThreadSafeRefUnref,
|
|
0,
|
|
__void__setThreadSafeRefUnref__bool);
|
|
END_REFLECTOR
|
|
|
|
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgText::Font3D >)
|
|
I_DeclaringFile("osg/ref_ptr");
|
|
I_Constructor0(____ref_ptr,
|
|
"",
|
|
"");
|
|
I_Constructor1(IN, osgText::Font3D *, ptr,
|
|
Properties::NON_EXPLICIT,
|
|
____ref_ptr__T_P1,
|
|
"",
|
|
"");
|
|
I_Constructor1(IN, const osg::ref_ptr< osgText::Font3D > &, rp,
|
|
Properties::NON_EXPLICIT,
|
|
____ref_ptr__C5_ref_ptr_R1,
|
|
"",
|
|
"");
|
|
I_Method0(osgText::Font3D *, get,
|
|
Properties::NON_VIRTUAL,
|
|
__T_P1__get,
|
|
"",
|
|
"");
|
|
I_Method0(bool, valid,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__valid,
|
|
"",
|
|
"");
|
|
I_Method0(osgText::Font3D *, release,
|
|
Properties::NON_VIRTUAL,
|
|
__T_P1__release,
|
|
"",
|
|
"");
|
|
I_Method1(void, swap, IN, osg::ref_ptr< osgText::Font3D > &, rp,
|
|
Properties::NON_VIRTUAL,
|
|
__void__swap__ref_ptr_R1,
|
|
"",
|
|
"");
|
|
I_SimpleProperty(osgText::Font3D *, ,
|
|
__T_P1__get,
|
|
0);
|
|
END_REFLECTOR
|
|
|