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OpenSceneGraph/doc/osg/Point.html
2001-01-10 16:32:10 +00:00

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<TITLE>class SG_EXPORT osg::Point</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Point</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CPoint,MPoint.html">
<param name=before value="M,M,M">
<param name=after value="Md_SP,Md_,M">
<param name=indent value="0,1,2">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<A HREF="#DOC.2.38.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Point</B>()
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<A HREF="#DOC.2.38.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Point.html#DOC.2.38.1">Point</A>* <B>instance</B>()
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<A HREF="#DOC.2.38.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
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<A HREF="#DOC.2.38.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
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<A HREF="#DOC.2.38.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
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<A HREF="#DOC.2.38.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setSize</B>(float size)
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<A HREF="#DOC.2.38.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFadeThresholdSize</B>(float fadeThresholdSize)
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<A HREF="#DOC.2.38.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setDistanceAttenuation</B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; distanceAttenuation)
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<A HREF="#DOC.2.38.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enableSmooth</B>( void )
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<A HREF="#DOC.2.38.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disableSmooth</B>( void )
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<A HREF="#DOC.2.38.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
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<A HREF="#DOC.2.38.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>init_GL_EXT</B>()
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<DT><H3>Protected Fields</H3><DD><DT>
<A HREF="#DOC.2.38.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_size</B>
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<A HREF="#DOC.2.38.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_fadeThresholdSize</B>
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<A HREF="#DOC.2.38.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_distanceAttenuation</B>
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<DT><H3>Protected Methods</H3><DD><DT>
<A HREF="#DOC.2.38.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Point</B>()
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<A HREF="#DOC.2.38.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>&amp; fr)
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<A HREF="#DOC.2.38.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>&amp; fw)
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>&amp; fr)
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>&amp; fw)
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
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<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
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<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
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<H2>Documentation</H2>
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<A NAME="Point">
<A NAME="DOC.2.38.1">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Point()</B></TT>
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<A NAME="instance">
<A NAME="DOC.2.38.2">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Point.html#DOC.2.38.1">Point</A>* instance()</B></TT>
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<A NAME="clone">
<A NAME="DOC.2.38.3">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
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<A NAME="isSameKindAs">
<A NAME="DOC.2.38.4">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
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<A NAME="className">
<A NAME="DOC.2.38.5">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
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<A NAME="setSize">
<A NAME="DOC.2.38.6">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSize(float size)</B></TT>
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<A NAME="setFadeThresholdSize">
<A NAME="DOC.2.38.7">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFadeThresholdSize(float fadeThresholdSize)</B></TT>
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<A NAME="setDistanceAttenuation">
<A NAME="DOC.2.38.8">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDistanceAttenuation(const <!1><A HREF="Vec3.html">Vec3</A>&amp; distanceAttenuation)</B></TT>
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<A NAME="enableSmooth">
<A NAME="DOC.2.38.9">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enableSmooth( void )</B></TT>
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<A NAME="disableSmooth">
<A NAME="DOC.2.38.10">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disableSmooth( void )</B></TT>
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<A NAME="apply">
<A NAME="DOC.2.38.11">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
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<A NAME="init_GL_EXT">
<A NAME="DOC.2.38.12">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void init_GL_EXT()</B></TT>
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<A NAME="~Point">
<A NAME="DOC.2.38.13">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Point()</B></TT>
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<A NAME="readLocalData">
<A NAME="DOC.2.38.14">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>&amp; fr)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="writeLocalData">
<A NAME="DOC.2.38.15">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>&amp; fw)</B></TT>
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<A NAME="_size">
<A NAME="DOC.2.38.16">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _size</B></TT>
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<A NAME="_fadeThresholdSize">
<A NAME="DOC.2.38.17">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _fadeThresholdSize</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_distanceAttenuation">
<A NAME="DOC.2.38.18">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _distanceAttenuation</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
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