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OpenSceneGraph/doc/osg/Referenced.html
2001-01-10 16:32:10 +00:00

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<TITLE>class osg::Referenced</TITLE>
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<H2>class <A HREF="#DOC.DOCU">osg::Referenced</A></H2>
<BLOCKQUOTE>Base class from providing referencing counted objects</BLOCKQUOTE>
<HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=245>
<param name=classes value="CReferenced,MReferenced.html,CSeg,MSeg.html,CReaderWriter,MReaderWriter.html,CObject,MObject.html,CNodeVisitor,MNodeVisitor.html,CMemoryAdapter,MMemoryAdapter.html,CDynamicLibrary,MDynamicLibrary.html,CCamera,MCamera.html">
<param name=before value="M,M|_,MR_,MR_,MR_,MR_,MR_,Mr_">
<param name=after value="M,M,M,M,M,M,M,M">
<param name=indent value="0,0,0,0,0,0,0,0">
<param name=arrowdir value="down">
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<DL>
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<DT><H3>Public Methods</H3><DD><DT>
<A HREF="#DOC.2.43.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Referenced</B>()
<DD><I></I>
<DT>
<A HREF="#DOC.2.43.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Referenced</B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp;)
<DD><I></I>
<DT>
<A HREF="#DOC.2.43.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp;)
<DD><I></I>
<DT>
<A HREF="#DOC.2.43.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>ref</B>()
<DD><I>increment the reference count by one, indicating that this object has another pointer which is referencing it</I>
<DT>
<A HREF="#DOC.2.43.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>unref</B>()
<DD><I>decrement the reference count by one, indicating that a pointer to this object is referencing it.</I>
<DT>
<A HREF="#DOC.2.43.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>referenceCount</B>()
<DD><I>return the number pointers currently referencing this object.</I>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<A HREF="#DOC.2.43.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_refCount</B>
<DD><I></I>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<A HREF="#DOC.2.43.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Referenced</B>()
<DD><I></I>
</DL></P>
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<A NAME="DOC.DOCU">
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<H2>Documentation</H2>
<BLOCKQUOTE>Base class from providing referencing counted objects</BLOCKQUOTE>
<DL>
<A NAME="Referenced">
<A NAME="DOC.2.43.4">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Referenced()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Referenced">
<A NAME="DOC.2.43.5">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Referenced(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp;)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator = ">
<A NAME="DOC.2.43.6">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp; operator = (<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp;)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ref">
<A NAME="DOC.2.43.1">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void ref()</B></TT>
<DD>increment the reference count by one, indicating that
this object has another pointer which is referencing it
<DL><DT><DD></DL><P>
<A NAME="unref">
<A NAME="DOC.2.43.2">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void unref()</B></TT>
<DD>decrement the reference count by one, indicating that
a pointer to this object is referencing it. If the
refence count goes to zero, it is assumed that this object
is nolonger referenced and is automatically deleted.
<DL><DT><DD></DL><P>
<A NAME="referenceCount">
<A NAME="DOC.2.43.3">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int referenceCount()</B></TT>
<DD>return the number pointers currently referencing this object.
<DL><DT><DD></DL><P>
<A NAME="~Referenced">
<A NAME="DOC.2.43.7">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Referenced()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_refCount">
<A NAME="DOC.2.43.8">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _refCount</B></TT>
<DL><DT><DD></DL><P></DL>
<HR>
<DL><DT><B>Direct child classes:
</B><DD><A HREF="Seg.html">Seg</A><BR>
<A HREF="ReaderWriter.html">ReaderWriter</A><BR>
<A HREF="Object.html">Object</A><BR>
<A HREF="NodeVisitor.html">NodeVisitor</A><BR>
<A HREF="MemoryAdapter.html">MemoryAdapter</A><BR>
<A HREF="DynamicLibrary.html">DynamicLibrary</A><BR>
<A HREF="Camera.html">Camera</A><BR>
</DL>
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
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