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OpenSceneGraph/src/osgText/DefaultFont.h

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1.4 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef NEWTEXT_DEFAULTFONT_H
#define NEWTEXT_DEFAULTFONT_H 1
#include <map>
#include <osg/ref_ptr>
#include <osgText/Font>
namespace osgText {
class DefaultFont : public Font
{
public:
DefaultFont();
virtual std::string getFileName() const { return ""; }
virtual bool supportsMultipleFontResolutions() const { return false; }
virtual osgText::Glyph* getGlyph(const FontResolution& fontRes, unsigned int charcode);
virtual osgText::Glyph3D* getGlyph3D(unsigned int /*charcode*/) { return 0; }
virtual osg::Vec2 getKerning(unsigned int leftcharcode,unsigned int rightcharcode, KerningType kerningType);
virtual bool hasVertical() const;
virtual float getScale() const { return 1.0; }
protected:
virtual ~DefaultFont();
void constructGlyphs();
};
}
#endif