Files
OpenSceneGraph/examples/osgmanipulator/osgmanipulator.cpp
Robert Osfield 2525bb5d06 Completed refactor of osgManipulator, key changes are:
Selection is now just a typedef of osg::MatrixTransform, and is deprecated

   CommandManager is shell class that just sets values directly on Dragger, and is deprecated

   Dragger now has list of DraggerCallback that takes over the roll of tracking changes to the Dragger, and
   allows users to track the dragger in any way they wish.

   Dragger now has a convinience method making MatrixTransforms track a dragger.

   Selection and CommandManager are no longer required for use of osgManipulator and are kept around for backwards compatibility.
2009-07-01 14:01:09 +00:00

318 lines
12 KiB
C++

/* OpenSceneGraph example, osgmanipulator.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osgViewer/Viewer>
#include <osg/CoordinateSystemNode>
#include <osgText/Text>
#include <osgManipulator/CommandManager>
#include <osgManipulator/TabBoxDragger>
#include <osgManipulator/TabPlaneDragger>
#include <osgManipulator/TabPlaneTrackballDragger>
#include <osgManipulator/TrackballDragger>
#include <osgManipulator/Translate1DDragger>
#include <osgManipulator/Translate2DDragger>
#include <osgManipulator/TranslateAxisDragger>
#include <osg/ShapeDrawable>
#include <osg/MatrixTransform>
#include <osg/Geometry>
#include <osg/Material>
#include <iostream>
// #define USE_COMMAND_MANAGER
osgManipulator::Dragger* createDragger(const std::string& name)
{
osgManipulator::Dragger* dragger = 0;
if ("TabPlaneDragger" == name)
{
osgManipulator::TabPlaneDragger* d = new osgManipulator::TabPlaneDragger();
d->setupDefaultGeometry();
dragger = d;
}
else if ("TabPlaneTrackballDragger" == name)
{
osgManipulator::TabPlaneTrackballDragger* d = new osgManipulator::TabPlaneTrackballDragger();
d->setupDefaultGeometry();
dragger = d;
}
else if ("TrackballDragger" == name)
{
osgManipulator::TrackballDragger* d = new osgManipulator::TrackballDragger();
d->setupDefaultGeometry();
dragger = d;
}
else if ("Translate1DDragger" == name)
{
osgManipulator::Translate1DDragger* d = new osgManipulator::Translate1DDragger();
d->setupDefaultGeometry();
dragger = d;
}
else if ("Translate2DDragger" == name)
{
osgManipulator::Translate2DDragger* d = new osgManipulator::Translate2DDragger();
d->setupDefaultGeometry();
dragger = d;
}
else if ("TranslateAxisDragger" == name)
{
osgManipulator::TranslateAxisDragger* d = new osgManipulator::TranslateAxisDragger();
d->setupDefaultGeometry();
dragger = d;
}
else
{
osgManipulator::TabBoxDragger* d = new osgManipulator::TabBoxDragger();
d->setupDefaultGeometry();
dragger = d;
}
return dragger;
}
osg::Node* addDraggerToScene(osg::Node* scene, osgManipulator::CommandManager* cmdMgr, const std::string& name)
{
scene->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
osgManipulator::Selection* selection = new osgManipulator::Selection;
selection->addChild(scene);
osgManipulator::Dragger* dragger = createDragger(name);
dragger->setHandleEvents(true);
osg::Group* root = new osg::Group;
root->addChild(dragger);
root->addChild(selection);
float scale = scene->getBound().radius() * 1.6;
dragger->setMatrix(osg::Matrix::scale(scale, scale, scale) *
osg::Matrix::translate(scene->getBound().center()));
#ifdef USE_COMMAND_MANAGER
cmdMgr->connect(*dragger, *selection);
#else
dragger->addTransformUpdating(selection);
#endif
return root;
}
osg::Node* createDemoScene(osgManipulator::CommandManager* cmdMgr) {
osg::Group* root = new osg::Group;
osg::ref_ptr<osg::Geode> geode_1 = new osg::Geode;
osg::ref_ptr<osg::MatrixTransform> transform_1 = new osg::MatrixTransform;
osg::ref_ptr<osg::Geode> geode_2 = new osg::Geode;
osg::ref_ptr<osg::MatrixTransform> transform_2 = new osg::MatrixTransform;
osg::ref_ptr<osg::Geode> geode_3 = new osg::Geode;
osg::ref_ptr<osg::MatrixTransform> transform_3 = new osg::MatrixTransform;
osg::ref_ptr<osg::Geode> geode_4 = new osg::Geode;
osg::ref_ptr<osg::MatrixTransform> transform_4 = new osg::MatrixTransform;
osg::ref_ptr<osg::Geode> geode_5 = new osg::Geode;
osg::ref_ptr<osg::MatrixTransform> transform_5 = new osg::MatrixTransform;
osg::ref_ptr<osg::Geode> geode_6 = new osg::Geode;
osg::ref_ptr<osg::MatrixTransform> transform_6 = new osg::MatrixTransform;
osg::ref_ptr<osg::Geode> geode_7 = new osg::Geode;
osg::ref_ptr<osg::MatrixTransform> transform_7 = new osg::MatrixTransform;
const float radius = 0.8f;
const float height = 1.0f;
osg::ref_ptr<osg::TessellationHints> hints = new osg::TessellationHints;
hints->setDetailRatio(2.0f);
osg::ref_ptr<osg::ShapeDrawable> shape;
shape = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0.0f, 0.0f, -2.0f), 10, 10.0f, 0.1f), hints.get());
shape->setColor(osg::Vec4(0.5f, 0.5f, 0.7f, 1.0f));
geode_1->addDrawable(shape.get());
shape = new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(0.0f, 0.0f, 0.0f), radius * 2,radius), hints.get());
shape->setColor(osg::Vec4(0.8f, 0.8f, 0.8f, 1.0f));
geode_2->addDrawable(shape.get());
shape = new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(-3.0f, 0.0f, 0.0f), radius,radius), hints.get());
shape->setColor(osg::Vec4(0.6f, 0.8f, 0.8f, 1.0f));
geode_3->addDrawable(shape.get());
shape = new osg::ShapeDrawable(new osg::Cone(osg::Vec3(3.0f, 0.0f, 0.0f), 2 * radius,radius), hints.get());
shape->setColor(osg::Vec4(0.4f, 0.9f, 0.3f, 1.0f));
geode_4->addDrawable(shape.get());
shape = new osg::ShapeDrawable(new osg::Cone(osg::Vec3(0.0f, -3.0f, 0.0f), radius, height), hints.get());
shape->setColor(osg::Vec4(0.2f, 0.5f, 0.7f, 1.0f));
geode_5->addDrawable(shape.get());
shape = new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(0.0f, 3.0f, 0.0f), radius, height), hints.get());
shape->setColor(osg::Vec4(1.0f, 0.3f, 0.3f, 1.0f));
geode_6->addDrawable(shape.get());
shape = new osg::ShapeDrawable(new osg::Cone(osg::Vec3(0.0f, 0.0f, 3.0f), 2.0f, 2.0f), hints.get());
shape->setColor(osg::Vec4(0.8f, 0.8f, 0.4f, 1.0f));
geode_7->addDrawable(shape.get());
// material
osg::ref_ptr<osg::Material> matirial = new osg::Material;
matirial->setColorMode(osg::Material::DIFFUSE);
matirial->setAmbient(osg::Material::FRONT_AND_BACK, osg::Vec4(0, 0, 0, 1));
matirial->setSpecular(osg::Material::FRONT_AND_BACK, osg::Vec4(1, 1, 1, 1));
matirial->setShininess(osg::Material::FRONT_AND_BACK, 64.0f);
root->getOrCreateStateSet()->setAttributeAndModes(matirial.get(), osg::StateAttribute::ON);
transform_1.get()->addChild(addDraggerToScene(geode_1.get(),cmdMgr,"TabBoxDragger"));
transform_2.get()->addChild(addDraggerToScene(geode_2.get(),cmdMgr,"TabPlaneDragger"));
transform_3.get()->addChild(addDraggerToScene(geode_3.get(),cmdMgr,"TabPlaneTrackballDragger"));
transform_4.get()->addChild(addDraggerToScene(geode_4.get(),cmdMgr,"TrackballDragger"));
transform_5.get()->addChild(addDraggerToScene(geode_5.get(),cmdMgr,"Translate1DDragger"));
transform_6.get()->addChild(addDraggerToScene(geode_6.get(),cmdMgr,"Translate2DDragger"));
transform_7.get()->addChild(addDraggerToScene(geode_7.get(),cmdMgr,"TranslateAxisDragger"));
root->addChild(transform_1.get());
root->addChild(transform_2.get());
root->addChild(transform_3.get());
root->addChild(transform_4.get());
root->addChild(transform_5.get());
root->addChild(transform_6.get());
root->addChild(transform_7.get());
return root;
}
//
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad");
arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line parameters");
arguments.getApplicationUsage()->addCommandLineOption("--help-env","Display environmental variables available");
arguments.getApplicationUsage()->addCommandLineOption("--help-keys","Display keyboard & mouse bindings available");
arguments.getApplicationUsage()->addCommandLineOption("--help-all","Display all command line, env vars and keyboard & mouse bindings.");
arguments.getApplicationUsage()->addCommandLineOption("--dragger <draggername>","Use the specified dragger for manipulation [TabPlaneDragger,TabPlaneTrackballDragger,TrackballDragger,Translate1DDragger,Translate2DDragger,TranslateAxisDragger,TabBoxDragger]");
// construct the viewer.
osgViewer::Viewer viewer;
// get details on keyboard and mouse bindings used by the viewer.
viewer.getUsage(*arguments.getApplicationUsage());
// if user request help write it out to cout.
bool helpAll = arguments.read("--help-all");
unsigned int helpType = ((helpAll || arguments.read("-h") || arguments.read("--help"))? osg::ApplicationUsage::COMMAND_LINE_OPTION : 0 ) |
((helpAll || arguments.read("--help-env"))? osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE : 0 ) |
((helpAll || arguments.read("--help-keys"))? osg::ApplicationUsage::KEYBOARD_MOUSE_BINDING : 0 );
if (helpType)
{
arguments.getApplicationUsage()->write(std::cout, helpType);
return 1;
}
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
std::string dragger_name = "TabBoxDragger";
arguments.read("--dragger", dragger_name);
osg::Timer_t start_tick = osg::Timer::instance()->tick();
// read the scene from the list of file specified command line args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
// create a command manager
osg::ref_ptr<osgManipulator::CommandManager> cmdMgr;
#ifdef USE_COMMAND_MANAGER
cmdMgr = new osgManipulator::CommandManager;
#endif
// if no model has been successfully loaded report failure.
bool tragger2Scene(true);
if (!loadedModel)
{
//std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
//return 1;
loadedModel = createDemoScene(cmdMgr.get());
tragger2Scene=false;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
}
osg::Timer_t end_tick = osg::Timer::instance()->tick();
std::cout << "Time to load = "<<osg::Timer::instance()->delta_s(start_tick,end_tick)<<std::endl;
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get());
// pass the loaded scene graph to the viewer.
if ( tragger2Scene ) {
viewer.setSceneData(addDraggerToScene(loadedModel.get(), cmdMgr.get(), dragger_name));
} else {
viewer.setSceneData(loadedModel.get());
}
return viewer.run();
}