Files
OpenSceneGraph/src/osgParticle/IO_ParticleProcessor.cpp
2002-06-07 11:32:18 +00:00

94 lines
2.7 KiB
C++

#include <osgParticle/ParticleProcessor>
#include <osgParticle/ParticleSystem>
#include <iostream>
#include <osg/ref_ptr>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
extern bool read_particle(osgDB::Input &fr, osgParticle::Particle &P);
extern void write_particle(const osgParticle::Particle &P, osgDB::Output &fw);
bool ParticleProcessor_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool ParticleProcessor_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy ParticleProcessor_Proxy
(
0,
"ParticleProcessor",
"Object Node ParticleProcessor",
ParticleProcessor_readLocalData,
ParticleProcessor_writeLocalData
);
bool ParticleProcessor_readLocalData(osg::Object &obj, osgDB::Input &fr)
{
osgParticle::ParticleProcessor &myobj = static_cast<osgParticle::ParticleProcessor &>(obj);
bool itAdvanced = false;
osg::ref_ptr<osgParticle::ParticleSystem> ps_proto = osgNew osgParticle::ParticleSystem;
osgParticle::ParticleSystem *ps = static_cast<osgParticle::ParticleSystem *>(fr.readObjectOfType(*ps_proto));
if (ps) {
myobj.setParticleSystem(ps);
itAdvanced = true;
}
if (fr[0].matchWord("enabled")) {
if (fr[1].matchWord("TRUE")) {
myobj.setEnabled(true);
fr += 2;
itAdvanced = true;
} else if (fr[1].matchWord("FALSE")) {
myobj.setEnabled(false);
fr += 2;
itAdvanced = true;
}
}
if (fr[0].matchWord("referenceFrame")) {
if (fr[1].matchWord("RELATIVE_TO_ABSOLUTE")) {
myobj.setReferenceFrame(osgParticle::ParticleProcessor::RELATIVE_TO_ABSOLUTE);
fr += 2;
itAdvanced = true;
}
if (fr[1].matchWord("RELATIVE_TO_PARENTS")) {
myobj.setReferenceFrame(osgParticle::ParticleProcessor::RELATIVE_TO_PARENTS);
fr += 2;
itAdvanced = true;
}
}
return itAdvanced;
}
bool ParticleProcessor_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
{
const osgParticle::ParticleProcessor &myobj = static_cast<const osgParticle::ParticleProcessor &>(obj);
if (myobj.getParticleSystem()) fw.writeObject(*myobj.getParticleSystem());
fw.indent() << "enabled ";
if (myobj.isEnabled())
fw << "TRUE" << std::endl;
else
fw << "FALSE" << std::endl;
fw.indent() << "referenceFrame ";
switch (myobj.getReferenceFrame())
{
case osgParticle::ParticleProcessor::RELATIVE_TO_ABSOLUTE:
fw << "RELATIVE_TO_ABSOLUTE" << std::endl;
break;
case osgParticle::ParticleProcessor::RELATIVE_TO_PARENTS:
default:
fw << "RELATIVE_TO_PARENTS" << std::endl;
}
return true;
}