94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
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#include <osgParticle/ParticleProcessor>
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#include <osgParticle/ParticleSystem>
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#include <iostream>
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#include <osg/ref_ptr>
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#include <osgDB/Registry>
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#include <osgDB/Input>
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#include <osgDB/Output>
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extern bool read_particle(osgDB::Input &fr, osgParticle::Particle &P);
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extern void write_particle(const osgParticle::Particle &P, osgDB::Output &fw);
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bool ParticleProcessor_readLocalData(osg::Object &obj, osgDB::Input &fr);
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bool ParticleProcessor_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
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osgDB::RegisterDotOsgWrapperProxy ParticleProcessor_Proxy
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(
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0,
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"ParticleProcessor",
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"Object Node ParticleProcessor",
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ParticleProcessor_readLocalData,
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ParticleProcessor_writeLocalData
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);
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bool ParticleProcessor_readLocalData(osg::Object &obj, osgDB::Input &fr)
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{
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osgParticle::ParticleProcessor &myobj = static_cast<osgParticle::ParticleProcessor &>(obj);
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bool itAdvanced = false;
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osg::ref_ptr<osgParticle::ParticleSystem> ps_proto = osgNew osgParticle::ParticleSystem;
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osgParticle::ParticleSystem *ps = static_cast<osgParticle::ParticleSystem *>(fr.readObjectOfType(*ps_proto));
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if (ps) {
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myobj.setParticleSystem(ps);
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itAdvanced = true;
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}
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if (fr[0].matchWord("enabled")) {
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if (fr[1].matchWord("TRUE")) {
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myobj.setEnabled(true);
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fr += 2;
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itAdvanced = true;
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} else if (fr[1].matchWord("FALSE")) {
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myobj.setEnabled(false);
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fr += 2;
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itAdvanced = true;
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}
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}
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if (fr[0].matchWord("referenceFrame")) {
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if (fr[1].matchWord("RELATIVE_TO_ABSOLUTE")) {
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myobj.setReferenceFrame(osgParticle::ParticleProcessor::RELATIVE_TO_ABSOLUTE);
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fr += 2;
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itAdvanced = true;
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}
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if (fr[1].matchWord("RELATIVE_TO_PARENTS")) {
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myobj.setReferenceFrame(osgParticle::ParticleProcessor::RELATIVE_TO_PARENTS);
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fr += 2;
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itAdvanced = true;
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}
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}
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return itAdvanced;
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}
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bool ParticleProcessor_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
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{
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const osgParticle::ParticleProcessor &myobj = static_cast<const osgParticle::ParticleProcessor &>(obj);
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if (myobj.getParticleSystem()) fw.writeObject(*myobj.getParticleSystem());
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fw.indent() << "enabled ";
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if (myobj.isEnabled())
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fw << "TRUE" << std::endl;
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else
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fw << "FALSE" << std::endl;
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fw.indent() << "referenceFrame ";
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switch (myobj.getReferenceFrame())
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{
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case osgParticle::ParticleProcessor::RELATIVE_TO_ABSOLUTE:
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fw << "RELATIVE_TO_ABSOLUTE" << std::endl;
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break;
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case osgParticle::ParticleProcessor::RELATIVE_TO_PARENTS:
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default:
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fw << "RELATIVE_TO_PARENTS" << std::endl;
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}
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return true;
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}
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