Files
OpenSceneGraph/src/osgPlugins/3dc/ReaderWriter3DC.cpp
Robert Osfield 83bf813e58 Moved the responsibility for finding file to load on to the ReaderWriter plugins,
instead of osgDB::Registry where it original lay.  This has been done to allow
fileName strings to be encode data rather than just file names, such as one
requires when using PagedLOD along with plugins for doing dynamic tesselation.
2003-12-08 11:24:43 +00:00

161 lines
5.6 KiB
C++

#include <osg/Notify>
#include <osg/Geode>
#include <osg/Geometry>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/Registry>
#include <iostream>
#include <stdio.h>
using namespace osg;
class ReaderWriter3DC : public osgDB::ReaderWriter
{
public:
virtual const char* className() { return "3DC point cloud reader"; }
virtual bool acceptsExtension(const std::string& extension)
{
return osgDB::equalCaseInsensitive(extension,"3dc") ||
osgDB::equalCaseInsensitive(extension,"asc");
}
virtual ReadResult readNode(const std::string& file, const osgDB::ReaderWriter::Options*)
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
std::cout << "try to read file "<<fileName<<std::endl;
const int LINE_SIZE = 1024;
char line[LINE_SIZE];
std::ifstream fin(fileName.c_str());
unsigned int num = 0;
while (fin)
{
fin.getline(line,LINE_SIZE);
if (line[0]=='#')
{
// comment line
std::cout <<"Comment: "<<line<<std::endl;
}
else
{
++num;
}
//std::cout << "["<<std::endl;
//std::cout <<line<<std::endl;
//std::cout <<"]"<<std::endl;
}
std::cout << "num="<<num<<std::endl;
unsigned int targetNumVertices = 10000;
osg::Geode* geode = new osg::Geode;
osg::Geometry* geometry = new osg::Geometry;
osg::Vec3Array* vertices = new osg::Vec3Array;
osg::Vec3Array* normals = new osg::Vec3Array;
osg::UByte4Array* colours = new osg::UByte4Array;
vertices->reserve(targetNumVertices);
normals->reserve(targetNumVertices);
colours->reserve(targetNumVertices);
fin.close();
std::ifstream fin2(fileName.c_str());
while (fin2)
{
fin2.getline(line,LINE_SIZE);
if (line[0]=='#')
{
// comment line
//std::cout <<"Comment: "<<line<<std::endl;
}
else if (strlen(line)>0)
{
++num;
osg::Vec3 pos,normal;
int r,g,b;
int a = sscanf(line,"%f %f %f %d %d %d %f %f %f",
&pos.x(),&pos.y(),&pos.z(),
&r,&g,&b,
&normal.x(),&normal.y(),&normal.z());
if (a)
{
if (vertices->size()>=targetNumVertices)
{
// finishing setting up the current geometry and add it to the geode.
geometry->setUseDisplayList(true);
geometry->setUseVertexBufferObjects(true);
geometry->setVertexArray(vertices);
geometry->setNormalArray(normals);
geometry->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_POINTS,0,vertices->size()));
geode->addDrawable(geometry);
// allocate a new geometry
geometry = new osg::Geometry;
vertices = new osg::Vec3Array;
normals = new osg::Vec3Array;
colours = new osg::UByte4Array;
vertices->reserve(targetNumVertices);
normals->reserve(targetNumVertices);
colours->reserve(targetNumVertices);
}
vertices->push_back(pos);
normals->push_back(normal);
colours->push_back(osg::UByte4(r,g,b,255));
}
}
}
geometry->setUseDisplayList(true);
geometry->setUseVertexBufferObjects(true);
geometry->setVertexArray(vertices);
geometry->setNormalArray(normals);
geometry->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_POINTS,0,vertices->size()));
geode->addDrawable(geometry);
return geode;
}
};
// now register with Registry to instantiate the above
// reader/writer.
osgDB::RegisterReaderWriterProxy<ReaderWriter3DC> g_readerWriter_3DX_Proxy;