Files
OpenSceneGraph/src/osgViewer/Viewer.cpp
Robert Osfield 7b003b24ea Refactored DatabasePager and related classes to introduce support for
multi-threaded paging, where the Pager manages threads of reading local
and http files via seperate threads.  This makes it possible to smoothly
browse large databases where parts of the data are locally cached while
others are on a remote server.  Previously with this type of dataset 
the pager would stall all paging while http requests were being served,
even when parts of the models are still loadable virtue of being in the 
local cache.

Also as part of the refactoring the DatabaseRequest are now stored in the
ProxyNode/PagedLOD nodes to facilitate quite updating in the cull traversal,
with the new code avoiding mutex locks and searches.  Previous on big 
databases the overhead involved in make database requests could accumulate
to a point where it'd cause the cull traversal to break frame.  The overhead
now is negligable.

Finally OSG_FILE_CACHE support has been moved from the curl plugin into
the DatabasePager.  Eventually this functionality will be moved out into
osgDB for more general usage.
2008-05-21 21:09:45 +00:00

1129 lines
38 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <stdio.h>
#include <osg/DeleteHandler>
#include <osg/io_utils>
#include <osgUtil/GLObjectsVisitor>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgGA/TrackballManipulator>
#include <osgViewer/Viewer>
#include <osgViewer/Renderer>
#include <osgViewer/CompositeViewer>
#include <sstream>
using namespace osgViewer;
Viewer::Viewer()
{
_viewerBase = this;
constructorInit();
}
Viewer::Viewer(osg::ArgumentParser& arguments)
{
_viewerBase = this;
constructorInit();
// Add help for command-line options read here
arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--clear-color <color>","Set the background color of the viewer in the form \"r,g,b[,a]\".");
arguments.getApplicationUsage()->addCommandLineOption("--screen <num>","Set the screen to use when multiple screens are present.");
arguments.getApplicationUsage()->addCommandLineOption("--window <x y w h>","Set the position (x,y) and size (w,h) of the viewer window.");
// FIXME: Uncomment these lines when the options have been documented properly
//arguments.getApplicationUsage()->addCommandLineOption("--3d-sd","");
//arguments.getApplicationUsage()->addCommandLineOption("--panoramic-sd","");
//arguments.getApplicationUsage()->addCommandLineOption("--radius","");
//arguments.getApplicationUsage()->addCommandLineOption("--collar","");
//arguments.getApplicationUsage()->addCommandLineOption("--im","");
std::string filename;
bool readConfig = false;
while (arguments.read("-c",filename))
{
readConfig = readConfiguration(filename) || readConfig;
}
while (arguments.read("--SingleThreaded")) setThreadingModel(SingleThreaded);
while (arguments.read("--CullDrawThreadPerContext")) setThreadingModel(CullDrawThreadPerContext);
while (arguments.read("--DrawThreadPerContext")) setThreadingModel(DrawThreadPerContext);
while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) setThreadingModel(CullThreadPerCameraDrawThreadPerContext);
osg::DisplaySettings::instance()->readCommandLine(arguments);
osgDB::readCommandLine(arguments);
std::string colorStr;
while (arguments.read("--clear-color",colorStr))
{
float r, g, b;
float a = 1.0f;
int cnt = sscanf( colorStr.c_str(), "%f,%f,%f,%f", &r, &g, &b, &a );
if( cnt==3 || cnt==4 ) getCamera()->setClearColor( osg::Vec4(r,g,b,a) );
else osg::notify(osg::WARN)<<"Invalid clear color \""<<colorStr<<"\""<<std::endl;
}
int screenNum = -1;
while (arguments.read("--screen",screenNum)) {}
int x = -1, y = -1, width = -1, height = -1;
while (arguments.read("--window",x,y,width,height)) {}
bool ss3d = false;
bool wowvx20 = false;
bool wowvx42 = false;
if ((wowvx20=arguments.read("--wowvx-20")) || (wowvx42=arguments.read("--wowvx-42")) || arguments.read("--wowvx"))
{
int wow_content=0x02, wow_factor=0x40, wow_offset=0x80;
float wow_Zd, wow_vz, wow_M, wow_C;
if (wowvx20){
wow_Zd = 0.459813f;
wow_vz = 6.180772f;
wow_M = -1586.34f;
wow_C = 127.5f;
}
else if (wowvx42){
wow_Zd = 0.467481f;
wow_vz = 7.655192f;
wow_M = -1960.37f;
wow_C = 127.5f;
}
while (arguments.read("--wow-content",wow_content)) {}
while (arguments.read("--wow-factor",wow_factor)) {}
while (arguments.read("--wow-offset",wow_offset)) {}
while (arguments.read("--wow-zd",wow_Zd)) {}
while (arguments.read("--wow-vz",wow_vz)) {}
while (arguments.read("--wow-M",wow_M)) {}
while (arguments.read("--wow-C",wow_C)) {}
if (screenNum<0) screenNum = 0;
setUpViewForWoWVxDisplay( screenNum, wow_content, wow_factor, wow_offset, wow_Zd, wow_vz, wow_M, wow_C );
}
else if ((ss3d=arguments.read("--3d-sd")) || arguments.read("--panoramic-sd"))
{
double radius = 1.0;
while (arguments.read("--radius",radius)) {}
double collar = 0.45;
while (arguments.read("--collar",collar)) {}
std::string intensityMapFilename;
while (arguments.read("--im",intensityMapFilename)) {}
osg::ref_ptr<osg::Image> intensityMap = intensityMapFilename.empty() ? 0 : osgDB::readImageFile(intensityMapFilename);
if (screenNum<0) screenNum = 0;
if (ss3d)
{
setThreadingModel(SingleThreaded);
setUpViewFor3DSphericalDisplay(radius, collar, screenNum, intensityMap.get());
}
else
{
setThreadingModel(SingleThreaded);
setUpViewForPanoramicSphericalDisplay(radius, collar, screenNum, intensityMap.get());
}
}
else if (width>0 && height>0)
{
if (screenNum>=0) setUpViewInWindow(x, y, width, height, screenNum);
else setUpViewInWindow(x,y,width,height);
}
else if (screenNum>=0)
{
setUpViewOnSingleScreen(screenNum);
}
}
Viewer::Viewer(const osgViewer::Viewer& viewer, const osg::CopyOp& copyop):
View(viewer,copyop)
{
_viewerBase = this;
}
void Viewer::constructorInit()
{
_eventVisitor = new osgGA::EventVisitor;
_eventVisitor->setActionAdapter(this);
_eventVisitor->setFrameStamp(_frameStamp.get());
_updateVisitor = new osgUtil::UpdateVisitor;
_updateVisitor->setFrameStamp(_frameStamp.get());
setStats(new osg::Stats("Viewer"));
}
Viewer::~Viewer()
{
//osg::notify(osg::NOTICE)<<"Viewer::~Viewer()"<<std::endl;
Threads threads;
getAllThreads(threads);
osg::notify(osg::INFO)<<"Viewer::~Viewer():: start destructor getThreads = "<<threads.size()<<std::endl;
stopThreading();
if (_scene.valid() && _scene->getDatabasePager())
{
_scene->getDatabasePager()->cancel();
_scene->setDatabasePager(0);
}
Contexts contexts;
getContexts(contexts);
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
(*citr)->close();
}
//osg::notify(osg::NOTICE)<<"finish Viewer::~Viewer()"<<std::endl;
getAllThreads(threads);
osg::notify(osg::INFO)<<"Viewer::~Viewer() end destrcutor getThreads = "<<threads.size()<<std::endl;
}
void Viewer::take(View& rhs)
{
osgViewer::View::take(rhs);
#if 1
osgViewer::Viewer* rhs_viewer = dynamic_cast<osgViewer::Viewer*>(&rhs);
if (rhs_viewer)
{
// variables left to take.
_done = rhs_viewer->_done;
_keyEventSetsDone = rhs_viewer->_keyEventSetsDone;
_quitEventSetsDone = rhs_viewer->_quitEventSetsDone;
_threadingModel = rhs_viewer->_threadingModel;
_threadsRunning = rhs_viewer->_threadsRunning;
_endBarrierPosition = rhs_viewer->_endBarrierPosition;
_startRenderingBarrier = rhs_viewer->_startRenderingBarrier;
_endRenderingDispatchBarrier = rhs_viewer->_endRenderingDispatchBarrier;
_endDynamicDrawBlock = rhs_viewer->_endDynamicDrawBlock;
_cameraWithFocus = rhs_viewer->_cameraWithFocus;
_eventVisitor = rhs_viewer->_eventVisitor;
_updateOperations = rhs_viewer->_updateOperations;
_updateVisitor = rhs_viewer->_updateVisitor;
_realizeOperation = rhs_viewer->_realizeOperation;
_currentContext = rhs_viewer->_currentContext;
// objects to clear
rhs_viewer->_done = true;
rhs_viewer->_startRenderingBarrier = 0;
rhs_viewer->_endRenderingDispatchBarrier = 0;
rhs_viewer->_endDynamicDrawBlock = 0;
rhs_viewer->_cameraWithFocus = 0;
rhs_viewer->_eventVisitor = 0;
rhs_viewer->_updateOperations = 0;
rhs_viewer->_updateVisitor = 0;
rhs_viewer->_realizeOperation = 0;
rhs_viewer->_currentContext = 0;
}
#endif
}
bool Viewer::readConfiguration(const std::string& filename)
{
osg::notify(osg::INFO)<<"Viewer::readConfiguration("<<filename<<")"<<std::endl;
osg::ref_ptr<osg::Object> object = osgDB::readObjectFile(filename);
if (!object)
{
//osg::notify(osg::NOTICE)<<"Error: Unable to load configuration file \""<<filename<<"\""<<std::endl;
return false;
}
CompositeViewer* compositeViewer = dynamic_cast<CompositeViewer*>(object.get());
if (compositeViewer)
{
osg::notify(osg::NOTICE)<<"Error: Config file \""<<filename<<"\" containing CompositeViewer cannot be loaded by Viewer."<<std::endl;
return false;
}
View* view = dynamic_cast<osgViewer::View*>(object.get());
if (view)
{
take(*view);
return true;
}
else
{
osg::notify(osg::NOTICE)<<"Error: Config file \""<<filename<<"\" does not contain a valid Viewer configuration."<<std::endl;
return false;
}
return false;
}
bool Viewer::isRealized() const
{
Contexts contexts;
const_cast<Viewer*>(this)->getContexts(contexts);
unsigned int numRealizedWindows = 0;
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
if ((*citr)->isRealized()) ++numRealizedWindows;
}
return numRealizedWindows > 0;
}
int Viewer::run()
{
if (!getCameraManipulator() && getCamera()->getAllowEventFocus())
{
setCameraManipulator(new osgGA::TrackballManipulator());
}
return ViewerBase::run();
}
void Viewer::setStartTick(osg::Timer_t tick)
{
View::setStartTick(tick);
Contexts contexts;
getContexts(contexts,false);
getEventQueue()->setStartTick(_startTick);
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->getEventQueue()->setStartTick(_startTick);
}
}
}
void Viewer::setReferenceTime(double time)
{
osg::Timer_t tick = osg::Timer::instance()->tick();
double currentTime = osg::Timer::instance()->delta_s(_startTick, tick);
double delta_ticks = (time-currentTime)*(osg::Timer::instance()->getSecondsPerTick());
if (delta_ticks>=0) tick += osg::Timer_t(delta_ticks);
else tick -= osg::Timer_t(-delta_ticks);
// assign the new start tick
setStartTick(tick);
}
void Viewer::setSceneData(osg::Node* node)
{
setReferenceTime(0.0);
View::setSceneData(node);
if (_threadingModel!=SingleThreaded && getSceneData())
{
// make sure that existing scene graph objects are allocated with thread safe ref/unref
getSceneData()->setThreadSafeRefUnref(true);
// update the scene graph so that it has enough GL object buffer memory for the graphics contexts that will be using it.
getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts());
}
}
GraphicsWindowEmbedded* Viewer::setUpViewerAsEmbeddedInWindow(int x, int y, int width, int height)
{
setThreadingModel(SingleThreaded);
osgViewer::GraphicsWindowEmbedded* gw = new osgViewer::GraphicsWindowEmbedded(x,y,width,height);
getCamera()->setViewport(new osg::Viewport(0,0,width,height));
getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height), 1.0f, 10000.0f);
getCamera()->setGraphicsContext(gw);
return gw;
}
void Viewer::realize()
{
//osg::notify(osg::INFO)<<"Viewer::realize()"<<std::endl;
setCameraWithFocus(0);
Contexts contexts;
getContexts(contexts);
if (contexts.empty())
{
osg::notify(osg::INFO)<<"Viewer::realize() - No valid contexts found, setting up view across all screens."<<std::endl;
// no windows are already set up so set up a default view
const char* ptr = 0;
if ((ptr = getenv("OSG_CONFIG_FILE")) != 0)
{
readConfiguration(ptr);
}
else
{
int screenNum = -1;
if ((ptr = getenv("OSG_SCREEN")) != 0)
{
if (strlen(ptr)!=0) screenNum = atoi(ptr);
else screenNum = -1;
}
int x = -1, y = -1, width = -1, height = -1;
if ((ptr = getenv("OSG_WINDOW")) != 0)
{
std::istringstream iss(ptr);
iss >> x >> y >> width >> height;
}
if (width>0 && height>0)
{
if (screenNum>=0) setUpViewInWindow(x, y, width, height, screenNum);
else setUpViewInWindow(x,y,width,height);
}
else if (screenNum>=0)
{
setUpViewOnSingleScreen(screenNum);
}
else
{
setUpViewAcrossAllScreens();
}
}
getContexts(contexts);
}
if (contexts.empty())
{
osg::notify(osg::NOTICE)<<"Viewer::realize() - failed to set up any windows"<<std::endl;
_done = true;
return;
}
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osg::GraphicsContext* gc = *citr;
gc->realize();
if (_realizeOperation.valid() && gc->valid())
{
gc->makeCurrent();
(*_realizeOperation)(gc);
gc->releaseContext();
}
}
bool grabFocus = true;
if (grabFocus)
{
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->grabFocusIfPointerInWindow();
}
}
}
// initialize the global timer to be relative to the current time.
osg::Timer::instance()->setStartTick();
// pass on the start tick to all the associated event queues
setStartTick(osg::Timer::instance()->getStartTick());
setUpThreading();
if (osg::DisplaySettings::instance()->getCompileContextsHint())
{
int numProcessors = OpenThreads::GetNumberOfProcessors();
int processNum = 0;
for(unsigned int i=0; i<= osg::GraphicsContext::getMaxContextID(); ++i)
{
osg::GraphicsContext* gc = osg::GraphicsContext::getOrCreateCompileContext(i);
if (gc)
{
gc->createGraphicsThread();
gc->getGraphicsThread()->setProcessorAffinity(processNum % numProcessors);
gc->getGraphicsThread()->startThread();
++processNum;
}
}
}
}
void Viewer::advance(double simulationTime)
{
if (_done) return;
double prevousReferenceTime = _frameStamp->getReferenceTime();
int previousFrameNumber = _frameStamp->getFrameNumber();
_frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
_frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()) );
if (simulationTime==USE_REFERENCE_TIME)
{
_frameStamp->setSimulationTime(_frameStamp->getReferenceTime());
}
else
{
_frameStamp->setSimulationTime(simulationTime);
}
if (getStats() && getStats()->collectStats("frame_rate"))
{
// update previous frame stats
double deltaFrameTime = _frameStamp->getReferenceTime() - prevousReferenceTime;
getStats()->setAttribute(previousFrameNumber, "Frame duration", deltaFrameTime);
getStats()->setAttribute(previousFrameNumber, "Frame rate", 1.0/deltaFrameTime);
// update current frames stats
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference time", _frameStamp->getReferenceTime());
}
if (osg::Referenced::getDeleteHandler())
{
osg::Referenced::getDeleteHandler()->flush();
osg::Referenced::getDeleteHandler()->setFrameNumber(_frameStamp->getFrameNumber());
}
}
void Viewer::eventTraversal()
{
if (_done) return;
double beginEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// osg::notify(osg::NOTICE)<<"Viewer::frameEventTraversal()."<<std::endl;
// need to copy events from the GraphicsWindow's into local EventQueue;
osgGA::EventQueue::Events events;
Contexts contexts;
getContexts(contexts);
osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
osg::Matrix masterCameraVPW = getCamera()->getViewMatrix() * getCamera()->getProjectionMatrix();
if (getCamera()->getViewport())
{
osg::Viewport* viewport = getCamera()->getViewport();
masterCameraVPW *= viewport->computeWindowMatrix();
eventState->setInputRange( viewport->x(), viewport->y(), viewport->x() + viewport->width(), viewport->y() + viewport->height());
}
else
{
eventState->setInputRange(-1.0, -1.0, 1.0, 1.0);
}
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->checkEvents();
osgGA::EventQueue::Events gw_events;
gw->getEventQueue()->takeEvents(gw_events);
osgGA::EventQueue::Events::iterator itr;
for(itr = gw_events.begin();
itr != gw_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
bool pointerEvent = false;
float x = event->getX();
float y = event->getY();
bool invert_y = event->getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::RELEASE):
case(osgGA::GUIEventAdapter::DRAG):
case(osgGA::GUIEventAdapter::MOVE):
{
pointerEvent = true;
if (event->getEventType()!=osgGA::GUIEventAdapter::DRAG || !getCameraWithFocus())
{
osg::GraphicsContext::Cameras& cameras = gw->getCameras();
for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getView()==this &&
camera->getAllowEventFocus() &&
camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER)
{
osg::Viewport* viewport = camera ? camera->getViewport() : 0;
if (viewport &&
x >= viewport->x() && y >= viewport->y() &&
x <= (viewport->x()+viewport->width()) && y <= (viewport->y()+viewport->height()) )
{
// osg::notify(osg::NOTICE)<<"setCamera with focus "<<camera->getName()<<" x="<<x<<" y="<<y<<std::endl;
setCameraWithFocus(camera);
}
}
}
}
break;
}
default:
break;
}
if (pointerEvent)
{
if (getCameraWithFocus())
{
osg::Viewport* viewport = getCameraWithFocus()->getViewport();
osg::Matrix localCameraVPW = getCameraWithFocus()->getViewMatrix() * getCameraWithFocus()->getProjectionMatrix();
if (viewport) localCameraVPW *= viewport->computeWindowMatrix();
osg::Matrix matrix( osg::Matrix::inverse(localCameraVPW) * masterCameraVPW );
osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix;
x = new_coord.x();
y = new_coord.y();
// osg::notify(osg::NOTICE)<<"pointer event new_coord.x()="<<new_coord.x()<<" new_coord.y()="<<new_coord.y()<<std::endl;
event->setInputRange(eventState->getXmin(), eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
event->setX(x);
event->setY(y);
event->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
}
else
{
x = eventState->getXmin() + (x/double(gw->getTraits()->width))*(eventState->getXmax() - eventState->getXmin());
y = eventState->getYmin() + (y/double(gw->getTraits()->height))*(eventState->getYmax() - eventState->getYmin());
// osg::notify(osg::NOTICE)<<"new x = "<<x<<" new y = "<<y<<std::endl;
event->setInputRange(eventState->getXmin(), eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
event->setX(x);
event->setY(y);
event->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
}
// pass along the new pointer events details to the eventState of the viewer
eventState->setX(x);
eventState->setY(y);
eventState->setButtonMask(event->getButtonMask());
eventState->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
}
else
{
event->setInputRange(eventState->getXmin(), eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
event->setX(eventState->getX());
event->setY(eventState->getY());
event->setButtonMask(eventState->getButtonMask());
event->setMouseYOrientation(eventState->getMouseYOrientation());
}
//osg::notify(osg::NOTICE)<<" mouse x = "<<event->getX()<<" y="<<event->getY()<<std::endl;
// osg::notify(osg::NOTICE)<<" mouse Xmin = "<<event->getXmin()<<" Ymin="<<event->getYmin()<<" xMax="<<event->getXmax()<<" Ymax="<<event->getYmax()<<std::endl;
}
for(itr = gw_events.begin();
itr != gw_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::CLOSE_WINDOW):
{
bool wasThreading = areThreadsRunning();
if (wasThreading) stopThreading();
gw->close();
_currentContext = NULL;
if (wasThreading) startThreading();
break;
}
default:
break;
}
}
events.insert(events.end(), gw_events.begin(), gw_events.end());
}
}
// osg::notify(osg::NOTICE)<<"mouseEventState Xmin = "<<eventState->getXmin()<<" Ymin="<<eventState->getYmin()<<" xMax="<<eventState->getXmax()<<" Ymax="<<eventState->getYmax()<<std::endl;
_eventQueue->frame( getFrameStamp()->getReferenceTime() );
_eventQueue->takeEvents(events);
#if 0
// osg::notify(osg::NOTICE)<<"Events "<<events.size()<<std::endl;
for(osgGA::EventQueue::Events::iterator itr = events.begin();
itr != events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::PUSH):
osg::notify(osg::NOTICE)<<" PUSH "<<event->getButton()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
break;
case(osgGA::GUIEventAdapter::RELEASE):
osg::notify(osg::NOTICE)<<" RELEASE "<<event->getButton()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
break;
case(osgGA::GUIEventAdapter::DRAG):
osg::notify(osg::NOTICE)<<" DRAG "<<event->getButtonMask()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
break;
case(osgGA::GUIEventAdapter::MOVE):
osg::notify(osg::NOTICE)<<" MOVE "<<event->getButtonMask()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
break;
case(osgGA::GUIEventAdapter::SCROLL):
osg::notify(osg::NOTICE)<<" SCROLL "<<event->getScrollingMotion()<<std::endl;
break;
case(osgGA::GUIEventAdapter::KEYDOWN):
osg::notify(osg::NOTICE)<<" KEYDOWN '"<<(char)event->getKey()<<"'"<<std::endl;
break;
case(osgGA::GUIEventAdapter::KEYUP):
osg::notify(osg::NOTICE)<<" KEYUP '"<<(char)event->getKey()<<"'"<<std::endl;
break;
case(osgGA::GUIEventAdapter::RESIZE):
osg::notify(osg::NOTICE)<<" RESIZE "<<event->getWindowX()<<"/"<<event->getWindowY()<<" x "<<event->getWindowWidth()<<"/"<<event->getWindowHeight() << std::endl;
break;
case(osgGA::GUIEventAdapter::QUIT_APPLICATION):
osg::notify(osg::NOTICE)<<" QUIT_APPLICATION " << std::endl;
break;
case(osgGA::GUIEventAdapter::FRAME):
// osg::notify(osg::NOTICE)<<" FRAME "<<std::endl;
break;
default:
// osg::notify(osg::NOTICE)<<" Event not handled"<<std::endl;
break;
}
}
#endif
// osg::notify(osg::NOTICE)<<"Events "<<events.size()<<std::endl;
if ((_keyEventSetsDone!=0) || _quitEventSetsDone)
{
for(osgGA::EventQueue::Events::iterator itr = events.begin();
itr != events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
if (_keyEventSetsDone && event->getKey()==_keyEventSetsDone) _done = true;
break;
case(osgGA::GUIEventAdapter::QUIT_APPLICATION):
if (_quitEventSetsDone) _done = true;
break;
default:
break;
}
}
}
if (_done) return;
for(osgGA::EventQueue::Events::iterator itr = events.begin();
itr != events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
for(EventHandlers::iterator hitr = _eventHandlers.begin();
hitr != _eventHandlers.end();
++hitr)
{
(*hitr)->handleWithCheckAgainstIgnoreHandledEventsMask( *event, *this, 0, 0);
}
if (_cameraManipulator.valid())
{
_cameraManipulator->handleWithCheckAgainstIgnoreHandledEventsMask( *event, *this);
}
}
if (_eventVisitor.valid() && getSceneData())
{
_eventVisitor->setFrameStamp(getFrameStamp());
_eventVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
for(osgGA::EventQueue::Events::iterator itr = events.begin();
itr != events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
_eventVisitor->reset();
_eventVisitor->addEvent( event );
getSceneData()->accept(*_eventVisitor);
// call any camera update callbacks, but only traverse that callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm = _eventVisitor->getTraversalMode();
_eventVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (_camera.valid() && _camera->getEventCallback()) _camera->accept(*_eventVisitor);
for(unsigned int i=0; i<getNumSlaves(); ++i)
{
osg::Camera* camera = getSlave(i)._camera.get();
if (camera && camera->getEventCallback()) camera->accept(*_eventVisitor);
}
_eventVisitor->setTraversalMode(tm);
}
}
if (getStats() && getStats()->collectStats("event"))
{
double endEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// update current frames stats
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal begin time", beginEventTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal end time", endEventTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal time taken", endEventTraversal-beginEventTraversal);
}
}
void Viewer::updateTraversal()
{
if (_done) return;
double beginUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
_updateVisitor->reset();
_updateVisitor->setFrameStamp(getFrameStamp());
_updateVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
if (getSceneData())
{
getSceneData()->accept(*_updateVisitor);
}
if (_scene->getDatabasePager())
{
// synchronize changes required by the DatabasePager thread to the scene graph
_scene->getDatabasePager()->updateSceneGraph(_frameStamp->getReferenceTime());
}
if (_updateOperations.valid())
{
_updateOperations->runOperations(this);
}
{
// call any camera update callbacks, but only traverse that callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm = _updateVisitor->getTraversalMode();
_updateVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (_camera.valid() && _camera->getUpdateCallback()) _camera->accept(*_updateVisitor);
for(unsigned int i=0; i<getNumSlaves(); ++i)
{
osg::Camera* camera = getSlave(i)._camera.get();
if (camera && camera->getUpdateCallback()) camera->accept(*_updateVisitor);
}
_updateVisitor->setTraversalMode(tm);
}
if (_cameraManipulator.valid())
{
setFusionDistance( getCameraManipulator()->getFusionDistanceMode(),
getCameraManipulator()->getFusionDistanceValue() );
_camera->setViewMatrix(_cameraManipulator->getInverseMatrix());
}
updateSlaves();
if (getStats() && getStats()->collectStats("update"))
{
double endUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// update current frames stats
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal begin time", beginUpdateTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal end time", endUpdateTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal time taken", endUpdateTraversal-beginUpdateTraversal);
}
}
void Viewer::getScenes(Scenes& scenes, bool onlyValid)
{
scenes.push_back(_scene.get());
}
void Viewer::getViews(Views& views, bool onlyValid)
{
views.push_back(this);
}
void Viewer::getWindows(Windows& windows, bool onlyValid)
{
windows.clear();
Contexts contexts;
getContexts(contexts, onlyValid);
for(Contexts::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*itr);
if (gw) windows.push_back(gw);
}
}
void Viewer::getAllThreads(Threads& threads, bool onlyActive)
{
OperationThreads operationThreads;
getOperationThreads(operationThreads);
for(OperationThreads::iterator itr = operationThreads.begin();
itr != operationThreads.end();
++itr)
{
threads.push_back(*itr);
}
if (_scene.valid())
{
osgDB::DatabasePager* dp = _scene->getDatabasePager();
if (dp)
{
for(unsigned int i=0; i<dp->getNumDatabaseThreads(); ++i)
{
osgDB::DatabasePager::DatabaseThread* dt = dp->getDatabaseThread(i);
if (!onlyActive || dt->isRunning())
{
threads.push_back(dt);
}
}
}
}
}
void Viewer::getOperationThreads(OperationThreads& threads, bool onlyActive)
{
threads.clear();
Contexts contexts;
getContexts(contexts);
for(Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
osg::GraphicsContext* gc = *gcitr;
if (gc->getGraphicsThread() &&
(!onlyActive || gc->getGraphicsThread()->isRunning()) )
{
threads.push_back(gc->getGraphicsThread());
}
}
Cameras cameras;
getCameras(cameras);
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getCameraThread() &&
(!onlyActive || camera->getCameraThread()->isRunning()) )
{
threads.push_back(camera->getCameraThread());
}
}
}
struct LessGraphicsContext
{
bool operator () (const osg::GraphicsContext* lhs, const osg::GraphicsContext* rhs) const
{
int screenLeft = lhs->getTraits()? lhs->getTraits()->screenNum : 0;
int screenRight = rhs->getTraits()? rhs->getTraits()->screenNum : 0;
if (screenLeft < screenRight) return true;
if (screenLeft > screenRight) return false;
screenLeft = lhs->getTraits()? lhs->getTraits()->x : 0;
screenRight = rhs->getTraits()? rhs->getTraits()->x : 0;
if (screenLeft < screenRight) return true;
if (screenLeft > screenRight) return false;
screenLeft = lhs->getTraits()? lhs->getTraits()->y : 0;
screenRight = rhs->getTraits()? rhs->getTraits()->y : 0;
if (screenLeft < screenRight) return true;
if (screenLeft > screenRight) return false;
return lhs < rhs;
}
};
void Viewer::getContexts(Contexts& contexts, bool onlyValid)
{
typedef std::set<osg::GraphicsContext*> ContextSet;
ContextSet contextSet;
if (_camera.valid() &&
_camera->getGraphicsContext() &&
(_camera->getGraphicsContext()->valid() || !onlyValid))
{
contextSet.insert(_camera->getGraphicsContext());
}
for(unsigned int i=0; i<getNumSlaves(); ++i)
{
Slave& slave = getSlave(i);
if (slave._camera.valid() &&
slave._camera->getGraphicsContext() &&
(slave._camera->getGraphicsContext()->valid() || !onlyValid))
{
contextSet.insert(slave._camera->getGraphicsContext());
}
}
contexts.clear();
contexts.reserve(contextSet.size());
for(ContextSet::iterator itr = contextSet.begin();
itr != contextSet.end();
++itr)
{
contexts.push_back(const_cast<osg::GraphicsContext*>(*itr));
}
if (contexts.size()>=2)
{
std::sort(contexts.begin(), contexts.end(), LessGraphicsContext());
}
}
void Viewer::getCameras(Cameras& cameras, bool onlyActive)
{
cameras.clear();
if (_camera.valid() &&
(!onlyActive || (_camera->getGraphicsContext() && _camera->getGraphicsContext()->valid())) ) cameras.push_back(_camera.get());
for(Slaves::iterator itr = _slaves.begin();
itr != _slaves.end();
++itr)
{
if (itr->_camera.valid() &&
(!onlyActive || (itr->_camera->getGraphicsContext() && itr->_camera->getGraphicsContext()->valid())) ) cameras.push_back(itr->_camera.get());
}
}
double Viewer::elapsedTime()
{
return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
}
void Viewer::getUsage(osg::ApplicationUsage& usage) const
{
if (_cameraManipulator.valid())
{
_cameraManipulator->getUsage(usage);
}
for(EventHandlers::const_iterator hitr = _eventHandlers.begin();
hitr != _eventHandlers.end();
++hitr)
{
(*hitr)->getUsage(usage);
}
}