83 lines
3.8 KiB
C++
83 lines
3.8 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Matrix>
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#include <osg/Object>
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#include <osg/State>
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#include <osg/StateAttribute>
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#include <osg/Vec4>
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#include <osg/VertexProgram>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::map< GLuint COMMA osg::Vec4 >, osg::VertexProgram::LocalParamList);
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TYPE_NAME_ALIAS(std::map< GLenum COMMA osg::Matrix >, osg::VertexProgram::MatrixList);
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BEGIN_OBJECT_REFLECTOR(osg::VertexProgram)
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I_BaseType(osg::StateAttribute);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osg::VertexProgram &, vp, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, libraryName);
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I_Method0(const char *, className);
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I_Method0(osg::StateAttribute::Type, getType);
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I_Method1(int, compare, IN, const osg::StateAttribute &, sa);
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I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage);
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I_Method1(GLuint &, getVertexProgramID, IN, unsigned int, contextID);
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I_Method1(void, setVertexProgram, IN, const char *, program);
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I_Method1(void, setVertexProgram, IN, const std::string &, program);
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I_Method0(const std::string &, getVertexProgram);
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I_Method2(void, setProgramLocalParameter, IN, const GLuint, index, IN, const osg::Vec4 &, p);
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I_Method1(void, setLocalParameters, IN, const osg::VertexProgram::LocalParamList &, lpl);
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I_Method0(osg::VertexProgram::LocalParamList &, getLocalParameters);
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I_Method0(const osg::VertexProgram::LocalParamList &, getLocalParameters);
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I_Method2(void, setMatrix, IN, const GLenum, mode, IN, const osg::Matrix &, matrix);
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I_Method1(void, setMatrices, IN, const osg::VertexProgram::MatrixList &, matrices);
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I_Method0(osg::VertexProgram::MatrixList &, getMatrices);
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I_Method0(const osg::VertexProgram::MatrixList &, getMatrices);
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I_Method0(void, dirtyVertexProgramObject);
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I_Method1(void, apply, IN, osg::State &, state);
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I_Method1(void, compileGLObjects, IN, osg::State &, state);
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0);
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I_Property(const osg::VertexProgram::LocalParamList &, LocalParameters);
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I_Property(const osg::VertexProgram::MatrixList &, Matrices);
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I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
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I_Property(const std::string &, VertexProgram);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::VertexProgram::Extensions)
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I_BaseType(osg::Referenced);
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I_Constructor1(IN, unsigned int, contextID);
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I_Constructor1(IN, const osg::VertexProgram::Extensions &, rhs);
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I_Method1(void, lowestCommonDenominator, IN, const osg::VertexProgram::Extensions &, rhs);
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I_Method1(void, setupGLExtenions, IN, unsigned int, contextID);
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I_Method1(void, setVertexProgramSupported, IN, bool, flag);
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I_Method0(bool, isVertexProgramSupported);
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I_Method2(void, glBindProgram, IN, GLenum, target, IN, GLuint, id);
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I_Method2(void, glGenPrograms, IN, GLsizei, n, IN, GLuint *, programs);
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I_Method2(void, glDeletePrograms, IN, GLsizei, n, IN, GLuint *, programs);
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I_Method4(void, glProgramString, IN, GLenum, target, IN, GLenum, format, IN, GLsizei, len, IN, const void *, string);
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I_Method3(void, glProgramLocalParameter4fv, IN, GLenum, target, IN, GLuint, index, IN, const GLfloat *, params);
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I_WriteOnlyProperty(bool, VertexProgramSupported);
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I_WriteOnlyProperty(unsigned int, upGLExtenions);
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END_REFLECTOR
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