49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osgSim/VisibilityGroup>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgSim::VisibilityGroup)
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I_BaseType(osg::Group);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osgSim::VisibilityGroup &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, className);
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I_Method0(const char *, libraryName);
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
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I_Method1(void, setVisibilityVolume, IN, osg::Node *, node);
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I_Method0(osg::Node *, getVisibilityVolume);
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I_Method0(const osg::Node *, getVisibilityVolume);
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I_Method1(void, setVolumeIntersectionMask, IN, osg::Node::NodeMask, mask);
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I_Method0(osg::Node::NodeMask, getVolumeIntersectionMask);
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I_Method1(void, setSegmentLength, IN, float, length);
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I_Method0(float, getSegmentLength);
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I_Property(float, SegmentLength);
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I_Property(osg::Node *, VisibilityVolume);
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I_Property(osg::Node::NodeMask, VolumeIntersectionMask);
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END_REFLECTOR
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