Files
OpenSceneGraph/src/osg/Object.cpp
Robert Osfield ff571d2690 Added a check to the destructor of Referenced so that it detects referenced
objects that are deleted whilest still having a positive _refCount, such
as when a object has been deleted on the stack, yet other references still
exist for it.  Have put the desctructor implementation in Object.cpp to
avoid adding yet another file with only a couple of lines of code in.
2002-02-07 01:11:20 +00:00

19 lines
463 B
C++

#include <osg/Object>
#include <osg/Notify>
#include <typeinfo>
using namespace osg;
Referenced::~Referenced()
{
if (_refCount>0)
{
notify(WARN)<<"Warning: deleting still referenced object "<<this<<" of type '"<<typeid(this).name()<<"'"<<std::endl;
notify(WARN)<<" the final reference count was "<<_refCount<<", memory corruption possible."<<std::endl;
}
}
Object::Object(const Object&,const CopyOp&):
Referenced() {}