41 lines
681 B
C++
41 lines
681 B
C++
#ifndef __FTTextureGlyph__
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#define __FTTextureGlyph__
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_GLYPH_H
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#include "FTGlyph.h"
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class FTTextureGlyph : public FTGlyph
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{
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public:
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// methods
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FTTextureGlyph( FT_Glyph glyph, int id, unsigned char* data, int stride, int height, float u, float v);
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virtual ~FTTextureGlyph();
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virtual float Render( const FT_Vector& pen);
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static int activeTextureID;
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private:
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// attributes
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// What about the other point class in vectoriser?
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struct FTPoint
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{
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float x;
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float y;
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};
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int destWidth;
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int destHeight;
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int numGreys;
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FTPoint uv[2];
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int glTextureID;
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};
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#endif // __FTTextureGlyph__
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