Normally the automatic setup is useful, but in the case of the .osg support this automatic update was forcing premature loading of imagery that wasn't necessarily, and can lead to reports of looking for files that arn't present.
29 lines
717 B
C++
29 lines
717 B
C++
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#include <osgParticle/SmokeTrailEffect>
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#include <osgDB/Registry>
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#include <osgDB/Input>
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#include <osgDB/Output>
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bool SmokeTrailEffect_readLocalData(osg::Object &obj, osgDB::Input &fr);
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bool SmokeTrailEffect_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
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osgDB::RegisterDotOsgWrapperProxy SmokeTrailEffect_Proxy
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(
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new osgParticle::SmokeTrailEffect(false),
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"SmokeTrailEffect",
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"Object Node ParticleEffect SmokeTrailEffect",
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SmokeTrailEffect_readLocalData,
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SmokeTrailEffect_writeLocalData
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);
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bool SmokeTrailEffect_readLocalData(osg::Object &, osgDB::Input &)
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{
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return false;
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}
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bool SmokeTrailEffect_writeLocalData(const osg::Object &, osgDB::Output &)
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{
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return false;
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}
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