Files
OpenSceneGraph/src/osgWrappers/serializers/osgText/TextBase.cpp

214 lines
7.0 KiB
C++

#include <osgText/TextBase>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
// _fontSize
static bool checkFontSize( const osgText::TextBase& text )
{
return true;
}
static bool readFontSize( osgDB::InputStream& is, osgText::TextBase& text )
{
unsigned int width, height; is >> width >> height;
text.setFontResolution( width, height );
return true;
}
static bool writeFontSize( osgDB::OutputStream& os, const osgText::TextBase& text )
{
os << text.getFontWidth() << text.getFontHeight() << std::endl;
return true;
}
// _characterHeight, _characterAspectRatio
static bool checkCharacterSize( const osgText::TextBase& text )
{
return true;
}
static bool readCharacterSize( osgDB::InputStream& is, osgText::TextBase& text )
{
float height, aspectRatio; is >> height >> aspectRatio;
text.setCharacterSize( height, aspectRatio );
return true;
}
static bool writeCharacterSize( osgDB::OutputStream& os, const osgText::TextBase& text )
{
os << text.getCharacterHeight() << text.getCharacterAspectRatio() << std::endl;
return true;
}
// _text
static bool checkText( const osgText::TextBase& text )
{
return text.getText().size()>0;
}
static bool readText( osgDB::InputStream& is, osgText::TextBase& text )
{
bool isACString; is >> isACString;
if ( isACString )
{
std::string acString; is.readWrappedString( acString );
text.setText( acString );
}
else
{
osg::UIntArray* array = dynamic_cast<osg::UIntArray*>( is.readArray() );
if ( array )
{
osgText::String string; string;
for ( osg::UIntArray::iterator itr=array->begin(); itr!=array->end(); ++itr )
{
string.push_back( *itr );
}
text.setText( string );
}
}
return true;
}
static bool writeText( osgDB::OutputStream& os, const osgText::TextBase& text )
{
bool isACString = true;
const osgText::String& string = text.getText();
for ( osgText::String::const_iterator itr=string.begin(); itr!=string.end(); ++itr )
{
if ( *itr==0 || *itr>256 )
{
isACString = false;
break;
}
}
os << isACString;
if ( isACString )
{
std::string acString;
for ( osgText::String::const_iterator itr=string.begin(); itr!=string.end(); ++itr )
{
acString += (char)(*itr);
}
os.writeWrappedString( acString );
os << std::endl;
}
else
{
osg::ref_ptr<osg::UIntArray> array = new osg::UIntArray( string.begin(), string.end() );
os << array.get();
}
return true;
}
// _drawMode
static bool checkDrawMode( const osgText::TextBase& text )
{
return text.getDrawMode()!=osgText::TextBase::TEXT;
}
static bool readDrawMode( osgDB::InputStream& is, osgText::TextBase& text )
{
unsigned int mask = osgText::TextBase::TEXT;
if ( is.isBinary() )
is >> mask;
else
{
std::string maskSetString; is >> maskSetString;
osgDB::StringList maskList; osgDB::split( maskSetString, maskList, '|' );
for ( unsigned int i=0; i<maskList.size(); ++i )
{
const std::string& maskValue = maskList[i];
if ( maskValue=="TEXT" ) mask |= osgText::TextBase::TEXT;
else if ( maskValue=="BOUND" ) mask |= osgText::TextBase::BOUNDINGBOX;
else if ( maskValue=="FILLED" ) mask |= osgText::TextBase::FILLEDBOUNDINGBOX;
else if ( maskValue=="ALIGNMENT" ) mask |= osgText::TextBase::ALIGNMENT;
}
}
text.setDrawMode( mask );
return true;
}
static bool writeDrawMode( osgDB::OutputStream& os, const osgText::TextBase& text )
{
unsigned int mask = text.getDrawMode();
if ( os.isBinary() )
os << mask;
else
{
std::string maskString;
if ( mask==osgText::TextBase::TEXT ) maskString += std::string("TEXT|");
if ( mask==osgText::TextBase::BOUNDINGBOX ) maskString += std::string("BOUND|");
if ( mask==osgText::TextBase::FILLEDBOUNDINGBOX ) maskString += std::string("FILLED|");
if ( mask==osgText::TextBase::ALIGNMENT ) maskString += std::string("ALIGNMENT|");
if ( !maskString.size() ) maskString = std::string("NONE|");
os << maskString.substr(0, maskString.size()-1) << std::endl;
}
return true;
}
REGISTER_OBJECT_WRAPPER( osgText_TextBase,
/*new osgText::TextBase*/NULL,
osgText::TextBase,
"osg::Object osg::Drawable osgText::TextBase" )
{
ADD_USER_SERIALIZER( FontSize ); // _fontSize
ADD_USER_SERIALIZER( CharacterSize ); // _characterHeight, _characterAspectRatio
BEGIN_ENUM_SERIALIZER( CharacterSizeMode, OBJECT_COORDS );
ADD_ENUM_VALUE( OBJECT_COORDS );
ADD_ENUM_VALUE( SCREEN_COORDS );
ADD_ENUM_VALUE( OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT );
END_ENUM_SERIALIZER(); // _characterSizeMode
ADD_FLOAT_SERIALIZER( MaximumWidth, 0.0f ); // _maximumWidth
ADD_FLOAT_SERIALIZER( MaximumHeight, 0.0f ); // _maximumHeight
ADD_FLOAT_SERIALIZER( LineSpacing, 0.0f ); // _lineSpacing
ADD_USER_SERIALIZER( Text ); // _text
ADD_VEC3_SERIALIZER( Position, osg::Vec3() ); // _position
BEGIN_ENUM_SERIALIZER2( Alignment, osgText::TextBase::AlignmentType, LEFT_BASE_LINE );
ADD_ENUM_VALUE( LEFT_TOP );
ADD_ENUM_VALUE( LEFT_CENTER );
ADD_ENUM_VALUE( LEFT_BOTTOM );
ADD_ENUM_VALUE( CENTER_TOP );
ADD_ENUM_VALUE( CENTER_CENTER );
ADD_ENUM_VALUE( CENTER_BOTTOM );
ADD_ENUM_VALUE( RIGHT_TOP );
ADD_ENUM_VALUE( RIGHT_CENTER );
ADD_ENUM_VALUE( RIGHT_BOTTOM );
ADD_ENUM_VALUE( LEFT_BASE_LINE );
ADD_ENUM_VALUE( CENTER_BASE_LINE );
ADD_ENUM_VALUE( RIGHT_BASE_LINE );
ADD_ENUM_VALUE( LEFT_BOTTOM_BASE_LINE );
ADD_ENUM_VALUE( CENTER_BOTTOM_BASE_LINE );
ADD_ENUM_VALUE( RIGHT_BOTTOM_BASE_LINE );
END_ENUM_SERIALIZER(); // _alignment
BEGIN_ENUM_SERIALIZER( AxisAlignment, XY_PLANE );
ADD_ENUM_VALUE( XY_PLANE );
ADD_ENUM_VALUE( REVERSED_XY_PLANE );
ADD_ENUM_VALUE( XZ_PLANE );
ADD_ENUM_VALUE( REVERSED_XZ_PLANE );
ADD_ENUM_VALUE( YZ_PLANE );
ADD_ENUM_VALUE( REVERSED_YZ_PLANE );
ADD_ENUM_VALUE( SCREEN );
ADD_ENUM_VALUE( USER_DEFINED_ROTATION );
END_ENUM_SERIALIZER(); // _axisAlignment
ADD_QUAT_SERIALIZER( Rotation, osg::Quat() ); // _rotation
ADD_BOOL_SERIALIZER( AutoRotateToScreen, false ); // _autoRotateToScreen
BEGIN_ENUM_SERIALIZER( Layout, LEFT_TO_RIGHT );
ADD_ENUM_VALUE( LEFT_TO_RIGHT );
ADD_ENUM_VALUE( RIGHT_TO_LEFT );
ADD_ENUM_VALUE( VERTICAL );
END_ENUM_SERIALIZER(); // _layout
ADD_USER_SERIALIZER( DrawMode ); // _drawMode
ADD_FLOAT_SERIALIZER( BoundingBoxMargin, 0.0f ); // _textBBMargin
ADD_VEC4_SERIALIZER( BoundingBoxColor, osg::Vec4() ); // _textBBColor
}