Files
OpenSceneGraph/src/osgPlugins/iv/texturecoordinate.h
2002-07-26 15:37:23 +00:00

38 lines
1.3 KiB
C++

/*
* osgDB::wrl - a VRML 1.0 loader for OpenSceneGraph
* Copyright (C) 2002 Ruben Lopez <ryu@gpul.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __TEXTURE_COORDINATE_H__
#define __TEXTURE_COORDINATE_H__
#include "mynode.h"
class TextureCoordinate: public MyNode {
TextureCoordList tcoords;
public:
TextureCoordinate() {}
TextureCoordinate(TextureCoordList *t) {
tcoords=*t;
}
virtual char *type() { return "TextureCoordinate"; }
virtual void accept(MyNodeVisitor *v) { v->applyTextureCoordinate(this); }
TextureCoordList getTextureCoords() { return tcoords; }
};
#endif