Files
OpenSceneGraph/src/osgPlugins/ive/Terrain.h
Robert Osfield c6c26d5d44 Change Terrain so that it subclassed from CoordinateSystemNode.
Implemented new update scheme of GeometryTechnique to avoid potential threading issues.

Added Terrain support to .ive.
2010-04-03 16:21:34 +00:00

34 lines
905 B
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef IVE_TERRAIN
#define IVE_TERRAIN 1
#include <osgTerrain/Terrain>
#include "ReadWrite.h"
namespace ive
{
class Terrain : public osgTerrain::Terrain, public ReadWrite
{
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif