105 lines
4.5 KiB
C++
105 lines
4.5 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/RenderInfo>
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#include <osgParticle/ConnectedParticleSystem>
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#include <osgParticle/Particle>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgParticle::ConnectedParticleSystem)
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I_DeclaringFile("osgParticle/ConnectedParticleSystem");
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I_BaseType(osgParticle::ParticleSystem);
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I_Constructor0(____ConnectedParticleSystem,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::ConnectedParticleSystem &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____ConnectedParticleSystem__C5_ConnectedParticleSystem_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method1(osgParticle::Particle *, createParticle, IN, const osgParticle::Particle *, ptemplate,
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Properties::VIRTUAL,
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__Particle_P1__createParticle__C5_Particle_P1,
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"Create a new particle from the specified template (or the default one if ptemplate is null). ",
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"");
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I_Method1(void, reuseParticle, IN, int, i,
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Properties::VIRTUAL,
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__void__reuseParticle__int,
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"Reuse the i-th particle. ",
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"");
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I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo,
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Properties::VIRTUAL,
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__void__drawImplementation__osg_RenderInfo_R1,
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"Draw the connected particles as either a line or a quad strip, depending upon viewing distance. . ",
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"");
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I_Method0(const osgParticle::Particle *, getStartParticle,
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Properties::NON_VIRTUAL,
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__C5_osgParticle_Particle_P1__getStartParticle,
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"Get the (const) particle from where the line or quadstrip starts to be drawn. ",
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"");
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I_Method0(osgParticle::Particle *, getStartParticle,
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Properties::NON_VIRTUAL,
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__osgParticle_Particle_P1__getStartParticle,
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"Get the particle from where the line or quadstrip starts to be drawn. ",
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"");
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I_Method1(void, setMaxNumberOfParticlesToSkip, IN, unsigned int, maxNumberofParticlesToSkip,
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Properties::NON_VIRTUAL,
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__void__setMaxNumberOfParticlesToSkip__unsigned_int,
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"Set the maximum numbers of particles to be skipped during the predraw filtering. ",
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"");
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I_Method0(unsigned int, getMaxNumberOfParticlesToSkip,
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Properties::NON_VIRTUAL,
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__unsigned_int__getMaxNumberOfParticlesToSkip,
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"Get the maximum numbers of particles to be skipped during the predraw filtering. ",
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"");
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I_SimpleProperty(unsigned int, MaxNumberOfParticlesToSkip,
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__unsigned_int__getMaxNumberOfParticlesToSkip,
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__void__setMaxNumberOfParticlesToSkip__unsigned_int);
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I_SimpleProperty(osgParticle::Particle *, StartParticle,
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__osgParticle_Particle_P1__getStartParticle,
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0);
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END_REFLECTOR
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