Files
OpenSceneGraph/src/osgWrappers/osgText/Font.cpp
Robert Osfield 9b70538264 Updated wrappers
2007-03-01 11:58:36 +00:00

510 lines
20 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/State>
#include <osg/StateAttribute>
#include <osg/StateSet>
#include <osg/TexEnv>
#include <osg/Texture>
#include <osg/Vec2>
#include <osgText/Font>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgText::Font)
I_BaseType(osg::Object);
I_ConstructorWithDefaults1(IN, osgText::Font::FontImplementation *, implementation, 0,
Properties::NON_EXPLICIT,
____Font__FontImplementation_P1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(std::string, getFileName,
Properties::VIRTUAL,
__std_string__getFileName,
"",
"");
I_Method1(void, setTexEnv, IN, osg::TexEnv *, texenv,
Properties::NON_VIRTUAL,
__void__setTexEnv__osg_TexEnv_P1,
"",
"");
I_Method0(osg::TexEnv *, getTexEnv,
Properties::NON_VIRTUAL,
__osg_TexEnv_P1__getTexEnv,
"",
"");
I_Method0(const osg::TexEnv *, getTexEnv,
Properties::NON_VIRTUAL,
__C5_osg_TexEnv_P1__getTexEnv,
"",
"");
I_Method1(void, setStateSet, IN, osg::StateSet *, stateset,
Properties::NON_VIRTUAL,
__void__setStateSet__osg_StateSet_P1,
"",
"");
I_Method0(osg::StateSet *, getStateSet,
Properties::NON_VIRTUAL,
__osg_StateSet_P1__getStateSet,
"",
"");
I_Method0(const osg::StateSet *, getStateSet,
Properties::NON_VIRTUAL,
__C5_osg_StateSet_P1__getStateSet,
"",
"");
I_Method2(void, setFontResolution, IN, unsigned int, width, IN, unsigned int, height,
Properties::VIRTUAL,
__void__setFontResolution__unsigned_int__unsigned_int,
"Set the pixel width and height hint. ",
"");
I_Method0(unsigned int, getFontWidth,
Properties::NON_VIRTUAL,
__unsigned_int__getFontWidth,
"",
"");
I_Method0(unsigned int, getFontHeight,
Properties::NON_VIRTUAL,
__unsigned_int__getFontHeight,
"",
"");
I_Method3(osg::Vec2, getKerning, IN, unsigned int, leftcharcode, IN, unsigned int, rightcharcode, IN, osgText::KerningType, kerningType,
Properties::VIRTUAL,
__osg_Vec2__getKerning__unsigned_int__unsigned_int__KerningType,
"Get a kerning (adjustment of spacing of two adjacent character) for specified charcodes, w.r.t the current font size hint. ",
"");
I_Method1(osgText::Font::Glyph *, getGlyph, IN, unsigned int, charcode,
Properties::VIRTUAL,
__Glyph_P1__getGlyph__unsigned_int,
"Get a Glyph for specified charcode, and the font size nearest to the current font size hint. ",
"");
I_Method0(bool, hasVertical,
Properties::VIRTUAL,
__bool__hasVertical,
"Return true if this font provides vertical alignments and spacing or glyphs. ",
"");
I_Method1(void, setGlyphImageMargin, IN, unsigned int, margin,
Properties::NON_VIRTUAL,
__void__setGlyphImageMargin__unsigned_int,
"Set the margin around each glyph, to ensure that texture filtering doesn't bleed adjacent glyph's into each other. ",
"Default margin is 2 texels. ");
I_Method0(unsigned int, getGlyphImageMargin,
Properties::NON_VIRTUAL,
__unsigned_int__getGlyphImageMargin,
"",
"");
I_Method2(void, setTextureSizeHint, IN, unsigned int, width, IN, unsigned int, height,
Properties::NON_VIRTUAL,
__void__setTextureSizeHint__unsigned_int__unsigned_int,
"Set the size of texture to create to store the glyph images when rendering. ",
"Note, this doesn't affect already created Texture Glhph's. ");
I_Method0(unsigned int, getTextureWidthHint,
Properties::NON_VIRTUAL,
__unsigned_int__getTextureWidthHint,
"",
"");
I_Method0(unsigned int, getTextureHeightHint,
Properties::NON_VIRTUAL,
__unsigned_int__getTextureHeightHint,
"",
"");
I_Method1(void, setMinFilterHint, IN, osg::Texture::FilterMode, mode,
Properties::NON_VIRTUAL,
__void__setMinFilterHint__osg_Texture_FilterMode,
"Set the minification texture filter to use when creating the texture to store the glyph images when rendering. ",
"Note, this doesn't affect already created Texture Glhph's. ");
I_Method0(osg::Texture::FilterMode, getMinFilterHint,
Properties::NON_VIRTUAL,
__osg_Texture_FilterMode__getMinFilterHint,
"",
"");
I_Method1(void, setMagFilterHint, IN, osg::Texture::FilterMode, mode,
Properties::NON_VIRTUAL,
__void__setMagFilterHint__osg_Texture_FilterMode,
"Set the magnification texture filter to use when creating the texture to store the glyph images when rendering. ",
"Note, this doesn't affect already created Texture Glhph's. ");
I_Method0(osg::Texture::FilterMode, getMagFilterHint,
Properties::NON_VIRTUAL,
__osg_Texture_FilterMode__getMagFilterHint,
"",
"");
I_Method1(void, setImplementation, IN, osgText::Font::FontImplementation *, implementation,
Properties::NON_VIRTUAL,
__void__setImplementation__FontImplementation_P1,
"",
"");
I_Method0(osgText::Font::FontImplementation *, getImplementation,
Properties::NON_VIRTUAL,
__FontImplementation_P1__getImplementation,
"",
"");
I_Method0(const osgText::Font::FontImplementation *, getImplementation,
Properties::NON_VIRTUAL,
__C5_FontImplementation_P1__getImplementation,
"",
"");
I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
Properties::VIRTUAL,
__void__setThreadSafeRefUnref__bool,
"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
"");
I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
Properties::VIRTUAL,
__void__resizeGLObjectBuffers__unsigned_int,
"Resize any per context GLObject buffers to specified size. ",
"");
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0,
Properties::VIRTUAL,
__void__releaseGLObjects__osg_State_P1,
"If State is non-zero, this function releases OpenGL objects for the specified graphics context. ",
"Otherwise, releases OpenGL objexts for all graphics contexts. ");
I_ProtectedMethod4(void, addGlyph, IN, unsigned int, width, IN, unsigned int, height, IN, unsigned int, charcode, IN, osgText::Font::Glyph *, glyph,
Properties::NON_VIRTUAL,
Properties::NON_CONST,
__void__addGlyph__unsigned_int__unsigned_int__unsigned_int__Glyph_P1,
"",
"");
I_SimpleProperty(std::string, FileName,
__std_string__getFileName,
0);
I_SimpleProperty(unsigned int, FontHeight,
__unsigned_int__getFontHeight,
0);
I_SimpleProperty(unsigned int, FontWidth,
__unsigned_int__getFontWidth,
0);
I_SimpleProperty(unsigned int, GlyphImageMargin,
__unsigned_int__getGlyphImageMargin,
__void__setGlyphImageMargin__unsigned_int);
I_SimpleProperty(osgText::Font::FontImplementation *, Implementation,
__FontImplementation_P1__getImplementation,
__void__setImplementation__FontImplementation_P1);
I_SimpleProperty(osg::Texture::FilterMode, MagFilterHint,
__osg_Texture_FilterMode__getMagFilterHint,
__void__setMagFilterHint__osg_Texture_FilterMode);
I_SimpleProperty(osg::Texture::FilterMode, MinFilterHint,
__osg_Texture_FilterMode__getMinFilterHint,
__void__setMinFilterHint__osg_Texture_FilterMode);
I_SimpleProperty(osg::StateSet *, StateSet,
__osg_StateSet_P1__getStateSet,
__void__setStateSet__osg_StateSet_P1);
I_SimpleProperty(osg::TexEnv *, TexEnv,
__osg_TexEnv_P1__getTexEnv,
__void__setTexEnv__osg_TexEnv_P1);
I_SimpleProperty(unsigned int, TextureHeightHint,
__unsigned_int__getTextureHeightHint,
0);
I_SimpleProperty(unsigned int, TextureWidthHint,
__unsigned_int__getTextureWidthHint,
0);
I_SimpleProperty(bool, ThreadSafeRefUnref,
0,
__void__setThreadSafeRefUnref__bool);
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgText::Font::FontImplementation)
I_BaseType(osg::Referenced);
I_Constructor0(____FontImplementation,
"",
"");
I_Method0(std::string, getFileName,
Properties::PURE_VIRTUAL,
__std_string__getFileName,
"",
"");
I_Method2(void, setFontResolution, IN, unsigned int, width, IN, unsigned int, height,
Properties::PURE_VIRTUAL,
__void__setFontResolution__unsigned_int__unsigned_int,
"Set the pixel width and height hint. ",
"");
I_Method1(osgText::Font::Glyph *, getGlyph, IN, unsigned int, charcode,
Properties::PURE_VIRTUAL,
__Glyph_P1__getGlyph__unsigned_int,
"Get a Glyph for specified charcode, and the font size nearest to the current font size hint. ",
"");
I_Method3(osg::Vec2, getKerning, IN, unsigned int, leftcharcode, IN, unsigned int, rightcharcode, IN, osgText::KerningType, kerningType,
Properties::PURE_VIRTUAL,
__osg_Vec2__getKerning__unsigned_int__unsigned_int__KerningType,
"Get a kerning (adjustment of spacing of two adjacent character) for specified charcodes, w.r.t the current font size hint. ",
"");
I_Method0(bool, hasVertical,
Properties::PURE_VIRTUAL,
__bool__hasVertical,
"Return true if this font provides vertical alignments and spacing or glyphs. ",
"");
I_Method1(void, setFontWidth, IN, unsigned int, width,
Properties::NON_VIRTUAL,
__void__setFontWidth__unsigned_int,
"",
"");
I_Method1(void, setFontHeight, IN, unsigned int, height,
Properties::NON_VIRTUAL,
__void__setFontHeight__unsigned_int,
"",
"");
I_Method4(void, addGlyph, IN, unsigned int, width, IN, unsigned int, height, IN, unsigned int, charcode, IN, osgText::Font::Glyph *, glyph,
Properties::NON_VIRTUAL,
__void__addGlyph__unsigned_int__unsigned_int__unsigned_int__Glyph_P1,
"",
"");
I_SimpleProperty(std::string, FileName,
__std_string__getFileName,
0);
I_SimpleProperty(unsigned int, FontHeight,
0,
__void__setFontHeight__unsigned_int);
I_SimpleProperty(unsigned int, FontWidth,
0,
__void__setFontWidth__unsigned_int);
I_PublicMemberProperty(osgText::Font *, _facade);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgText::Font::Glyph)
I_BaseType(osg::Image);
I_Constructor0(____Glyph,
"",
"");
I_Method0(unsigned int, getGlyphCode,
Properties::NON_VIRTUAL,
__unsigned_int__getGlyphCode,
"",
"");
I_Method1(void, setHorizontalBearing, IN, const osg::Vec2 &, bearing,
Properties::NON_VIRTUAL,
__void__setHorizontalBearing__C5_osg_Vec2_R1,
"",
"");
I_Method0(const osg::Vec2 &, getHorizontalBearing,
Properties::NON_VIRTUAL,
__C5_osg_Vec2_R1__getHorizontalBearing,
"",
"");
I_Method1(void, setHorizontalAdvance, IN, float, advance,
Properties::NON_VIRTUAL,
__void__setHorizontalAdvance__float,
"",
"");
I_Method0(float, getHorizontalAdvance,
Properties::NON_VIRTUAL,
__float__getHorizontalAdvance,
"",
"");
I_Method1(void, setVerticalBearing, IN, const osg::Vec2 &, bearing,
Properties::NON_VIRTUAL,
__void__setVerticalBearing__C5_osg_Vec2_R1,
"",
"");
I_Method0(const osg::Vec2 &, getVerticalBearing,
Properties::NON_VIRTUAL,
__C5_osg_Vec2_R1__getVerticalBearing,
"",
"");
I_Method1(void, setVerticalAdvance, IN, float, advance,
Properties::NON_VIRTUAL,
__void__setVerticalAdvance__float,
"",
"");
I_Method0(float, getVerticalAdvance,
Properties::NON_VIRTUAL,
__float__getVerticalAdvance,
"",
"");
I_Method1(void, setTexture, IN, osgText::Font::GlyphTexture *, texture,
Properties::NON_VIRTUAL,
__void__setTexture__GlyphTexture_P1,
"",
"");
I_Method0(osgText::Font::GlyphTexture *, getTexture,
Properties::NON_VIRTUAL,
__GlyphTexture_P1__getTexture,
"",
"");
I_Method0(const osgText::Font::GlyphTexture *, getTexture,
Properties::NON_VIRTUAL,
__C5_GlyphTexture_P1__getTexture,
"",
"");
I_Method2(void, setTexturePosition, IN, int, posX, IN, int, posY,
Properties::NON_VIRTUAL,
__void__setTexturePosition__int__int,
"",
"");
I_Method0(int, getTexturePositionX,
Properties::NON_VIRTUAL,
__int__getTexturePositionX,
"",
"");
I_Method0(int, getTexturePositionY,
Properties::NON_VIRTUAL,
__int__getTexturePositionY,
"",
"");
I_Method1(void, setMinTexCoord, IN, const osg::Vec2 &, coord,
Properties::NON_VIRTUAL,
__void__setMinTexCoord__C5_osg_Vec2_R1,
"",
"");
I_Method0(const osg::Vec2 &, getMinTexCoord,
Properties::NON_VIRTUAL,
__C5_osg_Vec2_R1__getMinTexCoord,
"",
"");
I_Method1(void, setMaxTexCoord, IN, const osg::Vec2 &, coord,
Properties::NON_VIRTUAL,
__void__setMaxTexCoord__C5_osg_Vec2_R1,
"",
"");
I_Method0(const osg::Vec2 &, getMaxTexCoord,
Properties::NON_VIRTUAL,
__C5_osg_Vec2_R1__getMaxTexCoord,
"",
"");
I_Method0(void, subload,
Properties::NON_VIRTUAL,
__void__subload,
"",
"");
I_Method1(void, draw, IN, osg::State &, state,
Properties::NON_VIRTUAL,
__void__draw__osg_State_R1,
"",
"");
I_SimpleProperty(unsigned int, GlyphCode,
__unsigned_int__getGlyphCode,
0);
I_SimpleProperty(float, HorizontalAdvance,
__float__getHorizontalAdvance,
__void__setHorizontalAdvance__float);
I_SimpleProperty(const osg::Vec2 &, HorizontalBearing,
__C5_osg_Vec2_R1__getHorizontalBearing,
__void__setHorizontalBearing__C5_osg_Vec2_R1);
I_SimpleProperty(const osg::Vec2 &, MaxTexCoord,
__C5_osg_Vec2_R1__getMaxTexCoord,
__void__setMaxTexCoord__C5_osg_Vec2_R1);
I_SimpleProperty(const osg::Vec2 &, MinTexCoord,
__C5_osg_Vec2_R1__getMinTexCoord,
__void__setMinTexCoord__C5_osg_Vec2_R1);
I_SimpleProperty(osgText::Font::GlyphTexture *, Texture,
__GlyphTexture_P1__getTexture,
__void__setTexture__GlyphTexture_P1);
I_SimpleProperty(int, TexturePositionX,
__int__getTexturePositionX,
0);
I_SimpleProperty(int, TexturePositionY,
__int__getTexturePositionY,
0);
I_SimpleProperty(float, VerticalAdvance,
__float__getVerticalAdvance,
__void__setVerticalAdvance__float);
I_SimpleProperty(const osg::Vec2 &, VerticalBearing,
__C5_osg_Vec2_R1__getVerticalBearing,
__void__setVerticalBearing__C5_osg_Vec2_R1);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgText::Font::GlyphTexture)
I_BaseType(osg::Texture2D);
I_Constructor0(____GlyphTexture,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"Return the name of the attribute's class type. ",
"");
I_Method1(int, compare, IN, const osg::StateAttribute &, rhs,
Properties::VIRTUAL,
__int__compare__C5_osg_StateAttribute_R1,
"return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
"");
I_Method1(void, setGlyphImageMargin, IN, unsigned int, margin,
Properties::NON_VIRTUAL,
__void__setGlyphImageMargin__unsigned_int,
"Set the margin around each glyph, to ensure that texture filtering doesn't bleed adjacent glyph's into each other. ",
"");
I_Method0(unsigned int, getGlyphImageMargin,
Properties::NON_VIRTUAL,
__unsigned_int__getGlyphImageMargin,
"",
"");
I_Method3(bool, getSpaceForGlyph, IN, osgText::Font::Glyph *, glyph, IN, int &, posX, IN, int &, posY,
Properties::NON_VIRTUAL,
__bool__getSpaceForGlyph__Glyph_P1__int_R1__int_R1,
"",
"");
I_Method3(void, addGlyph, IN, osgText::Font::Glyph *, glyph, IN, int, posX, IN, int, posY,
Properties::NON_VIRTUAL,
__void__addGlyph__Glyph_P1__int__int,
"",
"");
I_Method1(void, apply, IN, osg::State &, state,
Properties::VIRTUAL,
__void__apply__osg_State_R1,
"Bind the texture object. ",
"If the texture object hasn't already been compiled, create the texture mipmap levels. ");
I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
Properties::VIRTUAL,
__void__setThreadSafeRefUnref__bool,
"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
"");
I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
Properties::VIRTUAL,
__void__resizeGLObjectBuffers__unsigned_int,
"Resize any per context GLObject buffers to specified size. ",
"");
I_SimpleProperty(unsigned int, GlyphImageMargin,
__unsigned_int__getGlyphImageMargin,
__void__setGlyphImageMargin__unsigned_int);
I_SimpleProperty(bool, ThreadSafeRefUnref,
0,
__void__setThreadSafeRefUnref__bool);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osgText::KerningType)
I_EnumLabel(osgText::KERNING_DEFAULT);
I_EnumLabel(osgText::KERNING_UNFITTED);
I_EnumLabel(osgText::KERNING_NONE);
END_REFLECTOR