510 lines
20 KiB
C++
510 lines
20 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/State>
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#include <osg/StateAttribute>
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#include <osg/StateSet>
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#include <osg/TexEnv>
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#include <osg/Texture>
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#include <osg/Vec2>
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#include <osgText/Font>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgText::Font)
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I_BaseType(osg::Object);
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I_ConstructorWithDefaults1(IN, osgText::Font::FontImplementation *, implementation, 0,
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Properties::NON_EXPLICIT,
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____Font__FontImplementation_P1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(std::string, getFileName,
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Properties::VIRTUAL,
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__std_string__getFileName,
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"",
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"");
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I_Method1(void, setTexEnv, IN, osg::TexEnv *, texenv,
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Properties::NON_VIRTUAL,
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__void__setTexEnv__osg_TexEnv_P1,
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"",
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"");
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I_Method0(osg::TexEnv *, getTexEnv,
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Properties::NON_VIRTUAL,
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__osg_TexEnv_P1__getTexEnv,
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"",
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"");
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I_Method0(const osg::TexEnv *, getTexEnv,
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Properties::NON_VIRTUAL,
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__C5_osg_TexEnv_P1__getTexEnv,
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"",
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"");
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I_Method1(void, setStateSet, IN, osg::StateSet *, stateset,
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Properties::NON_VIRTUAL,
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__void__setStateSet__osg_StateSet_P1,
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"",
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"");
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I_Method0(osg::StateSet *, getStateSet,
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Properties::NON_VIRTUAL,
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__osg_StateSet_P1__getStateSet,
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"",
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"");
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I_Method0(const osg::StateSet *, getStateSet,
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Properties::NON_VIRTUAL,
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__C5_osg_StateSet_P1__getStateSet,
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"",
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"");
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I_Method2(void, setFontResolution, IN, unsigned int, width, IN, unsigned int, height,
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Properties::VIRTUAL,
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__void__setFontResolution__unsigned_int__unsigned_int,
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"Set the pixel width and height hint. ",
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"");
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I_Method0(unsigned int, getFontWidth,
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Properties::NON_VIRTUAL,
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__unsigned_int__getFontWidth,
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"",
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"");
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I_Method0(unsigned int, getFontHeight,
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Properties::NON_VIRTUAL,
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__unsigned_int__getFontHeight,
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"",
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"");
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I_Method3(osg::Vec2, getKerning, IN, unsigned int, leftcharcode, IN, unsigned int, rightcharcode, IN, osgText::KerningType, kerningType,
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Properties::VIRTUAL,
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__osg_Vec2__getKerning__unsigned_int__unsigned_int__KerningType,
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"Get a kerning (adjustment of spacing of two adjacent character) for specified charcodes, w.r.t the current font size hint. ",
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"");
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I_Method1(osgText::Font::Glyph *, getGlyph, IN, unsigned int, charcode,
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Properties::VIRTUAL,
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__Glyph_P1__getGlyph__unsigned_int,
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"Get a Glyph for specified charcode, and the font size nearest to the current font size hint. ",
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"");
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I_Method0(bool, hasVertical,
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Properties::VIRTUAL,
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__bool__hasVertical,
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"Return true if this font provides vertical alignments and spacing or glyphs. ",
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"");
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I_Method1(void, setGlyphImageMargin, IN, unsigned int, margin,
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Properties::NON_VIRTUAL,
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__void__setGlyphImageMargin__unsigned_int,
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"Set the margin around each glyph, to ensure that texture filtering doesn't bleed adjacent glyph's into each other. ",
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"Default margin is 2 texels. ");
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I_Method0(unsigned int, getGlyphImageMargin,
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Properties::NON_VIRTUAL,
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__unsigned_int__getGlyphImageMargin,
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"",
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"");
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I_Method2(void, setTextureSizeHint, IN, unsigned int, width, IN, unsigned int, height,
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Properties::NON_VIRTUAL,
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__void__setTextureSizeHint__unsigned_int__unsigned_int,
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"Set the size of texture to create to store the glyph images when rendering. ",
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"Note, this doesn't affect already created Texture Glhph's. ");
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I_Method0(unsigned int, getTextureWidthHint,
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Properties::NON_VIRTUAL,
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__unsigned_int__getTextureWidthHint,
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"",
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"");
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I_Method0(unsigned int, getTextureHeightHint,
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Properties::NON_VIRTUAL,
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__unsigned_int__getTextureHeightHint,
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"",
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"");
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I_Method1(void, setMinFilterHint, IN, osg::Texture::FilterMode, mode,
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Properties::NON_VIRTUAL,
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__void__setMinFilterHint__osg_Texture_FilterMode,
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"Set the minification texture filter to use when creating the texture to store the glyph images when rendering. ",
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"Note, this doesn't affect already created Texture Glhph's. ");
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I_Method0(osg::Texture::FilterMode, getMinFilterHint,
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Properties::NON_VIRTUAL,
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__osg_Texture_FilterMode__getMinFilterHint,
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"",
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"");
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I_Method1(void, setMagFilterHint, IN, osg::Texture::FilterMode, mode,
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Properties::NON_VIRTUAL,
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__void__setMagFilterHint__osg_Texture_FilterMode,
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"Set the magnification texture filter to use when creating the texture to store the glyph images when rendering. ",
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"Note, this doesn't affect already created Texture Glhph's. ");
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I_Method0(osg::Texture::FilterMode, getMagFilterHint,
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Properties::NON_VIRTUAL,
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__osg_Texture_FilterMode__getMagFilterHint,
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"",
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"");
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I_Method1(void, setImplementation, IN, osgText::Font::FontImplementation *, implementation,
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Properties::NON_VIRTUAL,
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__void__setImplementation__FontImplementation_P1,
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"",
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"");
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I_Method0(osgText::Font::FontImplementation *, getImplementation,
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Properties::NON_VIRTUAL,
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__FontImplementation_P1__getImplementation,
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"",
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"");
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I_Method0(const osgText::Font::FontImplementation *, getImplementation,
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Properties::NON_VIRTUAL,
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__C5_FontImplementation_P1__getImplementation,
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"",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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Properties::VIRTUAL,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
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Properties::VIRTUAL,
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__void__resizeGLObjectBuffers__unsigned_int,
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"Resize any per context GLObject buffers to specified size. ",
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"");
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0,
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Properties::VIRTUAL,
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__void__releaseGLObjects__osg_State_P1,
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"If State is non-zero, this function releases OpenGL objects for the specified graphics context. ",
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"Otherwise, releases OpenGL objexts for all graphics contexts. ");
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I_ProtectedMethod4(void, addGlyph, IN, unsigned int, width, IN, unsigned int, height, IN, unsigned int, charcode, IN, osgText::Font::Glyph *, glyph,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__addGlyph__unsigned_int__unsigned_int__unsigned_int__Glyph_P1,
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"",
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"");
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I_SimpleProperty(std::string, FileName,
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__std_string__getFileName,
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0);
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I_SimpleProperty(unsigned int, FontHeight,
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__unsigned_int__getFontHeight,
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0);
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I_SimpleProperty(unsigned int, FontWidth,
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__unsigned_int__getFontWidth,
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0);
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I_SimpleProperty(unsigned int, GlyphImageMargin,
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__unsigned_int__getGlyphImageMargin,
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__void__setGlyphImageMargin__unsigned_int);
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I_SimpleProperty(osgText::Font::FontImplementation *, Implementation,
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__FontImplementation_P1__getImplementation,
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__void__setImplementation__FontImplementation_P1);
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I_SimpleProperty(osg::Texture::FilterMode, MagFilterHint,
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__osg_Texture_FilterMode__getMagFilterHint,
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__void__setMagFilterHint__osg_Texture_FilterMode);
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I_SimpleProperty(osg::Texture::FilterMode, MinFilterHint,
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__osg_Texture_FilterMode__getMinFilterHint,
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__void__setMinFilterHint__osg_Texture_FilterMode);
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I_SimpleProperty(osg::StateSet *, StateSet,
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__osg_StateSet_P1__getStateSet,
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__void__setStateSet__osg_StateSet_P1);
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I_SimpleProperty(osg::TexEnv *, TexEnv,
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__osg_TexEnv_P1__getTexEnv,
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__void__setTexEnv__osg_TexEnv_P1);
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I_SimpleProperty(unsigned int, TextureHeightHint,
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__unsigned_int__getTextureHeightHint,
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0);
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I_SimpleProperty(unsigned int, TextureWidthHint,
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__unsigned_int__getTextureWidthHint,
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0);
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I_SimpleProperty(bool, ThreadSafeRefUnref,
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0,
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__void__setThreadSafeRefUnref__bool);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgText::Font::FontImplementation)
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I_BaseType(osg::Referenced);
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I_Constructor0(____FontImplementation,
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"",
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"");
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I_Method0(std::string, getFileName,
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Properties::PURE_VIRTUAL,
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__std_string__getFileName,
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"",
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"");
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I_Method2(void, setFontResolution, IN, unsigned int, width, IN, unsigned int, height,
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Properties::PURE_VIRTUAL,
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__void__setFontResolution__unsigned_int__unsigned_int,
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"Set the pixel width and height hint. ",
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"");
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I_Method1(osgText::Font::Glyph *, getGlyph, IN, unsigned int, charcode,
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Properties::PURE_VIRTUAL,
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__Glyph_P1__getGlyph__unsigned_int,
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"Get a Glyph for specified charcode, and the font size nearest to the current font size hint. ",
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"");
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I_Method3(osg::Vec2, getKerning, IN, unsigned int, leftcharcode, IN, unsigned int, rightcharcode, IN, osgText::KerningType, kerningType,
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Properties::PURE_VIRTUAL,
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__osg_Vec2__getKerning__unsigned_int__unsigned_int__KerningType,
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"Get a kerning (adjustment of spacing of two adjacent character) for specified charcodes, w.r.t the current font size hint. ",
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"");
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I_Method0(bool, hasVertical,
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Properties::PURE_VIRTUAL,
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__bool__hasVertical,
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"Return true if this font provides vertical alignments and spacing or glyphs. ",
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"");
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I_Method1(void, setFontWidth, IN, unsigned int, width,
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Properties::NON_VIRTUAL,
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__void__setFontWidth__unsigned_int,
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"",
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"");
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I_Method1(void, setFontHeight, IN, unsigned int, height,
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Properties::NON_VIRTUAL,
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__void__setFontHeight__unsigned_int,
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"",
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"");
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I_Method4(void, addGlyph, IN, unsigned int, width, IN, unsigned int, height, IN, unsigned int, charcode, IN, osgText::Font::Glyph *, glyph,
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Properties::NON_VIRTUAL,
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__void__addGlyph__unsigned_int__unsigned_int__unsigned_int__Glyph_P1,
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"",
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"");
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I_SimpleProperty(std::string, FileName,
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__std_string__getFileName,
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0);
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I_SimpleProperty(unsigned int, FontHeight,
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0,
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__void__setFontHeight__unsigned_int);
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I_SimpleProperty(unsigned int, FontWidth,
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0,
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__void__setFontWidth__unsigned_int);
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I_PublicMemberProperty(osgText::Font *, _facade);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgText::Font::Glyph)
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I_BaseType(osg::Image);
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I_Constructor0(____Glyph,
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"",
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"");
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I_Method0(unsigned int, getGlyphCode,
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Properties::NON_VIRTUAL,
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__unsigned_int__getGlyphCode,
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"",
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"");
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I_Method1(void, setHorizontalBearing, IN, const osg::Vec2 &, bearing,
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Properties::NON_VIRTUAL,
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__void__setHorizontalBearing__C5_osg_Vec2_R1,
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"",
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"");
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I_Method0(const osg::Vec2 &, getHorizontalBearing,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec2_R1__getHorizontalBearing,
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"",
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"");
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I_Method1(void, setHorizontalAdvance, IN, float, advance,
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Properties::NON_VIRTUAL,
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__void__setHorizontalAdvance__float,
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"",
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"");
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I_Method0(float, getHorizontalAdvance,
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Properties::NON_VIRTUAL,
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__float__getHorizontalAdvance,
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"",
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"");
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I_Method1(void, setVerticalBearing, IN, const osg::Vec2 &, bearing,
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Properties::NON_VIRTUAL,
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__void__setVerticalBearing__C5_osg_Vec2_R1,
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"",
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"");
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I_Method0(const osg::Vec2 &, getVerticalBearing,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec2_R1__getVerticalBearing,
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"",
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"");
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I_Method1(void, setVerticalAdvance, IN, float, advance,
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Properties::NON_VIRTUAL,
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__void__setVerticalAdvance__float,
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"",
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"");
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I_Method0(float, getVerticalAdvance,
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Properties::NON_VIRTUAL,
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__float__getVerticalAdvance,
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"",
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"");
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I_Method1(void, setTexture, IN, osgText::Font::GlyphTexture *, texture,
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Properties::NON_VIRTUAL,
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__void__setTexture__GlyphTexture_P1,
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"",
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"");
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I_Method0(osgText::Font::GlyphTexture *, getTexture,
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Properties::NON_VIRTUAL,
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__GlyphTexture_P1__getTexture,
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"",
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"");
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I_Method0(const osgText::Font::GlyphTexture *, getTexture,
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Properties::NON_VIRTUAL,
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__C5_GlyphTexture_P1__getTexture,
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"",
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"");
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I_Method2(void, setTexturePosition, IN, int, posX, IN, int, posY,
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Properties::NON_VIRTUAL,
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__void__setTexturePosition__int__int,
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"",
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"");
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I_Method0(int, getTexturePositionX,
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Properties::NON_VIRTUAL,
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__int__getTexturePositionX,
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"",
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"");
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I_Method0(int, getTexturePositionY,
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Properties::NON_VIRTUAL,
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__int__getTexturePositionY,
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"",
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"");
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I_Method1(void, setMinTexCoord, IN, const osg::Vec2 &, coord,
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Properties::NON_VIRTUAL,
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|
__void__setMinTexCoord__C5_osg_Vec2_R1,
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"",
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"");
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I_Method0(const osg::Vec2 &, getMinTexCoord,
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Properties::NON_VIRTUAL,
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|
__C5_osg_Vec2_R1__getMinTexCoord,
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"",
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"");
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I_Method1(void, setMaxTexCoord, IN, const osg::Vec2 &, coord,
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Properties::NON_VIRTUAL,
|
|
__void__setMaxTexCoord__C5_osg_Vec2_R1,
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|
"",
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"");
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I_Method0(const osg::Vec2 &, getMaxTexCoord,
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Properties::NON_VIRTUAL,
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|
__C5_osg_Vec2_R1__getMaxTexCoord,
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"",
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"");
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I_Method0(void, subload,
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Properties::NON_VIRTUAL,
|
|
__void__subload,
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"",
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"");
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I_Method1(void, draw, IN, osg::State &, state,
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Properties::NON_VIRTUAL,
|
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__void__draw__osg_State_R1,
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"",
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"");
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I_SimpleProperty(unsigned int, GlyphCode,
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__unsigned_int__getGlyphCode,
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0);
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I_SimpleProperty(float, HorizontalAdvance,
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__float__getHorizontalAdvance,
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__void__setHorizontalAdvance__float);
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I_SimpleProperty(const osg::Vec2 &, HorizontalBearing,
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__C5_osg_Vec2_R1__getHorizontalBearing,
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__void__setHorizontalBearing__C5_osg_Vec2_R1);
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I_SimpleProperty(const osg::Vec2 &, MaxTexCoord,
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__C5_osg_Vec2_R1__getMaxTexCoord,
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__void__setMaxTexCoord__C5_osg_Vec2_R1);
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I_SimpleProperty(const osg::Vec2 &, MinTexCoord,
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__C5_osg_Vec2_R1__getMinTexCoord,
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__void__setMinTexCoord__C5_osg_Vec2_R1);
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I_SimpleProperty(osgText::Font::GlyphTexture *, Texture,
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__GlyphTexture_P1__getTexture,
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__void__setTexture__GlyphTexture_P1);
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I_SimpleProperty(int, TexturePositionX,
|
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__int__getTexturePositionX,
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0);
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I_SimpleProperty(int, TexturePositionY,
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__int__getTexturePositionY,
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0);
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I_SimpleProperty(float, VerticalAdvance,
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__float__getVerticalAdvance,
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__void__setVerticalAdvance__float);
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I_SimpleProperty(const osg::Vec2 &, VerticalBearing,
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__C5_osg_Vec2_R1__getVerticalBearing,
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__void__setVerticalBearing__C5_osg_Vec2_R1);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgText::Font::GlyphTexture)
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I_BaseType(osg::Texture2D);
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I_Constructor0(____GlyphTexture,
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|
"",
|
|
"");
|
|
I_Method0(const char *, className,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__className,
|
|
"Return the name of the attribute's class type. ",
|
|
"");
|
|
I_Method1(int, compare, IN, const osg::StateAttribute &, rhs,
|
|
Properties::VIRTUAL,
|
|
__int__compare__C5_osg_StateAttribute_R1,
|
|
"return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
|
|
"");
|
|
I_Method1(void, setGlyphImageMargin, IN, unsigned int, margin,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setGlyphImageMargin__unsigned_int,
|
|
"Set the margin around each glyph, to ensure that texture filtering doesn't bleed adjacent glyph's into each other. ",
|
|
"");
|
|
I_Method0(unsigned int, getGlyphImageMargin,
|
|
Properties::NON_VIRTUAL,
|
|
__unsigned_int__getGlyphImageMargin,
|
|
"",
|
|
"");
|
|
I_Method3(bool, getSpaceForGlyph, IN, osgText::Font::Glyph *, glyph, IN, int &, posX, IN, int &, posY,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__getSpaceForGlyph__Glyph_P1__int_R1__int_R1,
|
|
"",
|
|
"");
|
|
I_Method3(void, addGlyph, IN, osgText::Font::Glyph *, glyph, IN, int, posX, IN, int, posY,
|
|
Properties::NON_VIRTUAL,
|
|
__void__addGlyph__Glyph_P1__int__int,
|
|
"",
|
|
"");
|
|
I_Method1(void, apply, IN, osg::State &, state,
|
|
Properties::VIRTUAL,
|
|
__void__apply__osg_State_R1,
|
|
"Bind the texture object. ",
|
|
"If the texture object hasn't already been compiled, create the texture mipmap levels. ");
|
|
I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
|
|
Properties::VIRTUAL,
|
|
__void__setThreadSafeRefUnref__bool,
|
|
"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
|
|
"");
|
|
I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
|
|
Properties::VIRTUAL,
|
|
__void__resizeGLObjectBuffers__unsigned_int,
|
|
"Resize any per context GLObject buffers to specified size. ",
|
|
"");
|
|
I_SimpleProperty(unsigned int, GlyphImageMargin,
|
|
__unsigned_int__getGlyphImageMargin,
|
|
__void__setGlyphImageMargin__unsigned_int);
|
|
I_SimpleProperty(bool, ThreadSafeRefUnref,
|
|
0,
|
|
__void__setThreadSafeRefUnref__bool);
|
|
END_REFLECTOR
|
|
|
|
BEGIN_ENUM_REFLECTOR(osgText::KerningType)
|
|
I_EnumLabel(osgText::KERNING_DEFAULT);
|
|
I_EnumLabel(osgText::KERNING_UNFITTED);
|
|
I_EnumLabel(osgText::KERNING_NONE);
|
|
END_REFLECTOR
|
|
|