git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14770 16af8721-9629-0410-8352-f15c8da7e697
154 lines
3.4 KiB
C++
154 lines
3.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) Cedric Pinson
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*
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* This application is open source and may be redistributed and/or modified
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* freely and without restriction, both in commercial and non commercial
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* applications, as long as this copyright notice is maintained.
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*
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* This application is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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*/
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#ifndef POINT_INDEX_FUNCTOR_H
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#define POINT_INDEX_FUNCTOR_H
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#include <osg/PrimitiveSet>
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#include <osg/Array>
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template<class T>
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class PointIndexFunctor : public osg::PrimitiveIndexFunctor, public T
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{
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public:
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virtual void setVertexArray(unsigned int,const osg::Vec2*)
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{
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}
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virtual void setVertexArray(unsigned int ,const osg::Vec3* )
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{
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}
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virtual void setVertexArray(unsigned int,const osg::Vec4* )
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{
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}
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virtual void setVertexArray(unsigned int,const osg::Vec2d*)
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{
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}
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virtual void setVertexArray(unsigned int ,const osg::Vec3d* )
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{
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}
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virtual void setVertexArray(unsigned int,const osg::Vec4d* )
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{
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}
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virtual void begin(GLenum mode)
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{
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_modeCache = mode;
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_indexCache.clear();
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}
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virtual void vertex(unsigned int vert)
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{
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_indexCache.push_back(vert);
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}
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virtual void end()
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{
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if (!_indexCache.empty())
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{
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drawElements(_modeCache,_indexCache.size(),&_indexCache.front());
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}
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}
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virtual void drawArrays(GLenum mode,GLint first,GLsizei count)
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{
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switch(mode)
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{
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case(GL_POINTS):
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{
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unsigned int pos=first;
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for(GLsizei i=0;i<count;++i)
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this->operator()(pos+i);
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}
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break;
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default:
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// can't be converted into to triangles.
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break;
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}
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}
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virtual void drawElements(GLenum mode,GLsizei count,const GLubyte* indices)
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{
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if (indices==0 || count==0) return;
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typedef GLubyte Index;
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typedef const Index* IndexPointer;
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switch(mode)
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{
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case (GL_POINTS):
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{
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IndexPointer ilast = &indices[count];
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for(IndexPointer iptr=indices;iptr<ilast;iptr+=1)
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this->operator()(*iptr);
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}
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break;
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default:
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break;
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}
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}
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virtual void drawElements(GLenum mode,GLsizei count,const GLushort* indices)
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{
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if (indices==0 || count==0) return;
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typedef GLushort Index;
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typedef const Index* IndexPointer;
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switch(mode)
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{
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case (GL_POINTS):
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{
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IndexPointer ilast = &indices[count];
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for(IndexPointer iptr=indices;iptr<ilast;iptr+=1)
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this->operator()(*iptr);
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}
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break;
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default:
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break;
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}
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}
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virtual void drawElements(GLenum mode,GLsizei count,const GLuint* indices)
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{
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if (indices==0 || count==0) return;
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typedef GLuint Index;
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typedef const Index* IndexPointer;
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switch(mode)
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{
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case (GL_POINTS):
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{
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IndexPointer ilast = &indices[count];
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for(IndexPointer iptr=indices;iptr<ilast;iptr+=1)
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this->operator()(*iptr);
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}
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break;
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default:
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break;
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}
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}
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GLenum _modeCache;
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std::vector<GLuint> _indexCache;
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};
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#endif
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