Files
OpenSceneGraph/src/osgText/FTOutlineGlyph.cpp
2001-10-23 22:09:21 +00:00

84 lines
1.4 KiB
C++

#include "GL/gl.h"
#include "FTOutlineGlyph.h"
#include "FTVectoriser.h"
#include "FTGL.h"
FTOutlineGlyph::FTOutlineGlyph( FT_Glyph glyph)
: FTGlyph(),
vectoriser(0),
numPoints(0),
numContours(0),
contourLength(0),
data(0),
glList(0)
{
if( ft_glyph_format_outline != glyph->format)
{
return;
}
vectoriser = new FTVectoriser( glyph);
vectoriser->Ingest();
numContours = vectoriser->contours();
contourLength = new int[ numContours];
for( int cn = 0; cn < numContours; ++cn)
{
contourLength[cn] = vectoriser->contourSize( cn);
}
numPoints = vectoriser->points();
data = new double[ numPoints * 3];
vectoriser->Output( data);
advance = glyph->advance.x >> 16;
delete vectoriser;
if ( ( numContours < 1) || ( numPoints < 3))
return;
glList = glGenLists(1);
int d = 0;
glNewList( glList, GL_COMPILE);
for( int c = 0; c < numContours; ++c)
{
glBegin( GL_LINE_LOOP);
for( int p = 0; p < ( contourLength[c]); ++p)
{
glVertex2dv( data + d);
d += 3;
}
glEnd();
}
glEndList();
// discard glyph image (bitmap or not)
FT_Done_Glyph( glyph); // Why does this have to be HERE
}
FTOutlineGlyph::~FTOutlineGlyph()
{
delete [] data;
delete [] contourLength;
}
float FTOutlineGlyph::Render( const FT_Vector& pen)
{
if( glList)
{
glTranslatef( pen.x, pen.y, 0);
glCallList( glList);
glTranslatef( -pen.x, -pen.y, 0);
}
return advance;
}