Files
OpenSceneGraph/src/osgPlugins/ive/Drawable.cpp

140 lines
3.8 KiB
C++

/**********************************************************************
*
* FILE: Drawable.cpp
*
* DESCRIPTION: Read/Write osg::Drawable in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 18.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "Drawable.h"
#include "ClusterCullingCallback.h"
#include "Object.h"
#include "StateSet.h"
using namespace ive;
void Drawable::write(DataOutputStream* out)
{
// Write Drawable's identification.
out->writeInt(IVEDRAWABLE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Drawable::write(): Could not cast this osg::Drawable to an osg::Object.");
// Write Drawable's properties.
// Write stateset if any
out->writeBool(getStateSet()!=0);
if (getStateSet())
{
out->writeStateSet(getStateSet());
}
osg::ClusterCullingCallback* ccc = dynamic_cast<osg::ClusterCullingCallback*>(getCullCallback());
out->writeBool(ccc!=0);
if(ccc)
{
((ive::ClusterCullingCallback*)(ccc))->write(out);
}
if (out->getVersion() >= VERSION_0010)
{
const osg::BoundingBox& bb = getInitialBound();
out->writeBool(bb.valid());
if (bb.valid())
{
out->writeFloat(bb.xMin());
out->writeFloat(bb.yMin());
out->writeFloat(bb.zMin());
out->writeFloat(bb.xMax());
out->writeFloat(bb.yMax());
out->writeFloat(bb.zMax());
}
}
// Write support display list.
out->writeBool(getSupportsDisplayList());
// Write use display list.
out->writeBool(getUseDisplayList());
// Write use display list.
out->writeBool(getUseVertexBufferObjects());
}
void Drawable::read(DataInputStream* in)
{
// Read Drawable's identification.
int id = in->peekInt();
if(id == IVEDRAWABLE)
{
// Code to read Drawable's properties.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Drawable::read(): Could not cast this osg::Drawable to an osg::Object.");
// Read in drawable's properties
// Read stateset if any
if(in->readBool())
{
setStateSet(in->readStateSet());
}
if(in->readBool())
{
osg::ClusterCullingCallback* ccc = new osg::ClusterCullingCallback();
((ive::ClusterCullingCallback*)(ccc))->read(in);
setCullCallback(ccc);
}
if (in->getVersion() >= VERSION_0010)
{
if (in->readBool())
{
osg::BoundingBox bb;
bb.xMin() = in->readFloat();
bb.yMin() = in->readFloat();
bb.zMin() = in->readFloat();
bb.xMax() = in->readFloat();
bb.yMax() = in->readFloat();
bb.zMax() = in->readFloat();
setInitialBound(bb);
}
}
// Read support display list
setSupportsDisplayList(in->readBool());
// Read use display list
setUseDisplayList(in->readBool());
// Read use display list
setUseVertexBufferObjects(in->readBool());
}
else{
throw Exception("Drawable::read(): Expected Drawable identification.");
}
}