140 lines
3.8 KiB
C++
140 lines
3.8 KiB
C++
/**********************************************************************
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*
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* FILE: Drawable.cpp
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*
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* DESCRIPTION: Read/Write osg::Drawable in binary format to disk.
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*
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* CREATED BY: Auto generated by iveGenerated
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* and later modified by Rune Schmidt Jensen.
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*
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* HISTORY: Created 18.3.2003
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*
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* Copyright 2003 VR-C
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**********************************************************************/
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#include "Exception.h"
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#include "Drawable.h"
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#include "ClusterCullingCallback.h"
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#include "Object.h"
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#include "StateSet.h"
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using namespace ive;
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void Drawable::write(DataOutputStream* out)
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{
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// Write Drawable's identification.
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out->writeInt(IVEDRAWABLE);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("Drawable::write(): Could not cast this osg::Drawable to an osg::Object.");
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// Write Drawable's properties.
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// Write stateset if any
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out->writeBool(getStateSet()!=0);
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if (getStateSet())
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{
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out->writeStateSet(getStateSet());
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}
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osg::ClusterCullingCallback* ccc = dynamic_cast<osg::ClusterCullingCallback*>(getCullCallback());
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out->writeBool(ccc!=0);
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if(ccc)
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{
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((ive::ClusterCullingCallback*)(ccc))->write(out);
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}
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if (out->getVersion() >= VERSION_0010)
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{
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const osg::BoundingBox& bb = getInitialBound();
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out->writeBool(bb.valid());
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if (bb.valid())
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{
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out->writeFloat(bb.xMin());
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out->writeFloat(bb.yMin());
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out->writeFloat(bb.zMin());
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out->writeFloat(bb.xMax());
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out->writeFloat(bb.yMax());
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out->writeFloat(bb.zMax());
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}
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}
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// Write support display list.
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out->writeBool(getSupportsDisplayList());
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// Write use display list.
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out->writeBool(getUseDisplayList());
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// Write use display list.
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out->writeBool(getUseVertexBufferObjects());
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}
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void Drawable::read(DataInputStream* in)
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{
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// Read Drawable's identification.
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int id = in->peekInt();
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if(id == IVEDRAWABLE)
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{
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// Code to read Drawable's properties.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("Drawable::read(): Could not cast this osg::Drawable to an osg::Object.");
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// Read in drawable's properties
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// Read stateset if any
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if(in->readBool())
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{
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setStateSet(in->readStateSet());
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}
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if(in->readBool())
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{
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osg::ClusterCullingCallback* ccc = new osg::ClusterCullingCallback();
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((ive::ClusterCullingCallback*)(ccc))->read(in);
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setCullCallback(ccc);
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}
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if (in->getVersion() >= VERSION_0010)
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{
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if (in->readBool())
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{
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osg::BoundingBox bb;
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bb.xMin() = in->readFloat();
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bb.yMin() = in->readFloat();
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bb.zMin() = in->readFloat();
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bb.xMax() = in->readFloat();
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bb.yMax() = in->readFloat();
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bb.zMax() = in->readFloat();
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setInitialBound(bb);
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}
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}
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// Read support display list
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setSupportsDisplayList(in->readBool());
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// Read use display list
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setUseDisplayList(in->readBool());
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// Read use display list
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setUseVertexBufferObjects(in->readBool());
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}
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else{
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throw Exception("Drawable::read(): Expected Drawable identification.");
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}
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}
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