Files
OpenSceneGraph/src/osg/ScissorIndexed.cpp

58 lines
1.7 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/ScissorIndexed>
#include <osg/GLExtensions>
#include <osg/State>
using namespace osg;
ScissorIndexed::ScissorIndexed():
_index(0),
_x(0.0f),
_y(0.0f),
_width(800.0f),
_height(600.0f) // defaults same as osg::Viewport and osg::Scissor
{
}
ScissorIndexed::~ScissorIndexed()
{
}
void ScissorIndexed::setIndex(unsigned int index)
{
if (_index==index) return;
ReassignToParents needToReassingToParentsWhenMemberValueChanges(this);
_index = index;
}
void ScissorIndexed::apply(State& state) const
{
const GLExtensions* extensions = state.get<GLExtensions>();
if (extensions->glScissorIndexed)
{
extensions->glScissorIndexed(static_cast<GLuint>(_index),
static_cast<GLfloat>(_x),
static_cast<GLfloat>(_y),
static_cast<GLfloat>(_width),
static_cast<GLfloat>(_height));
}
else
{
OSG_WARN<<"Warning: ScissorIndexed::apply(..) failed, glScissorIndexed is not support by OpenGL driver."<<std::endl;
}
}