345 lines
8.1 KiB
C++
345 lines
8.1 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
|
|
#include <osgUtil/IntersectionVisitor>
|
|
|
|
#include <osg/PagedLOD>
|
|
#include <osg/Transform>
|
|
#include <osg/Projection>
|
|
#include <osg/Camera>
|
|
#include <osg/Geode>
|
|
#include <osg/Billboard>
|
|
#include <osg/Geometry>
|
|
#include <osg/Notify>
|
|
#include <osg/io_utils>
|
|
|
|
using namespace osgUtil;
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// IntersectorGroup
|
|
//
|
|
|
|
IntersectorGroup::IntersectorGroup()
|
|
{
|
|
}
|
|
|
|
void IntersectorGroup::addIntersector(Intersector* intersector)
|
|
{
|
|
_intersectors.push_back(intersector);
|
|
}
|
|
|
|
void IntersectorGroup::clear()
|
|
{
|
|
_intersectors.clear();
|
|
}
|
|
|
|
Intersector* IntersectorGroup::clone(osgUtil::IntersectionVisitor& iv)
|
|
{
|
|
IntersectorGroup* ig = new IntersectorGroup;
|
|
|
|
// now copy across all intersectors that arn't disabled.
|
|
for(Intersectors::iterator itr = _intersectors.begin();
|
|
itr != _intersectors.end();
|
|
++itr)
|
|
{
|
|
if (!(*itr)->disabled())
|
|
{
|
|
ig->addIntersector( (*itr)->clone(iv) );
|
|
}
|
|
}
|
|
|
|
return ig;
|
|
}
|
|
|
|
bool IntersectorGroup::enter(const osg::Node& node)
|
|
{
|
|
if (disabled()) return false;
|
|
|
|
bool foundIntersections = false;
|
|
|
|
for(Intersectors::iterator itr = _intersectors.begin();
|
|
itr != _intersectors.end();
|
|
++itr)
|
|
{
|
|
if ((*itr)->disabled()) (*itr)->incrementDisabledCount();
|
|
else if ((*itr)->enter(node)) foundIntersections = true;
|
|
else (*itr)->incrementDisabledCount();
|
|
}
|
|
|
|
if (!foundIntersections)
|
|
{
|
|
// need to call leave to clean up the DisabledCount's.
|
|
leave();
|
|
return false;
|
|
}
|
|
|
|
// we have found at least one suitable intersector, so return true
|
|
return true;
|
|
}
|
|
|
|
void IntersectorGroup::leave()
|
|
{
|
|
for(Intersectors::iterator itr = _intersectors.begin();
|
|
itr != _intersectors.end();
|
|
++itr)
|
|
{
|
|
if ((*itr)->disabled()) (*itr)->decrementDisabledCount();
|
|
}
|
|
}
|
|
|
|
void IntersectorGroup::intersect(osgUtil::IntersectionVisitor& iv, osg::Drawable* drawable)
|
|
{
|
|
if (disabled()) return;
|
|
|
|
unsigned int numTested = 0;
|
|
for(Intersectors::iterator itr = _intersectors.begin();
|
|
itr != _intersectors.end();
|
|
++itr)
|
|
{
|
|
if (!(*itr)->disabled())
|
|
{
|
|
(*itr)->intersect(iv, drawable);
|
|
|
|
++numTested;
|
|
}
|
|
}
|
|
|
|
// osg::notify(osg::NOTICE)<<"Number testing "<<numTested<<std::endl;
|
|
|
|
}
|
|
|
|
void IntersectorGroup::reset()
|
|
{
|
|
Intersector::reset();
|
|
|
|
for(Intersectors::iterator itr = _intersectors.begin();
|
|
itr != _intersectors.end();
|
|
++itr)
|
|
{
|
|
(*itr)->reset();
|
|
}
|
|
}
|
|
|
|
bool IntersectorGroup::containsIntersections()
|
|
{
|
|
for(Intersectors::iterator itr = _intersectors.begin();
|
|
itr != _intersectors.end();
|
|
++itr)
|
|
{
|
|
if ((*itr)->containsIntersections()) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// IntersectionVisitor
|
|
//
|
|
|
|
IntersectionVisitor::IntersectionVisitor(Intersector* intersector, ReadCallback* readCallback)
|
|
{
|
|
// overide the default node visitor mode.
|
|
setTraversalMode(NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
|
|
|
|
setIntersector(intersector);
|
|
|
|
setReadCallback(readCallback);
|
|
}
|
|
|
|
void IntersectionVisitor::setIntersector(Intersector* intersector)
|
|
{
|
|
// keep refernce around just in case intersector is already in the _intersectorStack, otherwsie the clear could delete it.
|
|
osg::ref_ptr<Intersector> temp = intersector;
|
|
|
|
_intersectorStack.clear();
|
|
|
|
if (intersector) _intersectorStack.push_back(intersector);
|
|
}
|
|
|
|
void IntersectionVisitor::reset()
|
|
{
|
|
if (!_intersectorStack.empty())
|
|
{
|
|
osg::ref_ptr<Intersector> intersector = _intersectorStack.front();
|
|
intersector->reset();
|
|
|
|
_intersectorStack.clear();
|
|
_intersectorStack.push_back(intersector);
|
|
}
|
|
}
|
|
|
|
void IntersectionVisitor::apply(osg::Node& node)
|
|
{
|
|
// osg::notify(osg::NOTICE)<<"apply(Node&)"<<std::endl;
|
|
|
|
if (!enter(node)) return;
|
|
|
|
// osg::notify(osg::NOTICE)<<"inside apply(Node&)"<<std::endl;
|
|
|
|
traverse(node);
|
|
|
|
leave();
|
|
}
|
|
|
|
void IntersectionVisitor::apply(osg::Group& group)
|
|
{
|
|
if (!enter(group)) return;
|
|
|
|
traverse(group);
|
|
|
|
leave();
|
|
}
|
|
|
|
void IntersectionVisitor::apply(osg::Geode& geode)
|
|
{
|
|
// osg::notify(osg::NOTICE)<<"apply(Geode&)"<<std::endl;
|
|
|
|
if (!enter(geode)) return;
|
|
|
|
// osg::notify(osg::NOTICE)<<"inside apply(Geode&)"<<std::endl;
|
|
|
|
for(unsigned int i=0; i<geode.getNumDrawables(); ++i)
|
|
{
|
|
intersect( geode.getDrawable(i) );
|
|
}
|
|
|
|
leave();
|
|
}
|
|
|
|
void IntersectionVisitor::apply(osg::Billboard& billboard)
|
|
{
|
|
if (!enter(billboard)) return;
|
|
|
|
for(unsigned int i=0; i<billboard.getNumDrawables(); ++i)
|
|
{
|
|
intersect( billboard.getDrawable(i) );
|
|
}
|
|
|
|
leave();
|
|
}
|
|
|
|
void IntersectionVisitor::apply(osg::LOD& lod)
|
|
{
|
|
if (!enter(lod)) return;
|
|
|
|
traverse(lod);
|
|
|
|
leave();
|
|
}
|
|
|
|
|
|
void IntersectionVisitor::apply(osg::PagedLOD& plod)
|
|
{
|
|
if (!enter(plod)) return;
|
|
|
|
if (plod.getNumFileNames()>0)
|
|
{
|
|
osg::ref_ptr<osg::Node> highestResChild;
|
|
|
|
if (plod.getNumFileNames() != plod.getNumChildren() && _readCallback.valid())
|
|
{
|
|
highestResChild = _readCallback->readNodeFile( plod.getDatabasePath() + plod.getFileName(plod.getNumFileNames()-1) );
|
|
}
|
|
else if (plod.getNumChildren()>0)
|
|
{
|
|
highestResChild = plod.getChild( plod.getNumChildren()-1 );
|
|
}
|
|
|
|
if (highestResChild.valid())
|
|
{
|
|
highestResChild->accept(*this);
|
|
}
|
|
}
|
|
|
|
leave();
|
|
}
|
|
|
|
|
|
void IntersectionVisitor::apply(osg::Transform& transform)
|
|
{
|
|
if (!enter(transform)) return;
|
|
|
|
osg::ref_ptr<osg::RefMatrix> matrix = _modelStack.empty() ? new osg::RefMatrix() : new osg::RefMatrix(*_modelStack.back());
|
|
transform.computeLocalToWorldMatrix(*matrix,this);
|
|
|
|
pushModelMatrix(matrix.get());
|
|
|
|
// now push an new intersector clone transform to the new local coordinates
|
|
push_clone();
|
|
|
|
traverse(transform);
|
|
|
|
// pop the clone.
|
|
pop_clone();
|
|
|
|
popModelMatrix();
|
|
|
|
// tidy up an cached cull variabes in the current intersector.
|
|
leave();
|
|
}
|
|
|
|
|
|
void IntersectionVisitor::apply(osg::Projection& projection)
|
|
{
|
|
if (!enter(projection)) return;
|
|
|
|
pushProjectionMatrix(new osg::RefMatrix(projection.getMatrix()) );
|
|
|
|
// now push an new intersector clone transform to the new local coordinates
|
|
push_clone();
|
|
|
|
traverse(projection);
|
|
|
|
// pop the clone.
|
|
pop_clone();
|
|
|
|
popProjectionMatrix();
|
|
|
|
leave();
|
|
}
|
|
|
|
|
|
void IntersectionVisitor::apply(osg::Camera& camera)
|
|
{
|
|
// osg::notify(osg::NOTICE)<<"apply(Camera&)"<<std::endl;
|
|
|
|
// note, commenting out right now because default Camera setup is with the culling active. Should this be changed?
|
|
// if (!enter(camera)) return;
|
|
|
|
// osg::notify(osg::NOTICE)<<"inside apply(Camera&)"<<std::endl;
|
|
|
|
if (camera.getViewport()) pushWindowMatrix( camera.getViewport() );
|
|
pushProjectionMatrix( new osg::RefMatrix(camera.getProjectionMatrix()) );
|
|
pushViewMatrix( new osg::RefMatrix(camera.getViewMatrix()) );
|
|
pushModelMatrix( new osg::RefMatrix() );
|
|
|
|
// now push an new intersector clone transform to the new local coordinates
|
|
push_clone();
|
|
|
|
traverse(camera);
|
|
|
|
// pop the clone.
|
|
pop_clone();
|
|
|
|
popModelMatrix();
|
|
popViewMatrix();
|
|
popProjectionMatrix();
|
|
if (camera.getViewport()) popWindowMatrix();
|
|
|
|
// leave();
|
|
}
|