644 lines
19 KiB
C++
644 lines
19 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
#include <osgUtil/IncrementalCompileOperation>
|
|
|
|
#include <osg/Drawable>
|
|
#include <osg/Notify>
|
|
#include <osg/Timer>
|
|
#include <osg/GLObjects>
|
|
#include <osg/Depth>
|
|
#include <osg/ColorMask>
|
|
#include <osg/ApplicationUsage>
|
|
|
|
#include <OpenThreads/ScopedLock>
|
|
|
|
#include <algorithm>
|
|
#include <stdlib.h>
|
|
#include <iterator>
|
|
|
|
namespace osgUtil
|
|
{
|
|
|
|
|
|
// TODO
|
|
// priority of CompileSets
|
|
// isCompiled
|
|
// time estimation
|
|
// early completion
|
|
// needs compile given time slot
|
|
// custom CompileData elements
|
|
// pruneOldRequestsAndCheckIfEmpty()
|
|
// Use? :
|
|
// #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
|
|
// GLint p;
|
|
// glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_RESIDENT, &p);
|
|
// #endif
|
|
|
|
static osg::ApplicationUsageProxy ICO_e1(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_MINIMUM_COMPILE_TIME_PER_FRAME <float>","minimum compile time alloted to compiling OpenGL objects per frame in database pager.");
|
|
static osg::ApplicationUsageProxy UCO_e2(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_MAXIMUM_OBJECTS_TO_COMPILE_PER_FRAME <int>","maximum number of OpenGL objects to compile per frame in database pager.");
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
//
|
|
// CollectStateToCompile
|
|
//
|
|
StateToCompile::StateToCompile(GLObjectsVisitor::Mode mode):
|
|
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
|
|
_mode(mode)
|
|
{
|
|
}
|
|
|
|
void StateToCompile::apply(osg::Node& node)
|
|
{
|
|
if (node.getStateSet())
|
|
{
|
|
apply(*(node.getStateSet()));
|
|
}
|
|
|
|
traverse(node);
|
|
}
|
|
|
|
void StateToCompile::apply(osg::Geode& node)
|
|
{
|
|
if (node.getStateSet())
|
|
{
|
|
apply(*(node.getStateSet()));
|
|
}
|
|
|
|
for(unsigned int i=0;i<node.getNumDrawables();++i)
|
|
{
|
|
osg::Drawable* drawable = node.getDrawable(i);
|
|
if (drawable)
|
|
{
|
|
apply(*drawable);
|
|
if (drawable->getStateSet())
|
|
{
|
|
apply(*(drawable->getStateSet()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void StateToCompile::apply(osg::Drawable& drawable)
|
|
{
|
|
if (_drawablesHandled.count(&drawable)!=0) return;
|
|
|
|
_drawablesHandled.insert(&drawable);
|
|
|
|
if (_mode&GLObjectsVisitor::SWITCH_OFF_DISPLAY_LISTS)
|
|
{
|
|
drawable.setUseDisplayList(false);
|
|
}
|
|
|
|
if (_mode&GLObjectsVisitor::SWITCH_ON_DISPLAY_LISTS)
|
|
{
|
|
drawable.setUseDisplayList(true);
|
|
}
|
|
|
|
if (_mode&GLObjectsVisitor::SWITCH_ON_VERTEX_BUFFER_OBJECTS)
|
|
{
|
|
drawable.setUseVertexBufferObjects(true);
|
|
}
|
|
|
|
if (_mode&GLObjectsVisitor::SWITCH_OFF_VERTEX_BUFFER_OBJECTS)
|
|
{
|
|
drawable.setUseVertexBufferObjects(false);
|
|
}
|
|
|
|
if (_mode&GLObjectsVisitor::COMPILE_DISPLAY_LISTS &&
|
|
(drawable.getUseDisplayList() || drawable.getUseVertexBufferObjects()))
|
|
{
|
|
_drawables.insert(&drawable);
|
|
}
|
|
}
|
|
|
|
void StateToCompile::apply(osg::StateSet& stateset)
|
|
{
|
|
if (_statesetsHandled.count(&stateset)!=0) return;
|
|
|
|
_statesetsHandled.insert(&stateset);
|
|
|
|
if (_mode & GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES)
|
|
{
|
|
osg::Program* program = dynamic_cast<osg::Program*>(stateset.getAttribute(osg::StateAttribute::PROGRAM));
|
|
if (program)
|
|
{
|
|
_programs.insert(program);
|
|
}
|
|
|
|
osg::StateSet::TextureAttributeList& tal = stateset.getTextureAttributeList();
|
|
for(osg::StateSet::TextureAttributeList::iterator itr = tal.begin();
|
|
itr != tal.end();
|
|
++itr)
|
|
{
|
|
osg::StateSet::AttributeList& al = *itr;
|
|
osg::StateAttribute::TypeMemberPair tmp(osg::StateAttribute::TEXTURE,0);
|
|
osg::StateSet::AttributeList::iterator texItr = al.find(tmp);
|
|
if (texItr != al.end())
|
|
{
|
|
osg::Texture* texture = dynamic_cast<osg::Texture*>(texItr->second.first.get());
|
|
if (texture)
|
|
{
|
|
if (_textures.count(texture)==0)
|
|
{
|
|
apply(*texture);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void StateToCompile::apply(osg::Texture& texture)
|
|
{
|
|
_textures.insert(&texture);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
//
|
|
// CompileOps
|
|
//
|
|
IncrementalCompileOperation::CompileDrawableOp::CompileDrawableOp(osg::Drawable* drawable):
|
|
_drawable(drawable)
|
|
{
|
|
}
|
|
|
|
double IncrementalCompileOperation::CompileDrawableOp::estimatedTimeForCompile(CompileInfo& compileInfo) const
|
|
{
|
|
return 0.0;
|
|
}
|
|
|
|
bool IncrementalCompileOperation::CompileDrawableOp::compile(CompileInfo& compileInfo)
|
|
{
|
|
//OSG_NOTICE<<"CompileDrawableOp::compile(..)"<<std::endl;
|
|
_drawable->compileGLObjects(compileInfo);
|
|
return true;
|
|
}
|
|
|
|
IncrementalCompileOperation::CompileTextureOp::CompileTextureOp(osg::Texture* texture):
|
|
_texture(texture)
|
|
{
|
|
}
|
|
|
|
double IncrementalCompileOperation::CompileTextureOp::estimatedTimeForCompile(CompileInfo& compileInfo) const
|
|
{
|
|
return 0.0;
|
|
}
|
|
|
|
bool IncrementalCompileOperation::CompileTextureOp::compile(CompileInfo& compileInfo)
|
|
{
|
|
//OSG_NOTICE<<"CompileTextureOp::compile(..)"<<std::endl;
|
|
osg::Geometry* forceDownloadGeometry = compileInfo.incrementalCompileOperation->getForceTextureDownloadGeometry();
|
|
if (forceDownloadGeometry)
|
|
{
|
|
if (forceDownloadGeometry->getStateSet())
|
|
{
|
|
compileInfo.getState()->apply(forceDownloadGeometry->getStateSet());
|
|
}
|
|
|
|
compileInfo.getState()->applyTextureMode(0, _texture->getTextureTarget(), true);
|
|
compileInfo.getState()->applyTextureAttribute(0, _texture.get());
|
|
|
|
forceDownloadGeometry->draw(compileInfo);
|
|
}
|
|
else
|
|
{
|
|
_texture->apply(*compileInfo.getState());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
IncrementalCompileOperation::CompileProgramOp::CompileProgramOp(osg::Program* program):
|
|
_program(program)
|
|
{
|
|
}
|
|
|
|
double IncrementalCompileOperation::CompileProgramOp::estimatedTimeForCompile(CompileInfo& compileInfo) const
|
|
{
|
|
return 0.0;
|
|
}
|
|
|
|
bool IncrementalCompileOperation::CompileProgramOp::compile(CompileInfo& compileInfo)
|
|
{
|
|
//OSG_NOTICE<<"CompileProgramOp::compile(..)"<<std::endl;
|
|
_program->apply(*compileInfo.getState());
|
|
return true;
|
|
}
|
|
|
|
IncrementalCompileOperation::CompileInfo::CompileInfo(osg::GraphicsContext* context, IncrementalCompileOperation* ico)
|
|
{
|
|
setState(context->getState());
|
|
incrementalCompileOperation = ico;
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
//
|
|
// CompileList
|
|
//
|
|
IncrementalCompileOperation::CompileList::CompileList()
|
|
{
|
|
}
|
|
|
|
IncrementalCompileOperation::CompileList::~CompileList()
|
|
{
|
|
}
|
|
|
|
void IncrementalCompileOperation::CompileList::add(CompileOp* compileOp)
|
|
{
|
|
_compileOps.push_back(compileOp);
|
|
}
|
|
|
|
double IncrementalCompileOperation::CompileList::estimatedTimeForCompile(CompileInfo& compileInfo) const
|
|
{
|
|
double estimateTime = 0.0;
|
|
for(CompileOps::const_iterator itr = _compileOps.begin();
|
|
itr != _compileOps.begin();
|
|
++itr)
|
|
{
|
|
estimateTime += (*itr)->estimatedTimeForCompile(compileInfo);
|
|
}
|
|
return estimateTime;
|
|
}
|
|
|
|
bool IncrementalCompileOperation::CompileList::compile(CompileInfo& compileInfo)
|
|
{
|
|
for(CompileOps::iterator itr = _compileOps.begin();
|
|
itr != _compileOps.end() && compileInfo.availableTime()>0.0 && compileInfo.maxNumObjectsToCompile>0;
|
|
)
|
|
{
|
|
--compileInfo.maxNumObjectsToCompile;
|
|
|
|
CompileOps::iterator saved_itr(itr);
|
|
++itr;
|
|
if ((*saved_itr)->compile(compileInfo))
|
|
{
|
|
_compileOps.erase(saved_itr);
|
|
}
|
|
}
|
|
return empty();
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
//
|
|
// CompileSet
|
|
//
|
|
void IncrementalCompileOperation::CompileSet::buildCompileMap(ContextSet& contexts, StateToCompile& stc)
|
|
{
|
|
if (contexts.empty() || stc.empty()) return;
|
|
|
|
if (stc.empty()) return;
|
|
|
|
for(ContextSet::iterator itr = contexts.begin();
|
|
itr != contexts.end();
|
|
++itr)
|
|
{
|
|
// increment the number of compile lists that will need to compile
|
|
++_numberCompileListsToCompile;
|
|
|
|
CompileList& cl = _compileMap[*itr];
|
|
for(StateToCompile::DrawableSet::iterator ditr = stc._drawables.begin();
|
|
ditr != stc._drawables.end();
|
|
++ditr)
|
|
{
|
|
cl.add(*ditr);
|
|
}
|
|
|
|
for(StateToCompile::TextureSet::iterator titr = stc._textures.begin();
|
|
titr != stc._textures.end();
|
|
++titr)
|
|
{
|
|
cl.add(*titr);
|
|
}
|
|
|
|
for(StateToCompile::ProgramSet::iterator pitr = stc._programs.begin();
|
|
pitr != stc._programs.end();
|
|
++pitr)
|
|
{
|
|
cl.add(*pitr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void IncrementalCompileOperation::CompileSet::buildCompileMap(ContextSet& contexts, GLObjectsVisitor::Mode mode)
|
|
{
|
|
if (contexts.empty() || !_subgraphToCompile) return;
|
|
|
|
StateToCompile stc(mode);
|
|
_subgraphToCompile->accept(stc);
|
|
|
|
buildCompileMap(contexts, stc);
|
|
}
|
|
|
|
bool IncrementalCompileOperation::CompileSet::compile(CompileInfo& compileInfo)
|
|
{
|
|
CompileList& compileList = _compileMap[compileInfo.getState()->getGraphicsContext()];
|
|
if (!compileList.empty())
|
|
{
|
|
if (compileList.compile(compileInfo))
|
|
{
|
|
--_numberCompileListsToCompile;
|
|
return _numberCompileListsToCompile==0;
|
|
}
|
|
}
|
|
return _numberCompileListsToCompile==0;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
//
|
|
// IncrementalCompileOperation
|
|
//
|
|
IncrementalCompileOperation::IncrementalCompileOperation():
|
|
osg::GraphicsOperation("IncrementalCompileOperation",true),
|
|
_flushTimeRatio(0.5),
|
|
_conservativeTimeRatio(0.5)
|
|
{
|
|
_targetFrameRate = 100.0;
|
|
_minimumTimeAvailableForGLCompileAndDeletePerFrame = 0.001; // 1ms.
|
|
_maximumNumOfObjectsToCompilePerFrame = 20;
|
|
const char* ptr = 0;
|
|
if( (ptr = getenv("OSG_MINIMUM_COMPILE_TIME_PER_FRAME")) != 0)
|
|
{
|
|
_minimumTimeAvailableForGLCompileAndDeletePerFrame = osg::asciiToDouble(ptr);
|
|
}
|
|
|
|
if( (ptr = getenv("OSG_MAXIMUM_OBJECTS_TO_COMPILE_PER_FRAME")) != 0)
|
|
{
|
|
_maximumNumOfObjectsToCompilePerFrame = atoi(ptr);
|
|
}
|
|
|
|
_graphicsCostEstimator = new GraphicsCostEstimator;
|
|
|
|
// assignForceTextureDownloadGeometry();
|
|
}
|
|
|
|
IncrementalCompileOperation::~IncrementalCompileOperation()
|
|
{
|
|
}
|
|
|
|
void IncrementalCompileOperation::assignForceTextureDownloadGeometry()
|
|
{
|
|
osg::Geometry* geometry = new osg::Geometry;
|
|
|
|
osg::Vec3Array* vertices = new osg::Vec3Array;
|
|
vertices->push_back(osg::Vec3(0.0f,0.0f,0.0f));
|
|
geometry->setVertexArray(vertices);
|
|
|
|
osg::Vec4Array* texcoords = new osg::Vec4Array;
|
|
texcoords->push_back(osg::Vec4(0.0f,0.0f,0.0f,0.0f));
|
|
geometry->setTexCoordArray(0, texcoords);
|
|
|
|
geometry->addPrimitiveSet(new osg::DrawArrays(GL_POINTS,0,1));
|
|
|
|
osg::StateSet* stateset = geometry->getOrCreateStateSet();
|
|
stateset->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::ON);
|
|
|
|
osg::Depth* depth = new osg::Depth;
|
|
depth->setWriteMask(false);
|
|
stateset->setAttribute(depth);
|
|
|
|
osg::ColorMask* colorMask = new osg::ColorMask(false,false,false,false);
|
|
stateset->setAttribute(colorMask);
|
|
|
|
_forceTextureDownloadGeometry = geometry;
|
|
}
|
|
|
|
void IncrementalCompileOperation::assignContexts(Contexts& contexts)
|
|
{
|
|
for(Contexts::iterator itr = contexts.begin();
|
|
itr != contexts.end();
|
|
++itr)
|
|
{
|
|
osg::GraphicsContext* gc = *itr;
|
|
addGraphicsContext(gc);
|
|
}
|
|
}
|
|
|
|
void IncrementalCompileOperation::removeContexts(Contexts& contexts)
|
|
{
|
|
for(Contexts::iterator itr = contexts.begin();
|
|
itr != contexts.end();
|
|
++itr)
|
|
{
|
|
osg::GraphicsContext* gc = *itr;
|
|
removeGraphicsContext(gc);
|
|
}
|
|
}
|
|
|
|
|
|
void IncrementalCompileOperation::addGraphicsContext(osg::GraphicsContext* gc)
|
|
{
|
|
if (_contexts.count(gc)==0)
|
|
{
|
|
gc->add(this);
|
|
_contexts.insert(gc);
|
|
}
|
|
}
|
|
|
|
void IncrementalCompileOperation::removeGraphicsContext(osg::GraphicsContext* gc)
|
|
{
|
|
if (_contexts.count(gc)!=0)
|
|
{
|
|
gc->remove(this);
|
|
_contexts.erase(gc);
|
|
}
|
|
}
|
|
|
|
bool IncrementalCompileOperation::requiresCompile(StateToCompile& stateToCompile)
|
|
{
|
|
return isActive() && !stateToCompile.empty();
|
|
}
|
|
|
|
void IncrementalCompileOperation::add(osg::Node* subgraphToCompile)
|
|
{
|
|
OSG_INFO<<"IncrementalCompileOperation::add("<<subgraphToCompile<<")"<<std::endl;
|
|
add(new CompileSet(subgraphToCompile));
|
|
}
|
|
|
|
void IncrementalCompileOperation::add(osg::Group* attachmentPoint, osg::Node* subgraphToCompile)
|
|
{
|
|
OSG_INFO<<"IncrementalCompileOperation::add("<<attachmentPoint<<", "<<subgraphToCompile<<")"<<std::endl;
|
|
add(new CompileSet(attachmentPoint, subgraphToCompile));
|
|
}
|
|
|
|
|
|
void IncrementalCompileOperation::add(CompileSet* compileSet, bool callBuildCompileMap)
|
|
{
|
|
if (!compileSet) return;
|
|
|
|
if (compileSet->_subgraphToCompile.valid())
|
|
{
|
|
// force a compute of the bound of the subgraph to avoid the update traversal from having to do this work
|
|
// and reducing the change of frame drop.
|
|
compileSet->_subgraphToCompile->getBound();
|
|
}
|
|
|
|
if (callBuildCompileMap) compileSet->buildCompileMap(_contexts);
|
|
|
|
OSG_INFO<<"IncrementalCompileOperation::add(CompileSet = "<<compileSet<<", "<<", "<<callBuildCompileMap<<")"<<std::endl;
|
|
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_toCompileMutex);
|
|
_toCompile.push_back(compileSet);
|
|
}
|
|
|
|
void IncrementalCompileOperation::remove(CompileSet* compileSet)
|
|
{
|
|
// OSG_NOTICE<<"IncrementalCompileOperation::remove(CompileSet* compileSet)"<<std::endl;
|
|
|
|
if (!compileSet) return;
|
|
|
|
// remove CompileSet from _toCompile list if it's present.
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_toCompileMutex);
|
|
for(CompileSets::iterator itr = _toCompile.begin();
|
|
itr != _toCompile.end();
|
|
++itr)
|
|
{
|
|
if (*itr == compileSet)
|
|
{
|
|
_toCompile.erase(itr);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// remove CompileSet from _compiled list if it's present.
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_compiledMutex);
|
|
for(CompileSets::iterator itr = _compiled.begin();
|
|
itr != _compiled.end();
|
|
++itr)
|
|
{
|
|
if (*itr == compileSet)
|
|
{
|
|
_toCompile.erase(itr);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void IncrementalCompileOperation::mergeCompiledSubgraphs()
|
|
{
|
|
// OSG_INFO<<"IncrementalCompileOperation::mergeCompiledSubgraphs()"<<std::endl;
|
|
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> compilded_lock(_compiledMutex);
|
|
|
|
for(CompileSets::iterator itr = _compiled.begin();
|
|
itr != _compiled.end();
|
|
++itr)
|
|
{
|
|
CompileSet* cs = itr->get();
|
|
osg::ref_ptr<osg::Group> group;
|
|
if (cs->_attachmentPoint.lock(group))
|
|
{
|
|
group->addChild(cs->_subgraphToCompile.get());
|
|
}
|
|
}
|
|
|
|
_compiled.clear();
|
|
}
|
|
|
|
|
|
void IncrementalCompileOperation::operator () (osg::GraphicsContext* context)
|
|
{
|
|
osg::NotifySeverity level = osg::INFO;
|
|
|
|
double targetFrameRate = _targetFrameRate;
|
|
double minimumTimeAvailableForGLCompileAndDeletePerFrame = _minimumTimeAvailableForGLCompileAndDeletePerFrame;
|
|
|
|
double targetFrameTime = 1.0/targetFrameRate;
|
|
|
|
const osg::FrameStamp* fs = context->getState()->getFrameStamp();
|
|
double currentTime = fs ? fs->getReferenceTime() : 0.0;
|
|
|
|
double currentElapsedFrameTime = context->getTimeSinceLastClear();
|
|
|
|
OSG_NOTIFY(level)<<"currentTime = "<<currentTime<<std::endl;
|
|
OSG_NOTIFY(level)<<"currentElapsedFrameTime = "<<currentElapsedFrameTime<<std::endl;
|
|
|
|
double _flushTimeRatio(0.5);
|
|
double _conservativeTimeRatio(0.5);
|
|
|
|
double availableTime = std::max((targetFrameTime - currentElapsedFrameTime)*_conservativeTimeRatio,
|
|
minimumTimeAvailableForGLCompileAndDeletePerFrame);
|
|
|
|
double flushTime = availableTime * _flushTimeRatio;
|
|
double compileTime = availableTime - flushTime;
|
|
unsigned int maxNumOfObjectsToCompilePerFrame = _maximumNumOfObjectsToCompilePerFrame;
|
|
|
|
#if 1
|
|
OSG_NOTIFY(level)<<"total availableTime = "<<availableTime*1000.0<<std::endl;
|
|
OSG_NOTIFY(level)<<" flushTime = "<<flushTime*1000.0<<std::endl;
|
|
OSG_NOTIFY(level)<<" compileTime = "<<compileTime*1000.0<<std::endl;
|
|
#endif
|
|
|
|
osg::flushDeletedGLObjects(context->getState()->getContextID(), currentTime, flushTime);
|
|
|
|
// if any time left over from flush add this to compile time.
|
|
if (flushTime>0.0) compileTime += flushTime;
|
|
|
|
#if 1
|
|
OSG_NOTIFY(level)<<" revised compileTime = "<<compileTime*1000.0<<std::endl;
|
|
#endif
|
|
|
|
|
|
//level = osg::NOTICE;
|
|
|
|
CompileInfo compileInfo(context, this);
|
|
compileInfo.maxNumObjectsToCompile = _maximumNumOfObjectsToCompilePerFrame;
|
|
compileInfo.allocatedTime = compileTime;
|
|
|
|
CompileSets toCompileCopy;
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> toCompile_lock(_toCompileMutex);
|
|
std::copy(_toCompile.begin(),_toCompile.end(),std::back_inserter<CompileSets>(toCompileCopy));
|
|
}
|
|
|
|
for(CompileSets::iterator itr = toCompileCopy.begin();
|
|
itr != toCompileCopy.end() && compileTime>0.0 && maxNumOfObjectsToCompilePerFrame>0;
|
|
++itr)
|
|
{
|
|
CompileSet* cs = itr->get();
|
|
if (cs->compile(compileInfo))
|
|
{
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> toCompile_lock(_toCompileMutex);
|
|
|
|
CompileSets::iterator cs_itr = std::find(_toCompile.begin(), _toCompile.end(), *itr);
|
|
if (cs_itr != _toCompile.end())
|
|
{
|
|
OSG_NOTIFY(level)<<"Erasing from list"<<std::endl;
|
|
|
|
// remove from the _toCompile list, note cs won't be deleted here as the tempoary
|
|
// toCompile_Copy list will retain a reference.
|
|
_toCompile.erase(cs_itr);
|
|
}
|
|
}
|
|
if (cs->_compileCompletedCallback.valid() && cs->_compileCompletedCallback->compileCompleted(cs))
|
|
{
|
|
// callback will handle merging of subgraph so no need to place CompileSet in merge.
|
|
}
|
|
else
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> compilded_lock(_compiledMutex);
|
|
_compiled.push_back(cs);
|
|
}
|
|
}
|
|
}
|
|
//glFush();
|
|
//glFinish();
|
|
}
|
|
|
|
} // end of namespace osgUtil
|