Files
OpenSceneGraph/src/osgPlugins/ive/ReaderWriterIVE.cpp

121 lines
4.5 KiB
C++

#include "MatrixTransform.h"
#include "Group.h"
#include <osg/Notify>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/Registry>
using namespace osg;
using namespace osgDB;
class IVEReaderWriter : public ReaderWriter
{
public:
virtual const char* className() const { return "IVE Reader/Writer"; }
virtual bool acceptsExtension(const std::string& extension) const
{
return equalCaseInsensitive(extension,"ive");
}
virtual ReadResult readObject(const std::string& file, const Options* options) const
{
return readNode(file, options);
}
virtual ReadResult readNode(const std::string& file, const Options* options) const
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
// code for setting up the database path so that internally referenced file are searched for on relative paths.
osg::ref_ptr<Options> local_opt = options ? static_cast<Options*>(options->clone(osg::CopyOp::SHALLOW_COPY)) : new Options;
local_opt->setDatabasePath(osgDB::getFilePath(fileName));
std::ifstream istream(fileName.c_str(), std::ios::in | std::ios::binary);
return readNode(istream,local_opt.get());
}
virtual ReadResult readObject(std::istream& fin, const Options* options) const
{
return readNode(fin, options);
}
virtual ReadResult readNode(std::istream& fin, const Options* options) const
{
try{
// Create datainputstream.
ive::DataInputStream in(&fin);
in.setOptions(options);
return in.readNode();
}
catch(ive::Exception e)
{
osg::notify(osg::NOTICE)<<"Error reading file: "<< e.getError()<<std::endl;
return ReadResult::FILE_NOT_HANDLED;
}
}
virtual WriteResult writeObject(const Object& object,const std::string& fileName, const osgDB::ReaderWriter::Options* options) const
{
const Node* node = dynamic_cast<const Node*>(&object);
if (node) return writeNode( *node, fileName, options );
return WriteResult::FILE_NOT_HANDLED;
}
virtual WriteResult writeNode(const Node& node,const std::string& fileName, const osgDB::ReaderWriter::Options* options) const
{
std::string ext = getFileExtension(fileName);
if (!acceptsExtension(ext)) return WriteResult::FILE_NOT_HANDLED;
// code for setting up the database path so that internally referenced file are searched for on relative paths.
osg::ref_ptr<Options> local_opt = options ? static_cast<Options*>(options->clone(osg::CopyOp::SHALLOW_COPY)) : new Options;
if(local_opt->getDatabasePathList().empty())
local_opt->setDatabasePath(osgDB::getFilePath(fileName));
std::ofstream fout(fileName.c_str(), std::ios::out | std::ios::binary);
WriteResult result = writeNode(node, fout, local_opt.get());
fout.close();
return result;
}
virtual WriteResult writeObject(const Object& object,std::ostream& fout, const osgDB::ReaderWriter::Options* options) const
{
const Node* node = dynamic_cast<const Node*>(&object);
if (node) return writeNode( *node, fout, options );
return WriteResult::FILE_NOT_HANDLED;
}
virtual WriteResult writeNode(const Node& node,std::ostream& fout, const osgDB::ReaderWriter::Options* options) const
{
try
{
ive::DataOutputStream out(&fout);
out.setOptions(options);
out.writeNode(const_cast<osg::Node*>(&node));
return WriteResult::FILE_SAVED;
}
catch(ive::Exception e)
{
osg::notify(osg::WARN)<<"Error writing IVE file: "<< e.getError() << std::endl;
}
return WriteResult::FILE_NOT_HANDLED;
}
};
// now register with Registry to instantiate the above
// reader/writer.
RegisterReaderWriterProxy<IVEReaderWriter> g_IVEReaderWriterProxy;